Player Matchup

Shiva
Shiva
Jacal 44
Shiva
Level 107
God Stats
1W - 1L
1,208 SR
Queue Stats
40W - 33L
1,610 Elo+
Party 1
Nox
Nox
Moo4meB
Nox
Level 147
God Stats
5W - 7L
1,271 SR
Queue Stats
73W - 55L
1,693 Elo+
Party 1
Loki
Loki
jakenstien84
Loki
Level 86
God Stats
43W - 35L
1,641 SR
Queue Stats
80W - 58L
1,584 Elo+
Party 1
Team Averages
Level 113
1,373 SR
1,629 Elo+

VS

Team Averages
Level 127
1,500 SR
1,522 Elo+
He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
King_Kaiju_Raiju
Odin
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 106L
1,565 Elo+
Solo
Neith
Neith
RezolveNA
Neith
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jacal 44
Shiva
12
2 / 1 / 8
7,360
736
5,447
6,831
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
13
6 / 0 / 5
8,128
813
5,057
4,612
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 7
7,312
731
5,973
6,138
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 3 / 0
6,340
634
2,303
4,805
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 1
5,874
587
4,752
10,759
4,788
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
RezolveNA
Neith
9
0 / 5 / 1
6,017
602
999
4,921
1,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
0
0.33
W
Shiva
Jacal 44
Shiva
2
1
8
6
L
0
4
1
0.13
W
Nox
6
0
5
8.5
L
Neith
RezolveNA
Neith
0
5
1
0.1
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,477
Damage
8,054
17,581
Taken
20,485
8,596
Mitigated
7,307
3,819
Healing
1,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,303
174
0
844
4,805
1,129
0
1,409
3,332
10,883
0
W
Shiva
Jacal 44
Shiva
5,447
1,222
401
1,395
6,831
4,881
502
1,152
5,587
0
21,340
L
4,752
795
64
572
10,759
4,788
0
2,748
7,696
0
11,439
W
Nox
5,057
137
0
1,308
4,612
1,773
465
548
4,000
22,114
0
L
Neith
RezolveNA
Neith
999
285
0
299
4,921
1,390
0
1,275
3,582
0
12,207
W
5,973
1,642
0
715
6,138
1,942
741
841
5,155
0
25,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,800
Gold Earned
18,231
121
Minions Killed
63
7
Camps Cleared
2
583,093
Distance Traveled
417,333
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,340
634
17
2
1
132,906
1
W
Shiva
7,360
736
39
4
3
191,323
3
L
Odin
5,874
587
20
2
1
188,543
2
W
Nox
8,128
813
60
6
1
183,246
1
L
Neith
6,017
602
26
3
0
95,884
1
W
Loki
7,312
731
22
2
3
208,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role