Player Matchup

Neith
Neith
Djloreee102
Neith
Level 122
God Stats
6W - 10L
1,513 SR
Queue Stats
20W - 25L
1,439 Elo+
Party 3
Aphrodite
Aphrodite
RetiredGraph857
Aphrodite
Level 124
God Stats
2W - 2L
1,300 SR
Queue Stats
229W - 201L
1,539 Elo+
Party 2
Set
Set
fatalbionic
Set
Level 124
God Stats
2W - 4L
1,304 SR
Queue Stats
51W - 68L
1,453 Elo+
Party 2
Janus
Janus
vTz_BeAsT
Janus
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 36L
1,568 Elo+
Party 3
Ymir
Ymir
vTz_BoK
Ymir
Level 127
God Stats
2W - 2L
1,870 SR
Queue Stats
40W - 38L
1,571 Elo+
Party 3
Team Averages
Level 124
1,497 SR
1,514 Elo+

VS

Team Averages
Level 107
1,579 SR
1,521 Elo+
Anhur
Anhur
Baby LinkOG
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 308L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
Baby Wagz
Jormungandr
Level 148
God Stats
38W - 30L
1,766 SR
Queue Stats
49W - 53L
1,626 Elo+
Party 1
Artemis
Artemis
Brain_3leed
Artemis
Level 32
God Stats
0W - 1L
1,756 SR
Queue Stats
6W - 15L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
JosePushinP
Zhong Kui
Level 48
God Stats
2W - 3L
1,119 SR
Queue Stats
190W - 224L
1,448 Elo+
Solo
Awilix
Awilix
RIPtheDUCK
Awilix
Level 149
God Stats
9W - 6L
1,754 SR
Queue Stats
230W - 230L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 10
8,994
500
7,597
10,332
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
RetiredGraph857
Aphrodite
16
4 / 3 / 6
9,627
535
9,889
14,106
11,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 6 / 9
8,761
487
7,066
16,815
16,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
vTz_BeAsT
Janus
16
6 / 4 / 9
9,974
554
13,088
10,193
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
vTz_BoK
Ymir
15
8 / 3 / 5
9,333
519
6,930
18,572
8,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
9,818
545
6,388
12,914
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Baby Wagz
Jormungandr
16
3 / 2 / 3
9,808
545
11,253
11,823
9,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Brain_3leed
Artemis
11
0 / 5 / 3
7,059
392
7,299
11,953
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
JosePushinP
Zhong Kui
13
1 / 4 / 4
7,739
430
5,794
12,126
12,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
RIPtheDUCK
Awilix
16
9 / 5 / 6
10,085
560
17,755
14,107
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
22
Kills
19
20
Deaths
22
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
Jormungandr
Baby Wagz
Jormungandr
3
2
3
2.25
L
Artemis
Brain_3leed
Artemis
0
5
3
0.3
W
0
4
10
1.25
L
Zhong Kui
JosePushinP
Zhong Kui
1
4
4
0.75
L
Awilix
RIPtheDUCK
Awilix
9
5
6
2.4
W
Aphrodite
RetiredGraph857
Aphrodite
4
3
6
2.33
W
4
6
9
1.42
W
Janus
vTz_BeAsT
Janus
6
4
9
2.63
W
Ymir
vTz_BoK
Ymir
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,570
Damage
48,489
70,018
Taken
62,923
43,151
Mitigated
34,485
24,297
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,388
1,402
0
3,037
12,914
4,578
1,143
6,307
6,370
0
59,615
L
Jormungandr
Baby Wagz
Jormungandr
11,253
4,754
0
962
11,823
9,463
0
7,057
4,581
59,295
0
L
Artemis
Brain_3leed
Artemis
7,299
1,962
0
2,866
11,953
3,257
512
5,193
6,484
0
30,553
W
7,597
2,710
739
2,967
10,332
4,102
2,393
1,770
8,562
0
57,265
L
Zhong Kui
JosePushinP
Zhong Kui
5,794
908
165
2,253
12,126
12,478
280
4,912
6,954
32,386
7,879
L
Awilix
RIPtheDUCK
Awilix
17,755
6,902
0
2,541
14,107
4,709
0
5,867
7,900
0
60,773
W
Aphrodite
RetiredGraph857
Aphrodite
9,889
2,347
2,472
7,256
14,106
11,245
27
7,167
6,939
53,689
0
W
7,066
2,522
0
1,845
16,815
16,668
132
2,572
14,243
0
39,145
W
Janus
vTz_BeAsT
Janus
13,088
938
0
1,262
10,193
2,507
678
1,714
8,479
55,776
0
W
Ymir
vTz_BoK
Ymir
6,930
1,764
483
7,273
18,572
8,629
0
3,454
15,118
43,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,689
Gold Earned
44,509
455
Minions Killed
425
0
Camps Cleared
0
1,700,199
Distance Traveled
1,611,887
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,818
545
118
7
0
285,277
1
L
Jormungandr
9,808
545
122
7
0
322,528
4
L
Artemis
7,059
392
49
3
0
299,271
1
W
Neith
8,994
500
120
7
0
322,459
6
L
Zhong Kui
7,739
430
55
3
0
299,774
2
L
Awilix
10,085
560
81
5
0
405,037
1
W
Aphrodite
9,627
535
113
6
0
303,138
6
W
Set
8,761
487
54
3
0
325,947
5
W
Janus
9,974
554
100
6
0
381,345
5
W
Ymir
9,333
519
68
4
0
367,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role