Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DeathReaper07
Zeus
Level 89
God Stats
25W - 30L
1,595 SR
Queue Stats
36W - 45L
1,361 Elo+
Solo
Atlas
Atlas
LoadingKarma373
Atlas
Level 65
God Stats
18W - 16L
1,688 SR
Queue Stats
255W - 281L
1,575 Elo+
Party 1
Team Averages
Level 87
1,594 SR
1,479 Elo+

VS

Team Averages
Level 126
1,455 SR
1,445 Elo+
Vulcan
Vulcan
ArielizFez1030
Vulcan
Level 128
God Stats
40W - 23L
1,664 SR
Queue Stats
818W - 608L
1,605 Elo+
Party 2
King Arthur
King Arthur
ColoredJak
King Arthur
Level 130
God Stats
2W - 2L
1,295 SR
Queue Stats
159W - 142L
1,553 Elo+
Party 2
Awilix
Awilix
brandon3121
Awilix
Level 119
God Stats
4W - 1L
1,405 SR
Queue Stats
11W - 16L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 7 / 2
6,701
670
4,890
8,927
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 7 / 2
6,225
623
3,206
8,295
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 0
7,794
779
4,717
13,235
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
8,524
852
11,857
4,109
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
ColoredJak
King Arthur
12
3 / 3 / 12
7,532
753
7,937
10,437
8,323
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
13
8 / 1 / 8
8,613
861
7,766
7,173
2,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
18
18
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
7
2
0.29
W
7
0
8
11
W
King Arthur
ColoredJak
King Arthur
3
3
12
3
L
0
7
2
0.14
L
3
4
0
0.75
W
Awilix
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,813
Damage
27,560
30,457
Taken
21,719
12,167
Mitigated
12,628
2,331
Healing
1,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,890
2,235
0
10
8,927
2,473
0
3,212
5,715
0
17,484
W
11,857
5,121
0
500
4,109
1,640
546
1,201
2,908
40,974
0
W
King Arthur
ColoredJak
King Arthur
7,937
1,029
0
1,140
10,437
8,323
192
3,115
7,322
0
17,775
L
3,206
327
205
1,298
8,295
1,816
0
3,385
4,910
23,176
0
L
4,717
953
0
818
13,235
7,878
0
5,557
7,678
12,315
0
W
Awilix
7,766
1,879
0
121
7,173
2,665
875
3,895
3,278
0
15,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,720
Gold Earned
24,669
97
Minions Killed
117
3
Camps Cleared
6
489,539
Distance Traveled
568,372
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,701
670
35
4
0
146,206
1
W
Vulcan
8,524
852
77
8
4
204,813
3
W
King Arthur
7,532
753
22
2
1
190,446
2
L
Zeus
6,225
623
46
5
3
153,448
1
L
Atlas
7,794
779
16
2
0
189,885
3
W
Awilix
8,613
861
18
2
1
173,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role