Player Matchup

Bacchus
Bacchus
AzerothVes
Bacchus
Level 46
God Stats
17W - 7L
1,596 SR
Queue Stats
212W - 221L
1,437 Elo+
Solo
Chernobog
Chernobog
DysthymiaOma
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,251 Elo+
Party 2
Anubis
Anubis
JuiceBoxPlayer
Anubis
Level 41
God Stats
1W - 1L
1,117 SR
Queue Stats
18W - 24L
1,231 Elo+
Party 2
Achilles
Achilles
kuroblock
Achilles
Level 28
God Stats
4W - 2L
1,555 SR
Queue Stats
13W - 20L
1,249 Elo+
Party 2
Gilgamesh
Gilgamesh
riiinkaku
Gilgamesh
Level 22
God Stats
2W - 6L
1,529 SR
Queue Stats
19W - 20L
1,365 Elo+
Party 2
Team Averages
Level 30
1,459 SR
1,307 Elo+

VS

Team Averages
Level 48
1,487 SR
1,366 Elo+
Sun Wukong
Sun Wukong
TheDrPhilip
Sun Wukong
Level 37
God Stats
3W - 5L
1,500 SR
Queue Stats
434W - 476L
1,376 Elo+
Solo
Zeus
Zeus
Titan12259009
Zeus
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 14L
1,253 Elo+
Party 1
Da Ji
Da Ji
hohele43
Da Ji
Level 112
God Stats
7W - 6L
1,483 SR
Queue Stats
23W - 33L
1,256 Elo+
Party 1
Terra
Terra
reaper4201
Terra
Level 39
God Stats
3W - 5L
1,474 SR
Queue Stats
72W - 90L
1,387 Elo+
Solo
Ullr
Ullr
xFeeFx
Ullr
Level 36
God Stats
6W - 3L
1,478 SR
Queue Stats
87W - 46L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzerothVes
Bacchus
10
2 / 1 / 4
6,405
534
6,043
8,178
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
DysthymiaOma
Chernobog
10
1 / 1 / 4
5,816
485
4,077
4,825
1,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 6
6,019
502
6,396
7,642
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
kuroblock
Achilles
13
7 / 0 / 1
7,752
646
9,691
8,644
6,679
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
riiinkaku
Gilgamesh
12
4 / 2 / 3
7,264
605
4,488
8,651
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheDrPhilip
Sun Wukong
10
1 / 5 / 2
5,844
487
4,892
10,829
5,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 4 / 2
6,813
568
5,588
5,540
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
hohele43
Da Ji
11
4 / 1 / 2
6,489
541
5,396
10,853
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
9
0 / 3 / 1
5,542
462
2,217
10,697
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
xFeeFx
Ullr
11
0 / 1 / 1
6,058
505
3,568
5,722
1,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
9
9
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AzerothVes
Bacchus
2
1
4
4
W
Chernobog
DysthymiaOma
Chernobog
1
1
4
3
W
0
5
6
0.6
L
Sun Wukong
TheDrPhilip
Sun Wukong
1
5
2
0.4
L
4
4
2
1.25
L
Da Ji
hohele43
Da Ji
4
1
2
5
W
Achilles
kuroblock
Achilles
7
0
1
7.5
L
Terra
0
3
1
0.17
W
Gilgamesh
riiinkaku
Gilgamesh
4
2
3
2.75
L
Ullr
xFeeFx
Ullr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,695
Damage
21,661
37,940
Taken
43,641
23,875
Mitigated
18,400
8,783
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AzerothVes
Bacchus
6,043
592
174
1,805
8,178
6,329
174
2,032
6,146
20,570
0
W
Chernobog
DysthymiaOma
Chernobog
4,077
2,677
0
283
4,825
1,197
370
756
4,069
0
26,855
W
6,396
305
0
1,142
7,642
2,926
25
3,161
4,481
30,111
0
L
Sun Wukong
TheDrPhilip
Sun Wukong
4,892
1,082
0
1,031
10,829
5,123
0
2,413
8,416
0
25,643
L
5,588
1,040
0
250
5,540
1,498
0
1,560
3,980
26,737
0
L
Da Ji
hohele43
Da Ji
5,396
849
0
2,448
10,853
3,901
0
2,009
8,844
0
34,306
W
Achilles
kuroblock
Achilles
9,691
3,460
0
3,820
8,644
6,679
1,174
1,025
7,619
0
43,832
L
Terra
2,217
919
444
2,138
10,697
6,212
0
4,295
6,402
10,028
0
W
Gilgamesh
riiinkaku
Gilgamesh
4,488
2,186
0
1,559
8,651
6,744
651
831
7,820
0
40,210
L
Ullr
xFeeFx
Ullr
3,568
721
0
500
5,722
1,666
116
2,162
3,560
0
47,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
30,746
296
Minions Killed
275
0
Camps Cleared
0
1,223,615
Distance Traveled
1,172,042
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,405
534
28
2
0
255,009
2
W
Chernobog
5,816
485
49
4
0
215,808
0
W
Anubis
6,019
502
48
4
0
217,996
1
L
Sun Wukong
5,844
487
45
4
0
231,437
0
L
Zeus
6,813
568
50
4
0
205,441
1
L
Da Ji
6,489
541
63
5
0
270,915
1
W
Achilles
7,752
646
95
8
0
270,249
2
L
Terra
5,542
462
13
1
0
231,266
2
W
Gilgamesh
7,264
605
76
6
0
264,553
1
L
Ullr
6,058
505
104
9
0
232,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role