Player Matchup

Bacchus
Bacchus
BADBR8THERS
Bacchus
Level 124
God Stats
1W - 3L
1,600 SR
Queue Stats
125W - 122L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
Darth_Osmis
Baron Samedi
Level 99
God Stats
4W - 3L
1,735 SR
Queue Stats
216W - 212L
1,463 Elo+
Solo
Achilles
Achilles
Raing_Demon
Achilles
Level 119
God Stats
4W - 4L
1,774 SR
Queue Stats
413W - 431L
1,390 Elo+
Solo
Freya
Freya
gamerpro0612
Freya
Level 83
God Stats
2W - 2L
1,236 SR
Queue Stats
185W - 191L
1,413 Elo+
Solo
Neith
Neith
itsRobbyBear
Neith
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 302L
1,390 Elo+
Solo
Team Averages
Level 117
1,569 SR
1,417 Elo+

VS

Team Averages
Level 98
1,523 SR
1,425 Elo+
Neith
Neith
JayRock1028
Neith
Level 55
God Stats
3W - 7L
1,500 SR
Queue Stats
161W - 152L
1,337 Elo+
Solo
Ne Zha
Ne Zha
NismoKing-
Ne Zha
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,513 Elo+
Solo
Zeus
Zeus
Oaklythe
Zeus
Level 158
God Stats
19W - 13L
1,561 SR
Queue Stats
224W - 236L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Titio6Lucifer66
Sylvanus
Level 112
God Stats
5W - 4L
1,488 SR
Queue Stats
31W - 39L
1,371 Elo+
Solo
Ymir
Ymir
mansillaciro10
Ymir
Level 87
God Stats
38W - 28L
1,566 SR
Queue Stats
1,007W - 1,050L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BADBR8THERS
Bacchus
9
1 / 1 / 1
5,646
471
4,045
6,811
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Darth_Osmis
Baron Samedi
10
4 / 5 / 1
6,383
532
5,694
7,288
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Raing_Demon
Achilles
10
2 / 2 / 3
6,087
507
5,056
10,229
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
2,166
181
0
0
0
11
0 / 2 / 3
5,857
488
2,939
5,094
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,350
529
4,643
4,875
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
NismoKing-
Ne Zha
9
1 / 1 / 3
5,949
496
3,162
6,958
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
12
6 / 2 / 0
7,537
628
4,438
4,700
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
11
1 / 2 / 5
6,674
556
3,018
5,662
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
1 / 2 / 6
6,326
527
2,375
9,632
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
10
10
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BADBR8THERS
Bacchus
1
1
1
1.5
L
Baron Samedi
Darth_Osmis
Baron Samedi
4
5
1
0.9
W
1
0
4
3
W
Ne Zha
NismoKing-
Ne Zha
1
1
3
2.5
W
Zeus
6
2
0
3
L
Achilles
Raing_Demon
Achilles
2
2
3
1.75
W
Sylvanus
1
2
5
1.75
L
0
0
0
0
L
0
2
3
0.75
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,734
Damage
17,636
29,422
Taken
31,827
12,075
Mitigated
15,210
8,171
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BADBR8THERS
Bacchus
4,045
351
214
2,222
6,811
4,981
0
1,080
5,685
15,090
0
L
Baron Samedi
Darth_Osmis
Baron Samedi
5,694
394
674
1,360
7,288
2,821
0
4,265
2,780
30,231
0
W
4,643
1,762
0
2,760
4,875
1,274
432
858
4,017
0
37,264
W
Ne Zha
NismoKing-
Ne Zha
3,162
1,777
465
3,106
6,958
1,896
843
2,058
4,900
0
23,961
W
Zeus
4,438
435
0
1,073
4,700
1,386
1,763
2,653
2,047
35,617
0
L
Achilles
Raing_Demon
Achilles
5,056
1,279
0
1,627
10,229
3,097
0
3,413
6,702
0
35,730
W
Sylvanus
3,018
779
932
1,502
5,662
3,972
1,300
773
4,889
23,945
11,104
L
0
0
0
0
0
0
0
0
0
0
0
L
2,939
907
0
2,074
5,094
1,176
0
350
4,744
0
37,783
W
2,375
518
199
2,385
9,632
6,682
216
3,397
6,235
14,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
32,836
221
Minions Killed
283
0
Camps Cleared
0
842,498
Distance Traveled
1,018,382
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,646
471
20
2
0
217,846
1
L
Baron Samedi
6,383
532
60
5
0
188,378
5
W
Neith
6,350
529
58
5
0
208,996
2
W
Ne Zha
5,949
496
46
4
0
233,791
0
W
Zeus
7,537
628
77
6
0
203,757
1
L
Achilles
6,087
507
63
5
0
237,053
0
W
Sylvanus
6,674
556
75
6
0
170,360
3
L
Freya
2,166
181
0
0
0
0
0
L
Neith
5,857
488
78
7
0
199,221
0
W
Ymir
6,326
527
27
2
0
201,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role