Player Matchup

Fenrir
Fenrir
Lycan022096
Fenrir
Level 82
God Stats
1W - 1L
1,274 SR
Queue Stats
3W - 8L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
PowderDip
Nu Wa
Level 102
God Stats
33W - 69L
1,233 SR
Queue Stats
711W - 880L
1,414 Elo+
Solo
Poseidon
Poseidon
YungZaywitdaK
Poseidon
Level 26
God Stats
3W - 4L
1,271 SR
Queue Stats
10W - 18L
1,346 Elo+
Party 1
Tyr
Tyr
Yung_PoeJerez
Tyr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,464 Elo+
Party 1
Shiva
Shiva
amazingpuddles
Shiva
Level 128
God Stats
0W - 2L
1,749 SR
Queue Stats
12W - 20L
1,437 Elo+
Party 1
Team Averages
Level 74
1,405 SR
1,433 Elo+

VS

Team Averages
Level 90
1,631 SR
1,473 Elo+
Ah Puch
Ah Puch
Agent 0ctopus
Ah Puch
Level 68
God Stats
4W - 4L
1,653 SR
Queue Stats
20W - 21L
1,440 Elo+
Party 2
Tiamat
Tiamat
AgentBBG
Tiamat
Level 68
God Stats
10W - 6L
1,651 SR
Queue Stats
83W - 89L
1,501 Elo+
Party 2
Shiva
Shiva
CptnBigMeat
Shiva
Level 29
God Stats
30W - 18L
1,501 SR
Queue Stats
60W - 52L
1,440 Elo+
Party 3
Susano
Susano
Jluigix
Susano
Level 128
God Stats
219W - 167L
1,589 SR
Queue Stats
1,058W - 1,067L
1,499 Elo+
Solo
Sylvanus
Sylvanus
StonedWalrus69
Sylvanus
Level 157
God Stats
2W - 2L
1,764 SR
Queue Stats
163W - 132L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 8 / 1
10,100
918
7,008
16,578
6,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
PowderDip
Nu Wa
16
0 / 7 / 1
10,036
912
6,914
13,104
3,242
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
YungZaywitdaK
Poseidon
15
0 / 1 / 2
10,055
914
6,606
8,198
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 4 / 1
10,233
930
7,134
18,166
12,676
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 11 / 0
10,319
938
15,935
24,739
18,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

114

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
5 / 0 / 19
11,715
1,065
16,612
8,639
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
AgentBBG
Tiamat
17
0 / 0 / 15
10,887
990
10,644
5,811
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 1 / 17
12,205
1,110
15,087
9,399
11,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Jluigix
Susano
18
17 / 2 / 9
12,609
1,146
14,562
11,364
5,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
18
2 / 0 / 26
12,443
1,131
15,582
12,289
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
117
3
Kills
31
31
Deaths
3
5
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
0
19
14.5
W
Tiamat
AgentBBG
Tiamat
0
0
15
7.5
W
7
1
17
15.5
W
Susano
Jluigix
Susano
17
2
9
10.75
L
Fenrir
1
8
1
0.19
L
Nu Wa
PowderDip
Nu Wa
0
7
1
0.07
W
Sylvanus
2
0
26
15
L
Poseidon
YungZaywitdaK
Poseidon
0
1
2
1
L
1
4
1
0.38
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,597
Damage
72,487
80,785
Taken
47,502
45,130
Mitigated
40,629
4,380
Healing
19,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
16,612
1,247
1,036
2,354
8,639
4,996
0
1,144
7,495
41,760
0
W
Tiamat
AgentBBG
Tiamat
10,644
804
0
1,628
5,811
2,750
0
1,712
4,099
43,310
0
W
15,087
3,061
363
365
9,399
11,551
0
2,092
7,307
604
35,361
W
Susano
Jluigix
Susano
14,562
3,445
0
522
11,364
5,895
0
1,912
9,452
0
20,946
L
Fenrir
7,008
3,336
0
1,008
16,578
6,303
0
8,649
7,929
0
18,533
L
Nu Wa
PowderDip
Nu Wa
6,914
1,545
73
745
13,104
3,242
0
6,135
6,969
32,497
0
W
Sylvanus
15,582
2,636
5,919
7,391
12,289
15,437
0
6,825
5,464
22,875
0
L
Poseidon
YungZaywitdaK
Poseidon
6,606
854
0
74
8,198
4,356
0
3,436
4,762
25,815
0
L
7,134
1,079
28
1,244
18,166
12,676
0
12,632
5,534
0
17,803
L
15,935
3,746
43
1,165
24,739
18,553
0
12,265
12,474
199
43,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
59,859
196
Minions Killed
230
5
Camps Cleared
7
985,330
Distance Traveled
1,009,804
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,715
1,065
75
7
1
200,395
1
W
Tiamat
10,887
990
72
7
1
194,623
0
W
Shiva
12,205
1,110
52
5
2
222,285
0
W
Susano
12,609
1,146
18
2
2
214,147
0
L
Fenrir
10,100
918
25
2
4
186,711
0
L
Nu Wa
10,036
912
45
4
0
182,249
0
W
Sylvanus
12,443
1,131
13
1
1
178,354
0
L
Poseidon
10,055
914
37
3
0
204,726
0
L
Tyr
10,233
930
31
3
0
225,151
0
L
Shiva
10,319
938
58
5
1
186,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role