Player Matchup

Kuzenbo
Kuzenbo
DonValenta
Kuzenbo
Level 27
God Stats
9W - 8L
1,652 SR
Queue Stats
82W - 57L
1,532 Elo+
Party 1
Vulcan
Vulcan
Facu_Visca_98
Vulcan
Level 137
God Stats
4W - 3L
1,640 SR
Queue Stats
139W - 139L
1,515 Elo+
Party 1
Bastet
Bastet
LaureMuscia
Bastet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 105L
1,530 Elo+
Party 1
Shiva
Shiva
PoB DaeV
Shiva
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
239W - 272L
1,365 Elo+
Solo
Neith
Neith
pirrone_22
Neith
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 74L
1,511 Elo+
Party 1
Team Averages
Level 98
1,558 SR
1,490 Elo+

VS

Team Averages
Level 116
1,612 SR
1,476 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MD Kappy
Danzaburou
Level 144
God Stats
7W - 5L
1,750 SR
Queue Stats
197W - 177L
1,535 Elo+
Party 2
Atlas
Atlas
RoyIribarren
Atlas
Level 155
God Stats
21W - 12L
1,685 SR
Queue Stats
316W - 310L
1,523 Elo+
Party 2
Achilles
Achilles
lagorda66
Achilles
Level 39
God Stats
9W - 12L
1,624 SR
Queue Stats
180W - 154L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
tyreek1130
Amaterasu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonValenta
Kuzenbo
12
1 / 1 / 4
6,976
498
6,204
8,193
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 3
8,517
608
11,706
4,650
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
13
7 / 2 / 5
8,447
603
7,214
8,156
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
PoB DaeV
Shiva
13
1 / 2 / 1
7,554
540
6,020
7,922
6,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
14
1 / 1 / 3
7,897
564
3,058
7,769
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 6 / 0
6,268
448
4,361
10,230
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
MD Kappy
Danzaburou
12
1 / 2 / 0
7,287
521
4,976
7,558
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 0
5,914
422
2,854
11,386
4,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
lagorda66
Achilles
13
2 / 3 / 1
7,355
525
5,543
11,539
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
tyreek1130
Amaterasu
12
1 / 1 / 0
6,663
476
1,556
12,285
4,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
6
6
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
0
0.17
W
Kuzenbo
DonValenta
Kuzenbo
1
1
4
3
W
3
0
3
4.5
W
Bastet
7
2
5
4.75
L
Danzaburou
MD Kappy
Danzaburou
1
2
0
0.5
W
Shiva
PoB DaeV
Shiva
1
2
1
0.75
L
1
1
0
1
L
Achilles
lagorda66
Achilles
2
3
1
0.83
W
Neith
1
1
3
2.5
L
Amaterasu
tyreek1130
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,202
Damage
19,290
36,690
Taken
52,998
21,326
Mitigated
19,591
8,897
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,361
281
274
1,824
10,230
2,936
288
4,207
6,023
36,759
0
W
Kuzenbo
DonValenta
Kuzenbo
6,204
1,777
50
1,020
8,193
7,675
0
2,046
6,147
14,332
8,705
W
11,706
2,137
0
840
4,650
1,742
210
1,640
3,010
64,521
0
W
Bastet
7,214
2,118
0
1,988
8,156
3,310
95
1,540
6,616
0
42,005
L
Danzaburou
MD Kappy
Danzaburou
4,976
1,547
0
3,568
7,558
1,927
80
1,136
6,422
0
48,904
W
Shiva
PoB DaeV
Shiva
6,020
2,034
0
1,144
7,922
6,072
288
973
6,949
0
45,146
L
2,854
1,040
356
4,003
11,386
4,092
0
5,632
5,754
20,074
0
L
Achilles
lagorda66
Achilles
5,543
1,706
0
5,123
11,539
6,483
456
1,126
10,413
0
43,250
W
Neith
3,058
758
0
3,855
7,769
2,527
0
1,016
6,753
0
62,987
L
Amaterasu
tyreek1130
Amaterasu
1,556
639
0
5,324
12,285
4,153
180
4,496
7,789
0
36,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
33,487
432
Minions Killed
376
0
Camps Cleared
0
1,447,302
Distance Traveled
1,332,766
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,268
448
76
5
0
244,835
3
W
Kuzenbo
6,976
498
34
2
0
302,483
3
W
Vulcan
8,517
608
118
8
0
304,734
1
W
Bastet
8,447
603
67
5
0
313,921
4
L
Danzaburou
7,287
521
94
7
0
249,737
3
W
Shiva
7,554
540
103
7
0
275,771
2
L
Atlas
5,914
422
27
2
0
280,993
7
L
Achilles
7,355
525
92
7
0
255,665
4
W
Neith
7,897
564
110
8
0
250,393
3
L
Amaterasu
6,663
476
87
6
0
301,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role