Player Matchup

Izanami
Izanami
MiDaOsIrIs
Izanami
Level 125
God Stats
10W - 9L
1,570 SR
Queue Stats
139W - 142L
1,443 Elo+
Party 1
Ao Kuang
Ao Kuang
TheSneakAttacks
Ao Kuang
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 77L
1,440 Elo+
Party 1
Achilles
Achilles
monkey asiaan
Achilles
Level 22
God Stats
3W - 9L
1,658 SR
Queue Stats
10W - 27L
1,163 Elo+
Party 1
Chaac
Chaac
qp Raged qp
Chaac
Level 27
God Stats
3W - 4L
1,902 SR
Queue Stats
21W - 42L
1,117 Elo+
Party 1
Cthulhu
Cthulhu
x0ceanz
Cthulhu
Level 17
God Stats
2W - 8L
1,626 SR
Queue Stats
9W - 26L
1,117 Elo+
Party 1
Team Averages
Level 51
1,651 SR
1,256 Elo+

VS

Team Averages
Level 96
1,596 SR
1,510 Elo+
Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Alpha3
Guan Yu
Level 29
God Stats
1W - 1L
1,680 SR
Queue Stats
138W - 138L
1,527 Elo+
Solo
Hades
Hades
Dabaagoo_22
Hades
Level 79
God Stats
3W - 3L
1,556 SR
Queue Stats
53W - 70L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TopRamenNoodle
Morgan Le Fay
Level 144
God Stats
0W - 2L
1,746 SR
Queue Stats
181W - 183L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MiDaOsIrIs
Izanami
16
4 / 1 / 4
9,193
836
9,798
6,108
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
15
4 / 2 / 4
8,705
791
6,903
7,366
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
monkey asiaan
Achilles
15
4 / 1 / 7
8,670
788
5,752
6,737
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 1 / 10
8,235
749
10,366
11,288
5,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
x0ceanz
Cthulhu
15
3 / 4 / 4
8,495
772
3,820
9,922
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 5 / 4
7,825
711
6,421
9,361
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
 
Arachne
13
3 / 3 / 2
7,479
680
6,672
8,855
3,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Alpha3
Guan Yu
14
2 / 2 / 2
7,669
697
5,271
11,403
9,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 7
7,623
693
6,119
6,990
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
TopRamenNoodle
Morgan Le Fay
14
0 / 3 / 4
7,455
678
4,348
7,274
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
16
Kills
9
9
Deaths
16
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
4
0.8
L
Arachne
 
Arachne
3
3
2
1.33
L
Guan Yu
Alpha3
Guan Yu
2
2
2
1.5
L
2
3
7
1.83
W
Izanami
MiDaOsIrIs
Izanami
4
1
4
6
W
Ao Kuang
4
2
4
3
L
Morgan Le Fay
TopRamenNoodle
Morgan Le Fay
0
3
4
0.67
W
Achilles
monkey asiaan
Achilles
4
1
7
7.5
W
1
1
10
6
W
Cthulhu
x0ceanz
Cthulhu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,639
Damage
28,831
41,421
Taken
43,883
23,372
Mitigated
23,075
8,420
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,421
3,208
0
1,119
9,361
3,005
0
1,970
7,391
0
28,330
L
Arachne
 
Arachne
6,672
4,768
0
1,749
8,855
3,272
0
1,553
7,302
0
16,834
L
Guan Yu
Alpha3
Guan Yu
5,271
1,118
807
2,386
11,403
9,847
0
3,594
7,809
0
13,921
L
6,119
669
286
913
6,990
4,061
0
1,028
5,962
8,639
0
W
Izanami
MiDaOsIrIs
Izanami
9,798
6,534
269
929
6,108
1,863
48
2,349
3,759
0
36,769
W
Ao Kuang
6,903
2,245
0
1,946
7,366
2,613
999
1,201
6,165
27,801
2,888
L
Morgan Le Fay
TopRamenNoodle
Morgan Le Fay
4,348
326
441
934
7,274
2,890
0
2,024
5,250
32,188
0
W
Achilles
monkey asiaan
Achilles
5,752
1,355
0
648
6,737
7,628
803
1,657
5,080
0
17,403
W
10,366
2,214
0
3,434
11,288
5,691
877
2,615
8,673
0
30,993
W
Cthulhu
x0ceanz
Cthulhu
3,820
136
162
1,032
9,922
5,577
583
2,645
6,077
16,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
38,051
230
Minions Killed
152
0
Camps Cleared
0
1,123,983
Distance Traveled
971,330
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,825
711
51
5
0
160,341
0
L
Arachne
7,479
680
17
2
0
218,354
3
L
Guan Yu
7,669
697
29
3
0
226,354
3
L
Hades
7,623
693
9
1
0
169,840
0
W
Izanami
9,193
836
77
7
0
209,442
1
W
Ao Kuang
8,705
791
53
5
0
225,057
1
L
Morgan Le Fay
7,455
678
46
4
0
196,441
0
W
Achilles
8,670
788
25
2
0
231,680
0
W
Chaac
8,235
749
57
5
0
238,359
1
W
Cthulhu
8,495
772
18
2
0
219,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role