Player Matchup

Fenrir
Fenrir
DestroyIhosh
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Zhong Kui
Zhong Kui
camareno27
Zhong Kui
Level 59
God Stats
0W - 1L
1,127 SR
Queue Stats
8W - 6L
1,223 Elo+
Party 2
Artemis
Artemis
guinapo_idoneo
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
jason28jn
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Chaac
Chaac
xbenyax
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Team Averages
Level 28
1,425 SR
1,328 Elo+

VS

Team Averages
Level 103
1,766 SR
1,621 Elo+
Chaac
Chaac
Freyh
Chaac
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 185L
1,426 Elo+
Solo
Cliodhna
Cliodhna
Gabeethan
Cliodhna
Level 160
God Stats
10W - 4L
2,025 SR
Queue Stats
245W - 128L
1,770 Elo+
Party 1
Sol
Sol
LunchBox
Sol
Level 122
God Stats
10W - 3L
1,625 SR
Queue Stats
202W - 152L
1,652 Elo+
Party 1
Ymir
Ymir
SHEluvsBOOGS
Ymir
Level 39
God Stats
38W - 10L
1,786 SR
Queue Stats
368W - 247L
1,672 Elo+
Party 1
Mercury
Mercury
whereDaLean
Mercury
Level 65
God Stats
13W - 7L
1,895 SR
Queue Stats
329W - 245L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 3 / 1
4,536
454
851
7,719
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
camareno27
Zhong Kui
9
1 / 5 / 0
5,273
527
1,484
7,175
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,226
423
2,604
3,968
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
6
0 / 6 / 0
4,149
415
631
7,498
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
xbenyax
Chaac
7
0 / 4 / 0
4,211
421
2,576
7,866
2,396
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Freyh
Chaac
12
4 / 0 / 1
7,073
707
6,165
6,071
2,908
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Gabeethan
Cliodhna
13
4 / 1 / 4
7,367
737
6,347
5,495
2,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 2
7,496
750
5,596
3,707
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 8
6,797
680
2,215
4,987
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
whereDaLean
Mercury
11
4 / 0 / 1
6,402
640
2,761
3,665
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
19
19
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
1
0.17
W
Chaac
Freyh
Chaac
4
0
1
4.5
W
Cliodhna
Gabeethan
Cliodhna
4
1
4
6
W
5
0
2
6
W
2
0
8
6
L
Zhong Kui
camareno27
Zhong Kui
1
5
0
0.2
L
0
1
0
0
L
Ymir
0
6
0
0
W
Mercury
whereDaLean
Mercury
4
0
1
4.5
L
Chaac
xbenyax
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,146
Damage
23,084
34,226
Taken
23,925
12,096
Mitigated
12,284
8,145
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
851
337
0
2,160
7,719
2,221
0
1,571
6,148
0
12,980
W
Chaac
Freyh
Chaac
6,165
2,308
0
2,640
6,071
2,908
0
0
6,071
0
37,325
W
Cliodhna
Gabeethan
Cliodhna
6,347
815
0
1,598
5,495
2,229
239
1,004
4,491
0
58,770
W
5,596
3,032
0
1,523
3,707
2,260
2,484
96
3,611
47,835
3,143
W
2,215
448
0
1,326
4,987
3,956
246
956
4,031
13,030
0
L
Zhong Kui
camareno27
Zhong Kui
1,484
178
0
1,528
7,175
3,404
0
336
6,839
23,705
0
L
2,604
849
0
1,551
3,968
988
0
2,616
1,352
0
17,540
L
Ymir
631
254
0
180
7,498
3,087
0
3,138
4,360
5,348
0
W
Mercury
whereDaLean
Mercury
2,761
1,454
0
479
3,665
931
0
59
3,606
0
35,360
L
Chaac
xbenyax
Chaac
2,576
956
0
2,726
7,866
2,396
0
0
7,866
0
13,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,395
Gold Earned
35,135
152
Minions Killed
410
0
Camps Cleared
0
917,447
Distance Traveled
1,034,619
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,536
454
29
3
0
204,420
0
W
Chaac
7,073
707
87
9
0
180,709
0
W
Cliodhna
7,367
737
120
12
0
219,008
4
W
Sol
7,496
750
104
10
0
195,177
2
W
Ymir
6,797
680
29
3
0
189,485
0
L
Zhong Kui
5,273
527
56
6
0
173,917
1
L
Artemis
4,226
423
39
4
0
180,916
0
L
Ymir
4,149
415
10
1
0
181,965
0
W
Mercury
6,402
640
70
7
0
250,240
4
L
Chaac
4,211
421
18
2
0
176,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role