Player Matchup

Kuzenbo
Kuzenbo
KaRmAs1x
Kuzenbo
Level 160
God Stats
23W - 21L
1,597 SR
Queue Stats
225W - 280L
1,516 Elo+
Party 2
Skadi
Skadi
Kifferpommes
Skadi
Level 125
God Stats
3W - 1L
2,033 SR
Queue Stats
41W - 34L
1,587 Elo+
Solo
Merlin
Merlin
s1xSmOkE
Merlin
Level 158
God Stats
17W - 8L
1,643 SR
Queue Stats
201W - 253L
1,574 Elo+
Party 2
Team Averages
Level 148
1,758 SR
1,559 Elo+

VS

Team Averages
Level 95
1,541 SR
1,586 Elo+
Nox
Nox
EolAyxee
Nox
Level 79
God Stats
94W - 63L
1,563 SR
Queue Stats
177W - 109L
1,559 Elo+
Party 1
Bellona
Bellona
Harukyo
Bellona
Level 100
God Stats
12W - 8L
1,757 SR
Queue Stats
315W - 195L
1,590 Elo+
Party 1
Izanami
Izanami
Yatagarokuu
Izanami
Level 107
God Stats
10W - 5L
1,304 SR
Queue Stats
355W - 208L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KaRmAs1x
Kuzenbo
12
0 / 2 / 1
8,391
645
5,213
12,679
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 4 / 0
8,162
628
8,068
8,520
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
s1xSmOkE
Merlin
11
0 / 7 / 0
7,437
572
8,467
8,912
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,915
686
6,496
5,370
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Harukyo
Bellona
15
6 / 0 / 7
9,666
744
10,171
15,832
17,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Yatagarokuu
Izanami
15
6 / 0 / 7
10,166
782
9,126
8,584
3,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Bellona
Harukyo
Bellona
6
0
7
9.5
L
Kuzenbo
KaRmAs1x
Kuzenbo
0
2
1
0.25
L
1
4
0
0.25
W
Izanami
Yatagarokuu
Izanami
6
0
7
9.5
L
Merlin
s1xSmOkE
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,748
Damage
25,793
30,111
Taken
29,786
22,829
Mitigated
23,026
5,799
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,496
311
0
130
5,370
1,968
566
3,221
2,149
40,130
0
W
Bellona
Harukyo
Bellona
10,171
4,221
0
3,953
15,832
17,940
288
5,796
10,036
0
25,874
L
Kuzenbo
KaRmAs1x
Kuzenbo
5,213
1,993
209
3,309
12,679
15,146
433
3,585
9,094
13,482
0
L
8,068
3,262
0
1,135
8,520
4,378
593
1,228
7,292
0
36,289
W
Izanami
Yatagarokuu
Izanami
9,126
6,069
0
1,568
8,584
3,118
1,933
4,979
3,605
0
44,450
L
Merlin
s1xSmOkE
Merlin
8,467
259
436
710
8,912
3,305
327
1,847
7,065
31,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
28,747
133
Minions Killed
197
6
Camps Cleared
6
634,948
Distance Traveled
823,379
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,915
686
82
6
2
273,275
1
W
Bellona
9,666
744
39
3
0
296,456
0
L
Kuzenbo
8,391
645
15
1
0
217,633
4
L
Skadi
8,162
628
65
5
4
211,237
3
W
Izanami
10,166
782
76
6
4
253,648
5
L
Merlin
7,437
572
53
4
2
206,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role