Player Matchup

Scylla
Scylla
Brainiac8
Scylla
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 103L
1,494 Elo+
Solo
Cerberus
Cerberus
Goddlem
Cerberus
Level 143
God Stats
13W - 4L
1,485 SR
Queue Stats
682W - 474L
1,582 Elo+
Party 2
Thoth
Thoth
Thee GOAT TB12
Thoth
Level 128
God Stats
3W - 1L
1,510 SR
Queue Stats
30W - 23L
1,528 Elo+
Party 2
Yemoja
Yemoja
ULuuZ
Yemoja
Level 149
God Stats
4W - 1L
1,456 SR
Queue Stats
378W - 328L
1,562 Elo+
Party 2
Izanami
Izanami
lstargazerl
Izanami
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
506W - 328L
1,577 Elo+
Party 2
Team Averages
Level 117
1,490 SR
1,549 Elo+

VS

Team Averages
Level 71
1,500 SR
1,451 Elo+
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Marxist743
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,387 Elo+
Solo
Tyr
Tyr
Ragnarokthehous
Tyr
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 113L
1,430 Elo+
Party 1
Mercury
Mercury
RockyMntJesus
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,451 Elo+
Party 1
Eset
Eset
SRC True
Eset
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brainiac8
Scylla
19
8 / 2 / 15
11,058
922
16,257
9,134
3,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Goddlem
Cerberus
18
5 / 2 / 22
11,085
924
11,787
27,645
21,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
11 / 4 / 10
10,744
895
18,231
9,839
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
ULuuZ
Yemoja
14
1 / 2 / 14
9,596
800
3,628
9,616
9,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
lstargazerl
Izanami
16
4 / 3 / 16
9,893
824
8,861
12,335
4,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 5 / 9
10,409
867
10,798
15,045
9,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 6 / 4
9,315
776
13,242
12,912
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 5 / 6
10,035
836
11,983
14,703
18,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
13
2 / 7 / 5
8,199
683
6,271
11,931
3,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
16
1 / 7 / 5
8,970
748
10,635
13,336
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
29
Kills
13
13
Deaths
30
77
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
5
9
1.3
W
Scylla
Brainiac8
Scylla
8
2
15
7.75
W
Cerberus
Goddlem
Cerberus
5
2
22
8
L
3
6
4
0.83
L
5
5
6
1.6
L
Mercury
2
7
5
0.64
L
Eset
1
7
5
0.5
W
11
4
10
4
W
Yemoja
ULuuZ
Yemoja
1
2
14
4
W
Izanami
lstargazerl
Izanami
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,764
Damage
52,929
68,569
Taken
67,927
43,427
Mitigated
39,158
35,120
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,798
1,562
3,590
2,371
15,045
9,284
196
12,801
2,244
19,015
0
W
Scylla
Brainiac8
Scylla
16,257
1,361
1,508
882
9,134
3,441
1,116
2,427
6,563
36,714
0
W
Cerberus
Goddlem
Cerberus
11,787
668
1,746
12,741
27,645
21,931
59
5,632
21,462
23,540
0
L
13,242
7,969
567
862
12,912
3,762
485
11,197
1,715
0
29,665
L
11,983
1,042
916
3,085
14,703
18,242
164
8,443
6,260
0
17,880
L
Mercury
6,271
2,544
660
2,021
11,931
3,637
405
8,403
3,528
0
8,480
L
Eset
10,635
690
988
1,981
13,336
4,233
578
9,059
4,277
27,114
0
W
18,231
413
1,381
932
9,839
3,862
1,243
4,276
5,170
34,493
0
W
Yemoja
ULuuZ
Yemoja
3,628
816
8,916
2,492
9,616
9,232
497
4,121
5,318
7,016
0
W
Izanami
lstargazerl
Izanami
8,861
5,594
1,987
2,535
12,335
4,961
1,689
4,111
7,896
0
25,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,376
Gold Earned
46,928
134
Minions Killed
110
0
Camps Cleared
0
1,154,602
Distance Traveled
1,039,364
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,409
867
15
1
0
217,281
0
W
Scylla
11,058
922
49
4
0
222,505
0
W
Cerberus
11,085
924
23
2
0
243,666
4
L
Ullr
9,315
776
42
4
0
191,543
0
L
Tyr
10,035
836
13
1
0
234,694
0
L
Mercury
8,199
683
5
0
0
200,306
0
L
Eset
8,970
748
35
3
0
195,540
0
W
Thoth
10,744
895
25
2
0
240,081
0
W
Yemoja
9,596
800
11
1
0
212,759
0
W
Izanami
9,893
824
26
2
0
235,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role