Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
PsyStarK
Cupid
Level 87
God Stats
8W - 7L
1,440 SR
Queue Stats
57W - 87L
1,357 Elo+
Party 3
He Bo
He Bo
jeanfelipe22
He Bo
Level 106
God Stats
3W - 0L
1,259 SR
Queue Stats
235W - 235L
1,453 Elo+
Party 2
Bastet
Bastet
nairodsf
Bastet
Level 65
God Stats
8W - 4L
1,648 SR
Queue Stats
65W - 61L
1,443 Elo+
Party 2
Team Averages
Level 102
1,470 SR
1,450 Elo+

VS

Team Averages
Level 92
1,360 SR
1,373 Elo+
Chronos
Chronos
Dudu_Mah14
Chronos
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,328 Elo+
Party 1
Zeus
Zeus
EnzoHBM
Zeus
Level 89
God Stats
0W - 1L
1,206 SR
Queue Stats
62W - 92L
1,475 Elo+
Party 4
Cliodhna
Cliodhna
Galegow-_-14
Cliodhna
Level 78
God Stats
0W - 5L
1,274 SR
Queue Stats
19W - 33L
1,313 Elo+
Party 1
Nike
Nike
i am arnaldo
Nike
Level 129
God Stats
0W - 5L
1,195 SR
Queue Stats
113W - 139L
1,426 Elo+
Party 4
King Arthur
King Arthur
y-_-H3NR1QU3z___
King Arthur
Level 97
God Stats
2W - 4L
1,625 SR
Queue Stats
22W - 36L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 2 / 4
10,472
582
13,305
14,204
16,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
 
Shiva
15
4 / 4 / 7
9,164
509
9,992
16,244
13,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
PsyStarK
Cupid
17
8 / 1 / 3
10,693
594
15,835
15,153
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 2
8,773
487
5,438
7,198
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
nairodsf
Bastet
15
3 / 0 / 4
8,999
500
6,452
10,110
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dudu_Mah14
Chronos
14
2 / 6 / 3
8,734
485
9,897
15,540
5,070
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
EnzoHBM
Zeus
14
0 / 3 / 2
8,432
468
2,435
5,736
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Galegow-_-14
Cliodhna
16
5 / 7 / 0
9,655
536
10,374
15,396
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 2
9,474
526
5,822
13,922
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
y-_-H3NR1QU3z___
King Arthur
15
0 / 5 / 3
9,197
511
12,146
19,585
10,737
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
23
Kills
10
10
Deaths
23
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
4
4
W
Shiva
 
Shiva
4
4
7
1.88
L
Chronos
Dudu_Mah14
Chronos
2
6
3
0.58
L
Zeus
EnzoHBM
Zeus
0
3
2
0.33
L
Cliodhna
Galegow-_-14
Cliodhna
5
7
0
0.71
W
Cupid
PsyStarK
Cupid
8
1
3
9.5
L
3
2
2
2
W
2
3
2
1
W
Bastet
nairodsf
Bastet
3
0
4
5
L
King Arthur
y-_-H3NR1QU3z___
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,022
Damage
40,674
62,909
Taken
70,179
39,666
Mitigated
35,052
25,056
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,305
1,453
65
3,374
14,204
16,498
287
1,035
13,169
61,067
0
W
Shiva
 
Shiva
9,992
2,408
254
5,499
16,244
13,558
56
4,795
11,139
0
44,820
L
Chronos
Dudu_Mah14
Chronos
9,897
3,247
222
4,370
15,540
5,070
0
850
14,647
62,680
0
L
Zeus
EnzoHBM
Zeus
2,435
53
0
115
5,736
2,107
0
1,966
3,770
56,574
0
L
Cliodhna
Galegow-_-14
Cliodhna
10,374
1,770
0
4,756
15,396
6,059
72
1,867
13,438
0
74,755
W
Cupid
PsyStarK
Cupid
15,835
8,294
177
10,700
15,153
4,097
716
4,498
10,427
0
79,845
L
5,822
740
393
4,418
13,922
11,079
0
2,465
11,328
0
36,295
W
5,438
197
0
978
7,198
2,462
36
2,607
4,552
44,722
0
W
Bastet
nairodsf
Bastet
6,452
2,106
0
4,009
10,110
3,051
431
335
9,775
0
44,778
L
King Arthur
y-_-H3NR1QU3z___
King Arthur
12,146
1,437
0
2,335
19,585
10,737
43
10,537
8,253
6,683
62,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
45,492
480
Minions Killed
567
0
Camps Cleared
0
1,825,081
Distance Traveled
1,679,955
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,472
582
127
7
0
380,139
2
W
Shiva
9,164
509
52
3
0
369,262
1
L
Chronos
8,734
485
117
7
0
303,860
0
L
Zeus
8,432
468
117
7
0
322,942
4
L
Cliodhna
9,655
536
122
7
0
352,062
2
W
Cupid
10,693
594
137
8
0
357,372
5
L
Nike
9,474
526
72
4
0
361,226
6
W
He Bo
8,773
487
87
5
0
322,663
7
W
Bastet
8,999
500
77
4
0
395,645
3
L
King Arthur
9,197
511
139
8
0
339,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role