Player Matchup

Rama
Rama
Balrajx
Rama
Level 76
God Stats
11W - 12L
1,512 SR
Queue Stats
90W - 120L
1,383 Elo+
Party 1
Ne Zha
Ne Zha
CertyKay
Ne Zha
Level 107
God Stats
18W - 19L
1,481 SR
Queue Stats
235W - 272L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hidan_xi
Morgan Le Fay
Level 65
God Stats
21W - 29L
1,449 SR
Queue Stats
404W - 406L
1,475 Elo+
Solo
Bellona
Bellona
Immortal_Remz
Bellona
Level 57
God Stats
13W - 22L
1,409 SR
Queue Stats
41W - 53L
1,330 Elo+
Party 1
Fenrir
Fenrir
SaXoFrenzy
Fenrir
Level 123
God Stats
35W - 30L
1,577 SR
Queue Stats
280W - 296L
1,438 Elo+
Solo
Team Averages
Level 86
1,486 SR
1,408 Elo+

VS

Team Averages
Level 108
1,549 SR
1,418 Elo+
Zhong Kui
Zhong Kui
CPTDarkflash1308
Zhong Kui
Level 112
God Stats
5W - 4L
1,579 SR
Queue Stats
235W - 266L
1,516 Elo+
Party 3
Hou Yi
Hou Yi
Czajik
Hou Yi
Level 87
God Stats
3W - 5L
1,400 SR
Queue Stats
10W - 13L
1,400 Elo+
Party 2
Agni
Agni
JurnyRoman
Agni
Level 107
God Stats
5W - 4L
1,705 SR
Queue Stats
112W - 141L
1,356 Elo+
Party 2
Kumbhakarna
Kumbhakarna
konrad8711
Kumbhakarna
Level 107
God Stats
10W - 15L
1,489 SR
Queue Stats
134W - 182L
1,357 Elo+
Party 2
Kali
Kali
xDdaviiDxD_
Kali
Level 127
God Stats
2W - 2L
1,574 SR
Queue Stats
129W - 163L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Balrajx
Rama
9
1 / 4 / 4
5,713
571
4,099
7,057
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
CertyKay
Ne Zha
8
2 / 4 / 2
5,369
537
3,506
8,705
3,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Hidan_xi
Morgan Le Fay
10
5 / 1 / 1
6,351
635
5,459
4,112
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
8
1 / 3 / 2
4,955
496
2,281
7,061
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
SaXoFrenzy
Fenrir
9
0 / 5 / 3
4,995
500
2,697
9,387
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
3 / 2 / 0
5,939
594
4,755
6,148
4,167
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Czajik
Hou Yi
11
6 / 2 / 2
6,477
648
6,392
6,895
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 3
6,363
636
1,822
4,579
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
konrad8711
Kumbhakarna
10
1 / 1 / 4
5,826
583
2,286
7,323
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 3 / 3
6,500
650
6,219
8,142
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
16
17
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
Balrajx
Rama
1
4
4
0.75
W
Zhong Kui
3
2
0
1.5
L
Ne Zha
CertyKay
Ne Zha
2
4
2
0.75
W
Hou Yi
Czajik
Hou Yi
6
2
2
3.5
L
Morgan Le Fay
Hidan_xi
Morgan Le Fay
5
1
1
5.5
L
Bellona
1
3
2
0.67
W
1
1
3
2.5
L
Fenrir
SaXoFrenzy
Fenrir
0
5
3
0.3
W
Kumbhakarna
konrad8711
Kumbhakarna
1
1
4
3
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
21,474
36,322
Taken
33,087
13,739
Mitigated
15,311
5,624
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Balrajx
Rama
4,099
3,510
0
1,743
7,057
1,380
84
937
6,120
0
25,127
W
Zhong Kui
4,755
269
0
2,291
6,148
4,167
0
1,146
5,002
27,997
0
L
Ne Zha
CertyKay
Ne Zha
3,506
1,233
250
866
8,705
3,519
0
849
7,856
0
15,713
W
Hou Yi
Czajik
Hou Yi
6,392
3,046
0
1,600
6,895
1,904
2,549
526
6,369
0
37,317
L
Morgan Le Fay
Hidan_xi
Morgan Le Fay
5,459
931
0
583
4,112
1,186
0
1,457
2,477
31,091
0
L
Bellona
2,281
670
0
450
7,061
4,916
43
3,231
3,818
0
16,486
W
1,822
44
0
704
4,579
1,322
0
2,178
2,401
31,787
0
L
Fenrir
SaXoFrenzy
Fenrir
2,697
961
0
1,732
9,387
2,738
0
2,079
7,188
0
21,162
W
Kumbhakarna
konrad8711
Kumbhakarna
2,286
670
208
3,025
7,323
4,335
376
413
6,910
15,330
0
W
6,219
2,616
0
3,027
8,142
3,583
0
1,196
6,946
0
30,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,383
Gold Earned
31,105
205
Minions Killed
302
0
Camps Cleared
0
990,029
Distance Traveled
957,431
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,713
571
42
4
0
183,082
4
W
Zhong Kui
5,939
594
62
6
0
176,313
0
L
Ne Zha
5,369
537
24
2
0
186,563
2
W
Hou Yi
6,477
648
72
7
0
178,260
2
L
Morgan Le Fay
6,351
635
52
5
0
214,794
6
L
Bellona
4,955
496
40
4
0
191,590
3
W
Agni
6,363
636
83
8
0
207,241
2
L
Fenrir
4,995
500
47
5
0
214,000
3
W
Kumbhakarna
5,826
583
29
3
0
186,352
3
W
Kali
6,500
650
56
6
0
209,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role