Player Matchup

Horus
Horus
PolarBear2
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo
He Bo
He Bo
Soi Bepis
He Bo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,446 Elo+
Solo
Apollo
Apollo
Taskmienster
Apollo
Level 57
God Stats
0W - 3L
1,303 SR
Queue Stats
67W - 70L
1,434 Elo+
Solo
Odin
Odin
shharyar
Odin
Level 127
God Stats
1W - 1L
1,727 SR
Queue Stats
47W - 54L
1,482 Elo+
Solo
Hachiman
Hachiman
ska da moosh
Hachiman
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 265L
1,507 Elo+
Solo
Team Averages
Level 90
1,506 SR
1,418 Elo+

VS

Team Averages
Level 121
1,537 SR
1,501 Elo+
Guan Yu
Guan Yu
RhAw11
Guan Yu
Level 88
God Stats
3W - 1L
1,508 SR
Queue Stats
231W - 236L
1,484 Elo+
Solo
Scylla
Scylla
RiveNjive
Scylla
Level 126
God Stats
2W - 1L
1,672 SR
Queue Stats
83W - 99L
1,469 Elo+
Solo
Khepri
Khepri
Xaves77
Khepri
Level 99
God Stats
2W - 2L
1,285 SR
Queue Stats
305W - 313L
1,508 Elo+
Solo
Athena
Athena
noctis9lionheart
Athena
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 35L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
vikman1315
Jormungandr
Level 139
God Stats
5W - 5L
1,719 SR
Queue Stats
278W - 243L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
2 / 6 / 6
9,255
617
5,245
18,842
21,976
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
Soi Bepis
He Bo
16
2 / 10 / 5
9,750
650
9,559
13,573
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
0 / 8 / 5
10,154
677
14,181
15,414
5,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
17
2 / 5 / 6
9,370
625
9,670
24,812
12,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ska da moosh
Hachiman
19
5 / 6 / 4
11,808
787
15,021
15,559
8,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RhAw11
Guan Yu
20
16 / 3 / 14
13,002
867
24,285
17,938
22,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
RiveNjive
Scylla
18
5 / 2 / 22
11,513
768
13,420
6,584
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
Xaves77
Khepri
17
2 / 2 / 25
11,520
768
7,471
15,732
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 2 / 25
11,804
787
12,934
21,498
31,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
vikman1315
Jormungandr
19
6 / 2 / 24
11,597
773
17,638
17,556
23,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
145
11
Kills
35
35
Deaths
11
26
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Horus
2
6
6
0.83
W
Guan Yu
RhAw11
Guan Yu
16
3
14
7.67
W
Scylla
RiveNjive
Scylla
5
2
22
8
L
He Bo
Soi Bepis
He Bo
2
10
5
0.45
L
Apollo
0
8
5
0.31
W
Khepri
Xaves77
Khepri
2
2
25
7.25
W
6
2
25
9.25
L
Odin
2
5
6
1
L
Hachiman
ska da moosh
Hachiman
5
6
4
1.17
W
Jormungandr
vikman1315
Jormungandr
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,676
Damage
75,748
88,200
Taken
79,308
53,166
Mitigated
95,501
28,954
Healing
30,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
5,245
2,245
6,507
6,040
18,842
21,976
176
10,023
8,217
0
8,499
W
Guan Yu
RhAw11
Guan Yu
24,285
4,118
8,423
4,697
17,938
22,666
1,462
2,641
15,297
4,031
34,816
W
Scylla
RiveNjive
Scylla
13,420
529
2,150
552
6,584
3,542
326
976
5,608
24,893
0
L
He Bo
Soi Bepis
He Bo
9,559
1,053
370
484
13,573
4,068
269
7,351
5,791
13,763
0
L
Apollo
14,181
6,147
2,003
2,348
15,414
5,987
619
10,970
4,253
0
43,792
W
Khepri
Xaves77
Khepri
7,471
576
1,899
1,802
15,732
14,111
747
634
15,098
29,999
0
W
12,934
2,802
2,069
2,758
21,498
31,877
820
1,212
20,286
27,678
0
L
Odin
9,670
1,817
1,298
7,062
24,812
12,978
457
12,805
11,478
0
21,906
L
Hachiman
ska da moosh
Hachiman
15,021
7,504
289
2,553
15,559
8,157
451
9,917
5,233
0
28,909
W
Jormungandr
vikman1315
Jormungandr
17,638
2,760
2,710
3,275
17,556
23,305
965
4,096
13,460
32,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,337
Gold Earned
59,436
119
Minions Killed
154
0
Camps Cleared
0
1,153,927
Distance Traveled
1,464,039
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,255
617
3
0
0
241,779
3
W
Guan Yu
13,002
867
22
1
0
309,712
0
W
Scylla
11,513
768
31
2
0
274,967
0
L
He Bo
9,750
650
17
1
0
205,446
1
L
Apollo
10,154
677
57
4
0
227,000
5
W
Khepri
11,520
768
38
3
0
285,912
0
W
Athena
11,804
787
26
2
0
290,995
0
L
Odin
9,370
625
17
1
0
262,583
1
L
Hachiman
11,808
787
25
2
0
217,119
0
W
Jormungandr
11,597
773
37
2
0
302,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role