Player Matchup

Achilles
Achilles
CH1PF4NT
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,498 Elo+
Solo
Set
Set
Lord_Darknraul
Set
Level 140
God Stats
2W - 3L
1,372 SR
Queue Stats
232W - 246L
1,499 Elo+
Solo
Anubis
Anubis
RoboticOrganism
Anubis
Level 109
God Stats
2W - 1L
1,847 SR
Queue Stats
13W - 10L
1,607 Elo+
Solo
Chang'e
Chang'e
lAshenOnel
Chang'e
Level 113
God Stats
76W - 50L
1,431 SR
Queue Stats
590W - 648L
1,370 Elo+
Solo
Neith
Neith
odoyal ruelz
Neith
Level 128
God Stats
5W - 5L
1,663 SR
Queue Stats
367W - 409L
1,451 Elo+
Solo
Team Averages
Level 117
1,562 SR
1,485 Elo+

VS

Team Averages
Level 91
1,453 SR
1,410 Elo+
Zeus
Zeus
JennaTheTaurtis
Zeus
Level 73
God Stats
3W - 2L
1,532 SR
Queue Stats
10W - 12L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Tribuzzi_Gijo
Cthulhu
Level 126
God Stats
16W - 10L
1,476 SR
Queue Stats
66W - 74L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
eXo Andradite
Ah Muzen Cab
Level 88
God Stats
1W - 3L
1,169 SR
Queue Stats
1W - 3L
1,134 Elo+
Solo
Neith
Neith
lucasgabriel8_
Neith
Level 103
God Stats
5W - 2L
1,587 SR
Queue Stats
19W - 13L
1,489 Elo+
Party 1
King Arthur
King Arthur
puskkaaaa
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CH1PF4NT
Achilles
14
0 / 1 / 0
8,564
856
248
1,317
610
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 8 / 1
9,296
930
6,122
16,830
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 10 / 0
8,870
887
2,325
15,168
5,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
lAshenOnel
Chang'e
15
1 / 4 / 1
9,901
990
8,812
14,599
3,881
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 10 / 1
9,898
990
17,318
23,999
7,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
10,600
1,060
9,599
6,026
2,237
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
17
4 / 1 / 16
11,554
1,155
12,823
11,965
14,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
eXo Andradite
Ah Muzen Cab
18
11 / 0 / 15
12,314
1,231
20,543
8,742
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 0 / 17
11,009
1,101
11,601
5,510
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
puskkaaaa
King Arthur
18
10 / 0 / 15
12,092
1,209
11,993
11,837
13,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
109
2
Kills
33
33
Deaths
2
3
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Achilles
CH1PF4NT
Achilles
0
1
0
0
W
3
1
13
9.5
L
0
8
1
0.06
L
0
10
0
0
W
Cthulhu
4
1
16
12
W
Ah Muzen Cab
eXo Andradite
Ah Muzen Cab
11
0
15
18.5
L
Chang'e
lAshenOnel
Chang'e
1
4
1
0.38
W
5
0
17
13.5
L
1
10
1
0.15
W
King Arthur
puskkaaaa
King Arthur
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
66,559
71,913
Taken
44,080
24,407
Mitigated
37,419
5,228
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CH1PF4NT
Achilles
248
180
0
119
1,317
610
0
482
761
0
1,220
W
9,599
1,595
271
1,167
6,026
2,237
0
1,214
4,754
35,458
0
L
6,122
1,546
0
566
16,830
6,700
0
5,495
11,183
0
19,624
L
2,325
264
0
356
15,168
5,534
0
4,287
10,770
6,138
0
W
Cthulhu
12,823
361
1,132
1,153
11,965
14,643
0
3,659
8,152
26,957
0
W
Ah Muzen Cab
eXo Andradite
Ah Muzen Cab
20,543
9,192
0
3,803
8,742
3,929
0
2,484
6,227
0
37,177
L
Chang'e
lAshenOnel
Chang'e
8,812
619
622
1,941
14,599
3,881
0
4,482
9,948
21,373
0
W
11,601
4,037
0
2,319
5,510
2,896
0
1,496
4,014
0
32,604
L
17,318
6,820
0
1,624
23,999
7,682
0
6,791
16,829
0
43,668
W
King Arthur
puskkaaaa
King Arthur
11,993
1,773
0
614
11,837
13,714
0
2,284
9,298
0
22,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
57,569
148
Minions Killed
210
3
Camps Cleared
8
563,501
Distance Traveled
917,282
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,564
856
0
0
0
22,548
0
W
Zeus
10,600
1,060
78
8
3
166,803
0
L
Set
9,296
930
30
3
0
141,657
0
L
Anubis
8,870
887
10
1
0
113,115
0
W
Cthulhu
11,554
1,155
22
2
3
193,644
2
W
Ah Muzen Cab
12,314
1,231
34
3
2
208,698
0
L
Chang'e
9,901
990
45
5
2
132,150
1
W
Neith
11,009
1,101
53
5
0
148,883
1
L
Neith
9,898
990
63
6
1
154,031
0
W
King Arthur
12,092
1,209
23
2
0
199,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role