Player Matchup

Ravana
Ravana
Doysannn
Ravana
Level 66
God Stats
10W - 21L
1,388 SR
Queue Stats
231W - 392L
1,149 Elo+
Party 1
Tiamat
Tiamat
Jxnovx
Tiamat
Level 64
God Stats
8W - 6L
1,512 SR
Queue Stats
160W - 286L
1,143 Elo+
Party 1
Sun Wukong
Sun Wukong
tgc_zaorek1
Sun Wukong
Level 17
God Stats
1W - 2L
1,422 SR
Queue Stats
7W - 18L
1,204 Elo+
Party 1
Team Averages
Level 49
1,441 SR
1,165 Elo+

VS

Team Averages
Level 98
1,415 SR
1,319 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
D4N1E7M
Geb
Level 107
God Stats
16W - 18L
1,489 SR
Queue Stats
334W - 439L
1,328 Elo+
Party 2
Artemis
Artemis
Черномазый
Artemis
Level 126
God Stats
1W - 4L
1,257 SR
Queue Stats
14W - 44L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Doysannn
Ravana
13
6 / 2 / 0
8,145
740
4,046
9,310
7,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Jxnovx
Tiamat
11
0 / 5 / 5
6,986
635
6,626
8,701
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
tgc_zaorek1
Sun Wukong
10
0 / 1 / 4
6,679
607
2,742
9,145
3,833
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 7
7,731
703
8,979
4,814
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
12
3 / 2 / 5
8,590
781
4,835
12,098
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
4 / 3 / 4
8,117
738
7,561
5,424
2,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
8
8
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
7
4.5
W
Geb
3
2
5
2.75
L
Ravana
Doysannn
Ravana
6
2
0
3
L
Tiamat
Jxnovx
Tiamat
0
5
5
0.5
L
Sun Wukong
tgc_zaorek1
Sun Wukong
0
1
4
2
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,414
Damage
21,375
27,156
Taken
22,336
17,455
Mitigated
13,546
4,599
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,979
2,227
151
656
4,814
1,233
565
1,976
2,709
26,936
0
W
Geb
4,835
592
412
4,112
12,098
9,656
285
2,982
8,666
16,301
0
L
Ravana
Doysannn
Ravana
4,046
1,003
298
2,333
9,310
7,422
0
4,041
5,269
0
26,374
L
Tiamat
Jxnovx
Tiamat
6,626
160
0
1,522
8,701
6,200
0
4,918
3,783
27,771
0
L
Sun Wukong
tgc_zaorek1
Sun Wukong
2,742
461
0
446
9,145
3,833
0
4,980
4,165
0
11,810
W
7,561
3,650
0
280
5,424
2,657
1,593
1,355
4,005
0
26,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,810
Gold Earned
24,438
101
Minions Killed
98
5
Camps Cleared
4
579,693
Distance Traveled
550,793
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,731
703
42
4
1
182,821
1
W
Geb
8,590
781
20
2
1
214,743
2
L
Ravana
8,145
740
37
3
3
182,093
2
L
Tiamat
6,986
635
41
4
2
189,828
4
L
Sun Wukong
6,679
607
23
2
0
207,772
0
W
Artemis
8,117
738
36
3
2
153,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role