Player Matchup

Artemis
Artemis
KlarJ
Artemis
Level 106
God Stats
1W - 0L
1,716 SR
Queue Stats
25W - 34L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
captkixx
Baron Samedi
Level 87
God Stats
1W - 0L
1,470 SR
Queue Stats
46W - 68L
1,383 Elo+
Party 2
Fenrir
Fenrir
molvoln
Fenrir
Level 27
God Stats
1W - 3L
1,194 SR
Queue Stats
20W - 41L
1,337 Elo+
Party 2
Team Averages
Level 73
1,460 SR
1,356 Elo+

VS

Team Averages
Level 100
1,402 SR
1,395 Elo+
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AngelEmpress
Neith
Level 63
God Stats
17W - 43L
1,515 SR
Queue Stats
39W - 112L
1,240 Elo+
Party 1
Geb
Geb
OrangeTusk
Geb
Level 89
God Stats
0W - 3L
1,192 SR
Queue Stats
116W - 185L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KlarJ
Artemis
12
1 / 0 / 8
7,570
688
7,873
7,164
2,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
captkixx
Baron Samedi
13
3 / 0 / 7
8,077
734
12,312
8,444
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
molvoln
Fenrir
11
7 / 2 / 4
8,312
756
7,910
8,738
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 4 / 1
6,322
575
6,520
8,509
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 1
6,701
609
6,094
9,278
2,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
6,651
605
4,759
13,405
11,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
1
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
1
0.13
L
1
4
1
0.38
W
Artemis
KlarJ
Artemis
1
0
8
5
L
0
3
1
0.17
W
Baron Samedi
captkixx
Baron Samedi
3
0
7
6.5
W
Fenrir
molvoln
Fenrir
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,095
Damage
17,373
24,346
Taken
31,192
10,613
Mitigated
16,998
11,123
Healing
1,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,520
125
0
0
8,509
3,130
0
4,312
4,048
21,153
0
L
6,094
1,744
0
889
9,278
2,862
0
4,111
5,043
0
17,228
W
Artemis
KlarJ
Artemis
7,873
2,605
326
2,388
7,164
2,586
1,070
4,065
3,099
0
28,548
L
4,759
260
0
1,047
13,405
11,006
0
3,939
9,184
10,511
0
W
Baron Samedi
captkixx
Baron Samedi
12,312
907
1,236
4,962
8,444
3,390
92
4,879
3,565
38,522
0
W
Fenrir
molvoln
Fenrir
7,910
1,597
0
2,211
8,738
4,637
844
2,956
5,782
0
11,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,959
Gold Earned
19,674
112
Minions Killed
86
7
Camps Cleared
1
608,479
Distance Traveled
550,872
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,322
575
41
4
0
195,362
5
L
Neith
6,701
609
30
3
1
170,697
4
W
Artemis
7,570
688
42
4
4
192,654
4
L
Geb
6,651
605
15
1
0
184,813
6
W
Baron Samedi
8,077
734
62
6
1
207,021
2
W
Fenrir
8,312
756
8
1
2
208,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role