Player Matchup

Horus
Horus
BubbaZero1Three1
Horus
Level 143
God Stats
12W - 7L
1,769 SR
Queue Stats
343W - 338L
1,596 Elo+
Party 3
Neith
Neith
HolyMouthMan
Neith
Level 153
God Stats
18W - 23L
1,626 SR
Queue Stats
237W - 200L
1,669 Elo+
Party 3
He Bo
He Bo
ThatGuyNijae
He Bo
Level 138
God Stats
1W - 2L
1,269 SR
Queue Stats
123W - 97L
1,766 Elo+
Party 1
Ravana
Ravana
YotuhSteve
Ravana
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 118L
1,542 Elo+
Party 1
Chang'e
Chang'e
kw1n521
Chang'e
Level 52
God Stats
5W - 3L
1,708 SR
Queue Stats
176W - 85L
1,669 Elo+
Solo
Team Averages
Level 128
1,574 SR
1,648 Elo+

VS

Team Averages
Level 141
1,685 SR
1,664 Elo+
Ra
Ra
Dashue123
Ra
Level 121
God Stats
2W - 1L
1,745 SR
Queue Stats
276W - 174L
1,660 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Decodas
Tsukuyomi
Level 140
God Stats
19W - 3L
1,965 SR
Queue Stats
342W - 179L
1,691 Elo+
Solo
Medusa
Medusa
Hortluz
Medusa
Level 157
God Stats
6W - 5L
1,329 SR
Queue Stats
304W - 196L
1,719 Elo+
Party 2
Ne Zha
Ne Zha
bigweinerkuzenbo
Ne Zha
Level 156
God Stats
9W - 2L
1,899 SR
Queue Stats
467W - 286L
1,622 Elo+
Party 2
Athena
Athena
bobego1
Athena
Level 132
God Stats
3W - 4L
1,490 SR
Queue Stats
474W - 381L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 3
7,144
420
2,484
14,789
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 3
7,683
452
9,422
9,076
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
7 / 6 / 4
10,155
597
13,162
11,179
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
YotuhSteve
Ravana
16
4 / 5 / 5
9,427
555
7,493
9,766
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
kw1n521
Chang'e
16
3 / 4 / 3
9,639
567
7,944
13,883
7,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
9,492
558
6,131
11,159
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Decodas
Tsukuyomi
19
14 / 2 / 3
12,013
707
15,921
12,037
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Hortluz
Medusa
17
5 / 1 / 2
10,955
644
7,207
11,357
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 3
9,290
546
9,093
15,862
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
bobego1
Athena
14
0 / 3 / 13
9,252
544
4,651
12,101
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
18
Kills
23
23
Deaths
18
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
3
6
6
1
W
Tsukuyomi
Decodas
Tsukuyomi
14
2
3
7.75
L
1
4
3
0.63
W
Medusa
Hortluz
Medusa
5
1
2
6
L
7
6
4
1.5
L
Ravana
YotuhSteve
Ravana
4
5
5
1.3
W
1
6
3
0.42
W
Athena
bobego1
Athena
0
3
13
2.17
L
Chang'e
kw1n521
Chang'e
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,505
Damage
43,003
58,693
Taken
62,516
25,203
Mitigated
30,985
16,017
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,484
1,070
364
2,664
14,789
8,188
0
2,144
11,719
0
7,416
W
6,131
463
1,651
3,742
11,159
3,571
430
5,399
5,760
62,836
0
W
Tsukuyomi
Decodas
Tsukuyomi
15,921
6,782
0
3,168
12,037
4,461
0
4,370
7,667
0
82,249
L
9,422
2,947
0
3,054
9,076
2,428
246
1,176
7,878
0
43,716
W
Medusa
Hortluz
Medusa
7,207
4,703
0
6,747
11,357
3,366
2,381
525
10,832
0
87,099
L
13,162
1,500
0
1,726
11,179
3,266
0
4,694
6,285
74,351
0
L
Ravana
YotuhSteve
Ravana
7,493
2,318
0
2,513
9,766
3,618
0
1,534
7,942
0
61,135
W
9,093
2,805
0
5,582
15,862
10,481
0
6,748
9,114
0
56,829
W
Athena
bobego1
Athena
4,651
1,530
0
1,794
12,101
9,106
0
4,064
8,037
12,113
1,522
L
Chang'e
kw1n521
Chang'e
7,944
502
381
5,315
13,883
7,703
144
462
12,803
65,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,048
Gold Earned
51,002
460
Minions Killed
522
0
Camps Cleared
0
1,520,790
Distance Traveled
1,868,516
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,144
420
10
1
0
341,174
9
W
Ra
9,492
558
122
7
0
403,812
4
W
Tsukuyomi
12,013
707
119
7
0
417,599
8
L
Neith
7,683
452
75
4
0
221,771
5
W
Medusa
10,955
644
156
9
0
386,984
3
L
He Bo
10,155
597
118
7
0
313,975
3
L
Ravana
9,427
555
119
7
0
329,149
6
W
Ne Zha
9,290
546
113
7
0
311,054
3
W
Athena
9,252
544
12
1
0
349,067
4
L
Chang'e
9,639
567
138
8
0
314,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role