Player Matchup

Amaterasu
Amaterasu
BigGuyRy
Amaterasu
Level 110
God Stats
6W - 1L
1,734 SR
Queue Stats
401W - 306L
1,648 Elo+
Party 2
Apollo
Apollo
JaJaOnTheLoose
Apollo
Level 47
God Stats
2W - 0L
1,751 SR
Queue Stats
48W - 19L
1,745 Elo+
Party 2
Ares
Ares
RellikTTV
Ares
Level 113
God Stats
12W - 6L
1,729 SR
Queue Stats
245W - 206L
1,605 Elo+
Party 2
Thanatos
Thanatos
TheTru3Feeder
Thanatos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,579 Elo+
Party 2
Thoth
Thoth
cryariver95
Thoth
Level 160
God Stats
10W - 7L
1,531 SR
Queue Stats
416W - 230L
1,584 Elo+
Party 2
Team Averages
Level 88
1,649 SR
1,632 Elo+

VS

Team Averages
Level 74
1,571 SR
1,614 Elo+
Scylla
Scylla
Guillers26
Scylla
Level 29
God Stats
1W - 2L
1,492 SR
Queue Stats
65W - 43L
1,652 Elo+
Party 1
Cupid
Cupid
HozYi
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 85L
1,635 Elo+
Party 1
Thor
Thor
UrPresident
Thor
Level 150
God Stats
2W - 4L
1,516 SR
Queue Stats
62W - 56L
1,635 Elo+
Party 1
Hun Batz
Hun Batz
Wuebit01278
Hun Batz
Level 56
God Stats
2W - 1L
1,798 SR
Queue Stats
81W - 93L
1,490 Elo+
Solo
Sylvanus
Sylvanus
iKaibil
Sylvanus
Level 67
God Stats
1W - 2L
1,547 SR
Queue Stats
103W - 71L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigGuyRy
Amaterasu
16
3 / 0 / 14
10,841
638
11,041
16,748
16,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 2 / 6
11,091
652
10,668
14,369
6,010
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ares
13
4 / 3 / 10
9,475
557
6,803
18,305
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TheTru3Feeder
Thanatos
14
5 / 2 / 8
9,421
554
6,466
12,793
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 3 / 8
9,613
565
10,870
6,096
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Guillers26
Scylla
12
1 / 6 / 1
7,424
437
6,434
10,102
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
HozYi
Cupid
12
4 / 5 / 1
8,332
490
9,010
12,795
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 2
8,148
479
7,162
12,492
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Wuebit01278
Hun Batz
12
0 / 4 / 3
7,551
444
1,790
9,229
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
iKaibil
Sylvanus
11
1 / 7 / 2
7,025
413
7,069
13,604
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
26
Kills
9
10
Deaths
26
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigGuyRy
Amaterasu
3
0
14
10
L
Scylla
Guillers26
Scylla
1
6
1
0.25
L
Cupid
HozYi
Cupid
4
5
1
0.9
W
10
2
6
6.5
W
Ares
4
3
10
3
W
Thanatos
TheTru3Feeder
Thanatos
5
2
8
4.5
L
3
4
2
1
L
Hun Batz
Wuebit01278
Hun Batz
0
4
3
0.38
W
4
3
8
2.67
L
Sylvanus
iKaibil
Sylvanus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,848
Damage
31,465
68,311
Taken
58,222
46,027
Mitigated
21,408
36,167
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigGuyRy
Amaterasu
11,041
5,981
0
10,724
16,748
16,074
1,916
4,040
11,923
0
69,336
L
Scylla
Guillers26
Scylla
6,434
588
0
561
10,102
2,576
0
4,122
5,980
46,803
0
L
Cupid
HozYi
Cupid
9,010
4,625
365
2,725
12,795
3,579
669
3,411
9,384
0
41,467
W
10,668
5,798
0
8,507
14,369
6,010
3,169
3,258
11,107
0
89,318
W
Ares
6,803
108
0
4,488
18,305
17,036
273
4,773
13,370
23,508
255
W
Thanatos
TheTru3Feeder
Thanatos
6,466
1,776
0
11,294
12,793
5,106
624
2,142
10,585
0
57,439
L
7,162
1,696
0
3,040
12,492
4,144
0
2,366
10,126
0
44,561
L
Hun Batz
Wuebit01278
Hun Batz
1,790
838
0
2,735
9,229
2,374
0
202
9,027
0
29,918
W
10,870
40
0
1,154
6,096
1,801
1,447
2,266
3,746
61,903
0
L
Sylvanus
iKaibil
Sylvanus
7,069
2,342
1,073
2,429
13,604
8,735
369
7,317
6,287
27,040
6,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,441
Gold Earned
38,480
455
Minions Killed
369
0
Camps Cleared
0
1,786,047
Distance Traveled
1,585,772
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,841
638
123
7
0
386,363
3
L
Scylla
7,424
437
80
5
0
307,966
5
L
Cupid
8,332
490
74
4
0
305,203
2
W
Apollo
11,091
652
128
8
0
353,469
5
W
Ares
9,475
557
27
2
0
346,492
6
W
Thanatos
9,421
554
78
5
0
379,332
7
L
Thor
8,148
479
91
5
0
352,626
5
L
Hun Batz
7,551
444
71
4
0
336,247
7
W
Thoth
9,613
565
99
6
0
320,391
3
L
Sylvanus
7,025
413
53
3
0
283,730
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role