Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BFL-Astro
Cerberus
Level 68
God Stats
30W - 11L
1,743 SR
Queue Stats
361W - 200L
1,635 Elo+
Party 2
Chaac
Chaac
CabraCuIes
Chaac
Level 158
God Stats
4W - 2L
1,820 SR
Queue Stats
300W - 115L
1,788 Elo+
Party 2
Team Averages
Level 124
1,688 SR
1,641 Elo+

VS

Team Averages
Level 109
1,473 SR
1,146 Elo+
Anubis
Anubis
Fliegesau
Anubis
Level 119
God Stats
14W - 8L
1,284 SR
Queue Stats
140W - 185L
1,142 Elo+
Party 1
Mercury
Mercury
Sausesau
Mercury
Level 88
God Stats
3W - 4L
1,635 SR
Queue Stats
10W - 29L
1,142 Elo+
Party 1
Medusa
Medusa
Trölölö
Medusa
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 34L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 0 / 7
6,723
960
4,164
1,644
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
BFL-Astro
Cerberus
10
3 / 0 / 8
6,901
986
5,611
6,009
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
11
4 / 0 / 7
6,739
963
2,827
3,080
2,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fliegesau
Anubis
5
0 / 5 / 0
4,481
640
978
3,999
1,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Sausesau
Mercury
8
0 / 3 / 0
4,800
686
1,005
4,637
1,202
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Trölölö
Medusa
8
0 / 3 / 0
4,789
684
2,641
5,570
1,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
7
7.5
W
Cerberus
BFL-Astro
Cerberus
3
0
8
7
W
Chaac
4
0
7
7.5
L
Anubis
Fliegesau
Anubis
0
5
0
0
L
Mercury
Sausesau
Mercury
0
3
0
0
L
Medusa
Trölölö
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,602
Damage
4,624
10,733
Taken
14,206
7,453
Mitigated
3,958
5,717
Healing
852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,164
38
0
686
1,644
520
1,029
386
1,258
27,538
0
W
Cerberus
BFL-Astro
Cerberus
5,611
0
0
3,004
6,009
4,109
244
580
5,309
14,473
0
W
Chaac
2,827
341
0
2,027
3,080
2,824
716
598
2,482
0
17,331
L
Anubis
Fliegesau
Anubis
978
95
0
195
3,999
1,173
0
3,015
984
3,652
0
L
Mercury
Sausesau
Mercury
1,005
399
0
418
4,637
1,202
0
3,589
1,048
0
2,637
L
Medusa
Trölölö
Medusa
2,641
1,051
110
129
5,570
1,583
0
3,583
1,987
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,363
Gold Earned
14,070
98
Minions Killed
54
5
Camps Cleared
2
445,115
Distance Traveled
325,038
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,723
960
45
6
2
144,453
3
W
Cerberus
6,901
986
25
4
2
153,247
4
W
Chaac
6,739
963
28
4
1
147,415
3
L
Anubis
4,481
640
12
2
0
62,033
0
L
Mercury
4,800
686
5
1
1
117,269
2
L
Medusa
4,789
684
37
5
1
145,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role