Player Matchup

Guan Yu
Guan Yu
CriscoBangz
Guan Yu
Level 18
God Stats
64W - 43L
1,709 SR
Queue Stats
229W - 229L
1,595 Elo+
Party 3
Aphrodite
Aphrodite
Excalibur64
Aphrodite
Level 61
God Stats
7W - 5L
1,529 SR
Queue Stats
179W - 157L
1,519 Elo+
Party 4
Awilix
Awilix
Mytchx
Awilix
Level 124
God Stats
6W - 2L
1,789 SR
Queue Stats
138W - 116L
1,583 Elo+
Party 4
Bacchus
Bacchus
Wasoob
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,665 Elo+
Party 4
Charybdis
Charybdis
soTOKYO
Charybdis
Level 94
God Stats
19W - 15L
1,594 SR
Queue Stats
148W - 122L
1,570 Elo+
Party 3
Team Averages
Level 60
1,624 SR
1,587 Elo+

VS

Team Averages
Level 84
1,560 SR
1,584 Elo+
Serqet
Serqet
Aggrons
Serqet
Level 128
God Stats
5W - 6L
1,618 SR
Queue Stats
163W - 114L
1,698 Elo+
Party 1
Anhur
Anhur
BigolJohn478
Anhur
Level 16
God Stats
0W - 2L
1,310 SR
Queue Stats
43W - 24L
1,571 Elo+
Party 1
Bellona
Bellona
MarioSwag
Bellona
Level 120
God Stats
37W - 21L
1,584 SR
Queue Stats
94W - 73L
1,532 Elo+
Party 2
Athena
Athena
Pau-vec
Athena
Level 27
God Stats
47W - 39L
1,484 SR
Queue Stats
67W - 49L
1,516 Elo+
Party 2
He Bo
He Bo
SwagSurfin69
He Bo
Level 129
God Stats
4W - 2L
1,802 SR
Queue Stats
197W - 164L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CriscoBangz
Guan Yu
20
10 / 0 / 16
14,005
609
21,856
33,045
43,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Excalibur64
Aphrodite
19
4 / 7 / 19
13,219
575
9,402
17,278
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Mytchx
Awilix
20
13 / 3 / 12
14,805
644
17,634
21,135
8,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Wasoob
Bacchus
16
4 / 1 / 13
12,366
538
6,732
18,207
32,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
soTOKYO
Charybdis
20
9 / 2 / 6
14,017
609
19,663
19,545
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aggrons
Serqet
20
5 / 6 / 3
12,895
561
10,368
21,229
10,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 6 / 0
10,298
448
13,696
18,665
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MarioSwag
Bellona
18
1 / 8 / 0
11,414
496
14,496
23,173
25,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Pau-vec
Athena
13
0 / 10 / 1
9,161
398
4,835
27,062
22,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 10 / 5
12,230
532
22,237
16,473
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
40
Kills
13
13
Deaths
40
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
Aggrons
Serqet
5
6
3
1.08
L
1
6
0
0.17
W
Guan Yu
CriscoBangz
Guan Yu
10
0
16
18
W
Aphrodite
Excalibur64
Aphrodite
4
7
19
1.93
L
Bellona
MarioSwag
Bellona
1
8
0
0.13
W
Awilix
Mytchx
Awilix
13
3
12
6.33
L
Athena
Pau-vec
Athena
0
10
1
0.05
L
6
10
5
0.85
W
Bacchus
Wasoob
Bacchus
4
1
13
10.5
W
Charybdis
soTOKYO
Charybdis
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,287
Damage
65,632
109,210
Taken
106,602
99,212
Mitigated
67,690
57,083
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Aggrons
Serqet
10,368
1,798
0
4,771
21,229
10,552
2,532
3,539
17,690
0
76,845
L
13,696
8,968
0
3,868
18,665
4,396
2,136
818
17,847
0
86,251
W
Guan Yu
CriscoBangz
Guan Yu
21,856
3,643
2,073
16,501
33,045
43,338
1,700
9,120
23,595
0
74,878
W
Aphrodite
Excalibur64
Aphrodite
9,402
2,098
6,718
8,344
17,278
7,071
1,704
9,913
6,171
63,573
0
L
Bellona
MarioSwag
Bellona
14,496
6,958
0
3,816
23,173
25,376
0
1,018
22,155
654
85,419
W
Awilix
Mytchx
Awilix
17,634
6,334
0
8,208
21,135
8,689
4,356
7,583
13,084
0
119,445
L
Athena
Pau-vec
Athena
4,835
583
744
2,148
27,062
22,744
0
5,489
21,573
34,081
0
L
22,237
283
0
1,125
16,473
4,622
0
5,270
11,203
80,853
0
W
Bacchus
Wasoob
Bacchus
6,732
1,522
403
5,618
18,207
32,851
952
5,375
12,832
23,073
0
W
Charybdis
soTOKYO
Charybdis
19,663
10,151
0
9,218
19,545
7,263
3,564
3,122
15,804
0
122,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,412
Gold Earned
55,998
568
Minions Killed
599
0
Camps Cleared
0
2,337,677
Distance Traveled
2,123,590
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,895
561
131
6
0
465,272
2
L
Anhur
10,298
448
150
7
0
387,697
0
W
Guan Yu
14,005
609
125
5
0
492,688
5
W
Aphrodite
13,219
575
105
5
0
390,701
3
L
Bellona
11,414
496
167
7
0
429,976
2
W
Awilix
14,805
644
161
7
0
542,054
8
L
Athena
9,161
398
52
2
0
442,796
3
L
He Bo
12,230
532
99
4
0
397,849
4
W
Bacchus
12,366
538
18
1
0
477,838
3
W
Charybdis
14,017
609
159
7
0
434,396
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role