Player Matchup

Ah Puch
Ah Puch
Succinite
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,541 Elo+
Solo
Achilles
Achilles
Suzugamori
Achilles
Level 107
God Stats
9W - 10L
1,500 SR
Queue Stats
317W - 309L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Vortigorical
Cthulhu
Level 119
God Stats
1W - 1L
1,306 SR
Queue Stats
174W - 166L
1,531 Elo+
Solo
Chiron
Chiron
lIREVOXIl
Chiron
Level 123
God Stats
1W - 1L
1,257 SR
Queue Stats
31W - 46L
1,392 Elo+
Party 1
Thanatos
Thanatos
lMugiwaraa-
Thanatos
Level 56
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 95L
1,423 Elo+
Party 1
Team Averages
Level 99
1,413 SR
1,495 Elo+

VS

Team Averages
Level 114
1,529 SR
1,537 Elo+
Ah Puch
Ah Puch
DADETKA1
Ah Puch
Level 153
God Stats
3W - 2L
1,645 SR
Queue Stats
120W - 130L
1,534 Elo+
Solo
Tiamat
Tiamat
DerFurzer
Tiamat
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 120L
1,502 Elo+
Solo
Ullr
Ullr
Paccoti
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,638 Elo+
Solo
Hou Yi
Hou Yi
ShiZzLmaaNiZzL
Hou Yi
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 81L
1,503 Elo+
Solo
Sol
Sol
WESTSIED94
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 152L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Succinite
Ah Puch
19
2 / 2 / 23
11,340
810
11,052
11,849
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Suzugamori
Achilles
18
6 / 4 / 20
11,287
806
10,116
19,345
23,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Vortigorical
Cthulhu
18
6 / 4 / 20
11,675
834
16,255
18,173
20,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
lIREVOXIl
Chiron
18
20 / 6 / 5
12,445
889
21,310
18,689
7,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
lMugiwaraa-
Thanatos
17
7 / 4 / 15
11,237
803
7,555
12,215
6,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DADETKA1
Ah Puch
17
8 / 8 / 3
11,349
811
22,641
15,090
4,294
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
DerFurzer
Tiamat
16
3 / 8 / 5
9,499
679
6,717
13,765
6,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Paccoti
Ullr
17
4 / 11 / 3
10,214
730
6,854
16,023
3,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 9
9,636
688
8,579
13,093
4,113
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 9 / 6
10,168
726
9,459
14,213
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
44
41
Kills
18
20
Deaths
42
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DADETKA1
Ah Puch
8
8
3
1.19
L
Tiamat
DerFurzer
Tiamat
3
8
5
0.69
L
Ullr
Paccoti
Ullr
4
11
3
0.5
L
0
6
9
0.75
W
Ah Puch
Succinite
Ah Puch
2
2
23
6.75
W
Achilles
Suzugamori
Achilles
6
4
20
4
W
Cthulhu
Vortigorical
Cthulhu
6
4
20
4
L
3
9
6
0.67
W
Chiron
lIREVOXIl
Chiron
20
6
5
3.75
W
Thanatos
lMugiwaraa-
Thanatos
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,288
Damage
54,250
80,271
Taken
72,184
64,111
Mitigated
22,275
30,975
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DADETKA1
Ah Puch
22,641
1,202
617
2,908
15,090
4,294
0
7,255
7,835
29,828
0
L
Tiamat
DerFurzer
Tiamat
6,717
557
420
1,895
13,765
6,842
0
6,083
7,682
16,413
0
L
Ullr
Paccoti
Ullr
6,854
2,626
363
625
16,023
3,644
0
5,046
10,977
0
18,007
L
8,579
3,533
318
2,703
13,093
4,113
0
4,840
8,253
0
24,480
W
Ah Puch
Succinite
Ah Puch
11,052
230
326
4,481
11,849
5,303
1,021
4,645
7,204
33,863
0
W
Achilles
Suzugamori
Achilles
10,116
3,376
1,264
3,145
19,345
23,923
748
11,142
8,203
0
17,574
W
Cthulhu
Vortigorical
Cthulhu
16,255
803
2,223
2,119
18,173
20,644
125
8,057
10,116
30,513
0
L
9,459
1,220
408
2,883
14,213
3,382
0
4,083
10,130
18,163
0
W
Chiron
lIREVOXIl
Chiron
21,310
7,337
1,999
8,230
18,689
7,397
1,605
10,170
8,519
0
31,598
W
Thanatos
lMugiwaraa-
Thanatos
7,555
617
1,360
5,828
12,215
6,844
1,059
4,803
7,412
0
12,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,984
Gold Earned
50,866
140
Minions Killed
125
0
Camps Cleared
0
1,314,775
Distance Traveled
907,877
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,349
811
22
2
0
186,649
0
L
Tiamat
9,499
679
17
1
0
218,937
0
L
Ullr
10,214
730
23
2
0
173,271
0
L
Hou Yi
9,636
688
39
3
0
146,729
0
W
Ah Puch
11,340
810
44
3
0
292,249
0
W
Achilles
11,287
806
19
1
0
265,145
1
W
Cthulhu
11,675
834
40
3
0
273,730
1
L
Sol
10,168
726
24
2
0
182,291
0
W
Chiron
12,445
889
23
2
0
234,846
0
W
Thanatos
11,237
803
14
1
0
248,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role