Player Matchup

Freya
Freya
Delanoh
Freya
Level 106
God Stats
1W - 3L
1,772 SR
Queue Stats
9W - 10L
1,434 Elo+
Solo
Vamana
Vamana
LordKanashibari
Vamana
Level 69
God Stats
2W - 5L
1,346 SR
Queue Stats
336W - 342L
1,440 Elo+
Solo
Jormungandr
Jormungandr
SmoothMilk
Jormungandr
Level 45
God Stats
5W - 9L
1,412 SR
Queue Stats
48W - 61L
1,392 Elo+
Party 2
Thanatos
Thanatos
vBallistix
Thanatos
Level 68
God Stats
5W - 6L
1,256 SR
Queue Stats
115W - 122L
1,412 Elo+
Solo
Nu Wa
Nu Wa
willsparx01
Nu Wa
Level 49
God Stats
13W - 14L
1,537 SR
Queue Stats
48W - 66L
1,359 Elo+
Party 2
Team Averages
Level 67
1,465 SR
1,407 Elo+

VS

Team Averages
Level 83
1,655 SR
1,527 Elo+
Charybdis
Charybdis
ImDroopyy
Charybdis
Level 86
God Stats
20W - 6L
1,934 SR
Queue Stats
30W - 15L
1,665 Elo+
Party 3
Awilix
Awilix
KBUAsh
Awilix
Level 74
God Stats
3W - 5L
1,463 SR
Queue Stats
122W - 135L
1,414 Elo+
Party 1
Sol
Sol
KBUDrew
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 207L
1,414 Elo+
Party 1
Shiva
Shiva
MuniMobster
Shiva
Level 67
God Stats
5W - 2L
1,573 SR
Queue Stats
72W - 64L
1,475 Elo+
Solo
Atlas
Atlas
ulmostinsane
Atlas
Level 101
God Stats
3W - 1L
1,807 SR
Queue Stats
31W - 17L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Delanoh
Freya
14
0 / 5 / 2
7,855
393
4,716
16,657
6,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 8 / 0
9,236
462
8,306
23,517
11,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
SmoothMilk
Jormungandr
11
1 / 6 / 2
7,923
396
9,130
17,326
15,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
vBallistix
Thanatos
15
6 / 5 / 1
9,818
491
12,122
22,036
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 3
8,464
423
9,547
12,079
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImDroopyy
Charybdis
17
6 / 3 / 9
10,576
529
14,749
14,925
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
KBUAsh
Awilix
17
7 / 1 / 9
10,491
525
10,434
11,548
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
17
5 / 2 / 8
11,398
570
13,313
12,320
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 12
10,740
537
19,934
13,592
13,062
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 0 / 14
10,056
503
10,718
13,813
12,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
9
Kills
29
29
Deaths
9
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Freya
Delanoh
Freya
0
5
2
0.2
W
Charybdis
ImDroopyy
Charybdis
6
3
9
3.5
W
Awilix
KBUAsh
Awilix
7
1
9
11.5
W
Sol
5
2
8
4.5
L
2
8
0
0.25
W
7
3
12
4.33
L
Jormungandr
SmoothMilk
Jormungandr
1
6
2
0.33
W
4
0
14
11
L
Thanatos
vBallistix
Thanatos
6
5
1
1.3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,821
Damage
69,148
91,615
Taken
66,198
43,590
Mitigated
39,089
34,566
Healing
22,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Delanoh
Freya
4,716
1,817
0
4,850
16,657
6,099
0
4,806
11,851
38,188
0
W
Charybdis
ImDroopyy
Charybdis
14,749
9,622
160
7,049
14,925
5,298
498
6,929
7,568
0
89,316
W
Awilix
KBUAsh
Awilix
10,434
5,192
0
2,012
11,548
4,345
0
2,507
8,925
0
66,412
W
Sol
13,313
4,610
0
6,831
12,320
4,128
2,352
3,544
8,710
90,190
0
L
8,306
4,577
0
7,981
23,517
11,532
478
4,680
18,837
0
53,397
W
19,934
3,821
204
2,762
13,592
13,062
716
3,041
10,445
0
64,223
L
Jormungandr
SmoothMilk
Jormungandr
9,130
1,914
1,915
1,934
17,326
15,455
0
5,256
12,070
25,955
0
W
10,718
3,833
583
2,777
13,813
12,256
37
6,212
7,157
33,531
7,949
L
Thanatos
vBallistix
Thanatos
12,122
3,013
0
15,794
22,036
7,715
39
3,928
18,108
0
52,055
L
9,547
1,889
0
2,092
12,079
2,789
406
4,353
7,726
51,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,296
Gold Earned
53,261
389
Minions Killed
548
0
Camps Cleared
0
1,814,923
Distance Traveled
1,923,782
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,855
393
60
3
0
339,317
0
W
Charybdis
10,576
529
149
7
0
330,417
1
W
Awilix
10,491
525
99
5
0
436,716
0
W
Sol
11,398
570
157
8
0
361,874
5
L
Vamana
9,236
462
111
6
0
351,986
3
W
Shiva
10,740
537
97
5
0
415,090
4
L
Jormungandr
7,923
396
32
2
0
377,505
1
W
Atlas
10,056
503
46
2
0
379,685
6
L
Thanatos
9,818
491
79
4
0
397,112
4
L
Nu Wa
8,464
423
107
5
0
349,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role