Player Matchup

Neith
Neith
Isabella_B507
Neith
Level 23
God Stats
31W - 37L
1,475 SR
Queue Stats
106W - 128L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
OutkastDreams
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Solo
Chaac
Chaac
RIUQ16
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,241 Elo+
Party 3
Tiamat
Tiamat
UmBruhhh
Tiamat
Level 109
God Stats
0W - 3L
1,588 SR
Queue Stats
191W - 173L
1,575 Elo+
Party 2
Loki
Loki
iwnl-seba-_-
Loki
Level 32
God Stats
7W - 8L
1,355 SR
Queue Stats
115W - 138L
1,345 Elo+
Party 3
Team Averages
Level 45
1,484 SR
1,379 Elo+

VS

Team Averages
Level 73
1,482 SR
1,472 Elo+
Amaterasu
Amaterasu
Hijacker v 15
Amaterasu
Level 109
God Stats
2W - 3L
1,509 SR
Queue Stats
86W - 83L
1,512 Elo+
Party 1
Anhur
Anhur
LilDartSki69
Anhur
Level 43
God Stats
8W - 4L
1,478 SR
Queue Stats
46W - 46L
1,496 Elo+
Party 1
Terra
Terra
SanukiChan
Terra
Level 44
God Stats
7W - 5L
1,557 SR
Queue Stats
28W - 21L
1,441 Elo+
Party 1
Thanatos
Thanatos
juangamercrak10
Thanatos
Level 43
God Stats
9W - 7L
1,582 SR
Queue Stats
61W - 57L
1,455 Elo+
Solo
Aphrodite
Aphrodite
megahurricane
Aphrodite
Level 126
God Stats
1W - 0L
1,283 SR
Queue Stats
170W - 168L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,401
392
11,180
19,560
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
OutkastDreams
Sylvanus
16
1 / 5 / 4
10,102
421
9,436
21,836
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
RIUQ16
Chaac
17
1 / 3 / 4
10,079
420
8,484
15,428
14,070
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
UmBruhhh
Tiamat
18
8 / 8 / 1
11,204
467
16,922
19,858
7,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 2
10,668
445
10,908
17,453
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hijacker v 15
Amaterasu
20
8 / 2 / 3
15,180
633
17,549
22,117
25,128
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 5 / 9
11,063
461
14,328
20,327
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Terra
16
1 / 0 / 12
11,272
470
6,039
14,714
17,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
20
9 / 4 / 5
14,090
587
16,529
21,515
8,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
megahurricane
Aphrodite
19
6 / 5 / 8
12,960
540
17,973
19,340
8,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
16
Kills
27
27
Deaths
16
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Hijacker v 15
Amaterasu
8
2
3
4.75
L
1
6
3
0.42
W
3
5
9
1.5
L
Sylvanus
OutkastDreams
Sylvanus
1
5
4
0.6
L
Chaac
RIUQ16
Chaac
1
3
4
1
W
Terra
1
0
12
7
L
Tiamat
UmBruhhh
Tiamat
8
8
1
1.06
L
5
5
2
1.2
W
Thanatos
9
4
5
2.88
W
Aphrodite
megahurricane
Aphrodite
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,930
Damage
72,418
94,135
Taken
98,013
52,841
Mitigated
66,045
23,412
Healing
62,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Hijacker v 15
Amaterasu
17,549
10,368
0
11,820
22,117
25,128
1,158
5,604
16,513
0
121,483
L
11,180
4,685
0
6,023
19,560
4,933
120
7,333
12,074
0
69,760
W
14,328
5,233
518
8,224
20,327
6,071
710
4,158
16,169
0
64,631
L
Sylvanus
OutkastDreams
Sylvanus
9,436
2,191
2,321
6,581
21,836
21,107
0
7,994
13,525
31,012
0
L
Chaac
RIUQ16
Chaac
8,484
1,399
0
3,712
15,428
14,070
0
543
14,857
0
55,168
W
Terra
6,039
426
1,281
3,663
14,714
17,702
968
3,865
10,849
27,585
0
L
Tiamat
UmBruhhh
Tiamat
16,922
2,056
0
4,440
19,858
7,838
319
5,955
13,585
75,007
0
L
10,908
2,626
0
335
17,453
4,893
0
1,309
16,082
0
68,860
W
Thanatos
16,529
4,867
0
22,754
21,515
8,942
1,030
4,193
17,322
0
115,591
W
Aphrodite
megahurricane
Aphrodite
17,973
2,376
4,299
9,562
19,340
8,202
2,421
8,538
10,802
85,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,454
Gold Earned
64,565
466
Minions Killed
655
0
Camps Cleared
0
2,015,323
Distance Traveled
2,317,116
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,180
633
202
8
0
496,020
1
L
Neith
9,401
392
132
6
0
355,990
0
W
Anhur
11,063
461
91
4
0
418,979
3
L
Sylvanus
10,102
421
36
2
0
375,972
1
L
Chaac
10,079
420
101
4
0
439,827
0
W
Terra
11,272
470
46
2
0
483,328
1
L
Tiamat
11,204
467
111
5
0
391,541
5
L
Loki
10,668
445
86
4
0
451,993
1
W
Thanatos
14,090
587
149
6
0
522,955
5
W
Aphrodite
12,960
540
167
7
0
395,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role