Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JulioSoares8
Cthulhu
Level 18
God Stats
0W - 2L
1,226 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 3
He Bo
He Bo
SusanooBOT
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 3
Neith
Neith
TobGame1
Neith
Level 121
God Stats
4W - 5L
1,548 SR
Queue Stats
254W - 286L
1,465 Elo+
Party 2
Pele
Pele
lLeaanl
Pele
Level 29
God Stats
52W - 36L
1,614 SR
Queue Stats
207W - 221L
1,470 Elo+
Party 2
Team Averages
Level 58
1,478 SR
1,378 Elo+

VS

Team Averages
Level 68
1,604 SR
1,654 Elo+
Janus
Janus
Bolt2006
Janus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,599 Elo+
Party 4
Ymir
Ymir
Itadori_Reis
Ymir
Level 58
God Stats
6W - 6L
1,500 SR
Queue Stats
521W - 547L
1,520 Elo+
Party 4
Bakasura
Bakasura
bruno951a23
Bakasura
Level 160
God Stats
2W - 2L
1,503 SR
Queue Stats
183W - 124L
1,683 Elo+
Party 1
Izanami
Izanami
iBullet_InZ
Izanami
Level 69
God Stats
23W - 8L
1,694 SR
Queue Stats
97W - 59L
1,716 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iViniy
Ah Muzen Cab
Level 28
God Stats
28W - 10L
1,825 SR
Queue Stats
278W - 172L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 4 / 0
5,608
401
2,255
7,818
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
JulioSoares8
Cthulhu
9
1 / 2 / 3
6,163
440
8,124
10,684
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
9
2 / 7 / 0
5,743
410
3,850
9,005
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
TobGame1
Neith
11
2 / 1 / 1
6,523
466
4,064
5,655
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
lLeaanl
Pele
10
1 / 3 / 0
6,261
447
7,294
10,810
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bolt2006
Janus
13
4 / 1 / 3
7,902
564
6,282
5,704
1,990
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 4
6,421
459
3,544
12,715
7,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
bruno951a23
Bakasura
14
5 / 1 / 2
8,332
595
7,343
10,806
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
iBullet_InZ
Izanami
12
0 / 4 / 2
7,245
518
3,417
8,218
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
iViniy
Ah Muzen Cab
15
8 / 0 / 1
9,069
648
11,643
10,502
3,957
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
17
17
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
Janus
Bolt2006
Janus
4
1
3
5.5
W
0
1
4
2
L
Cthulhu
JulioSoares8
Cthulhu
1
2
3
1.25
L
He Bo
2
7
0
0.29
L
Neith
TobGame1
Neith
2
1
1
2.5
W
Bakasura
bruno951a23
Bakasura
5
1
2
6
W
Izanami
iBullet_InZ
Izanami
0
4
2
0.25
W
Ah Muzen Cab
iViniy
Ah Muzen Cab
8
0
1
8.5
L
Pele
lLeaanl
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,587
Damage
32,229
43,972
Taken
47,945
21,236
Mitigated
19,411
6,333
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,255
477
0
920
7,818
5,397
1,066
0
7,818
0
27,240
W
Janus
Bolt2006
Janus
6,282
971
0
989
5,704
1,990
606
3,374
2,299
44,489
0
W
3,544
1,582
305
5,197
12,715
7,135
116
5,749
6,966
20,370
0
L
Cthulhu
JulioSoares8
Cthulhu
8,124
886
0
934
10,684
7,819
0
4,102
5,882
15,944
0
L
He Bo
3,850
428
0
326
9,005
2,438
0
3,843
4,697
30,112
0
L
Neith
TobGame1
Neith
4,064
1,099
0
2,653
5,655
1,461
0
811
4,789
0
48,834
W
Bakasura
bruno951a23
Bakasura
7,343
5,172
0
3,127
10,806
3,840
23
938
9,845
0
41,508
W
Izanami
iBullet_InZ
Izanami
3,417
2,658
0
1,861
8,218
2,489
2,672
1,631
6,587
0
49,431
W
Ah Muzen Cab
iViniy
Ah Muzen Cab
11,643
4,740
0
3,169
10,502
3,957
1,493
282
9,946
0
65,677
L
Pele
lLeaanl
Pele
7,294
2,480
0
1,500
10,810
4,121
0
1,070
9,444
0
44,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
38,969
300
Minions Killed
423
0
Camps Cleared
0
1,320,850
Distance Traveled
1,403,309
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,608
401
61
4
0
256,796
4
W
Janus
7,902
564
74
5
0
276,323
5
W
Ymir
6,421
459
34
2
0
268,896
3
L
Cthulhu
6,163
440
9
1
0
278,602
1
L
He Bo
5,743
410
43
3
0
246,851
2
L
Neith
6,523
466
106
8
0
239,183
0
W
Bakasura
8,332
595
94
7
0
353,850
6
W
Izanami
7,245
518
102
7
0
220,842
2
W
Ah Muzen Cab
9,069
648
119
9
0
283,398
2
L
Pele
6,261
447
81
6
0
299,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role