Player Matchup

Nike
Nike
DIRTYHOBO420
Nike
Level 46
God Stats
10W - 16L
1,462 SR
Queue Stats
207W - 241L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
EternalWil_
Zhong Kui
Level 32
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 79L
1,215 Elo+
Solo
Ravana
Ravana
Milo_Diablo
Ravana
Level 47
God Stats
0W - 9L
1,040 SR
Queue Stats
69W - 108L
1,410 Elo+
Solo
Izanami
Izanami
RIUQ16
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
iwnl-seba-_-
Xing Tian
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 138L
1,359 Elo+
Party 2
Team Averages
Level 37
1,400 SR
1,385 Elo+

VS

Team Averages
Level 72
1,407 SR
1,441 Elo+
Hun Batz
Hun Batz
Hijacker v 15
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
LilDartSki69
Danzaburou
Level 43
God Stats
3W - 3L
1,382 SR
Queue Stats
46W - 46L
1,486 Elo+
Party 1
Terra
Terra
SanukiChan
Terra
Level 44
God Stats
7W - 5L
1,529 SR
Queue Stats
28W - 21L
1,430 Elo+
Party 1
Chaac
Chaac
Tem-pest_Chris
Chaac
Level 40
God Stats
8W - 13L
1,130 SR
Queue Stats
141W - 162L
1,341 Elo+
Solo
He Bo
He Bo
megahurricane
He Bo
Level 126
God Stats
2W - 3L
1,496 SR
Queue Stats
170W - 168L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,290
461
8,866
18,812
12,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
EternalWil_
Zhong Kui
10
3 / 6 / 1
7,490
416
4,944
9,879
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
15
1 / 6 / 3
8,880
493
6,243
11,418
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
RIUQ16
Izanami
12
0 / 4 / 1
7,142
397
6,226
8,796
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
iwnl-seba-_-
Xing Tian
11
1 / 2 / 0
7,126
396
5,817
14,913
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hijacker v 15
Hun Batz
20
6 / 0 / 4
12,238
680
9,225
11,568
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
LilDartSki69
Danzaburou
14
1 / 1 / 3
8,673
482
9,128
12,223
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
14
1 / 0 / 3
9,174
510
3,761
8,076
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 0 / 3
10,493
583
9,350
15,161
12,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
11 / 4 / 4
11,218
623
17,330
13,688
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
21
21
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Zhong Kui
EternalWil_
Zhong Kui
3
6
1
0.58
W
Hun Batz
Hijacker v 15
Hun Batz
6
0
4
8
W
Danzaburou
LilDartSki69
Danzaburou
1
1
3
2.5
L
Ravana
1
6
3
0.42
L
Izanami
RIUQ16
Izanami
0
4
1
0.13
W
Terra
1
0
3
2.5
W
2
0
3
3.5
L
Xing Tian
iwnl-seba-_-
Xing Tian
1
2
0
0.5
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
48,794
63,818
Taken
60,716
42,019
Mitigated
34,822
12,912
Healing
31,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,866
1,295
246
6,972
18,812
12,843
22
4,889
13,923
0
57,569
L
Zhong Kui
EternalWil_
Zhong Kui
4,944
1,115
0
1,736
9,879
5,366
0
5,659
4,220
27,115
0
W
Hun Batz
Hijacker v 15
Hun Batz
9,225
2,415
0
7,297
11,568
5,294
836
1,111
10,457
0
114,252
W
Danzaburou
LilDartSki69
Danzaburou
9,128
2,722
213
5,882
12,223
4,423
1,460
2,611
9,612
0
58,882
L
Ravana
6,243
1,288
0
2,437
11,418
6,749
287
4,968
6,450
0
57,911
L
Izanami
RIUQ16
Izanami
6,226
4,333
0
700
8,796
2,580
0
2,323
6,473
0
43,518
W
Terra
3,761
254
1,317
2,680
8,076
7,798
402
1,541
6,535
26,042
0
W
9,350
2,381
226
8,461
15,161
12,671
0
435
13,812
12,614
55,144
L
Xing Tian
iwnl-seba-_-
Xing Tian
5,817
629
0
821
14,913
14,481
0
5,484
9,429
20,674
0
W
17,330
789
0
5,114
13,688
4,636
1,726
5,063
8,506
73,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,928
Gold Earned
51,796
398
Minions Killed
586
0
Camps Cleared
0
1,543,017
Distance Traveled
1,809,455
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,290
461
107
6
0
331,474
1
L
Zhong Kui
7,490
416
52
3
0
196,349
4
W
Hun Batz
12,238
680
185
10
0
422,501
1
W
Danzaburou
8,673
482
102
6
0
325,449
2
L
Ravana
8,880
493
116
6
0
358,503
7
L
Izanami
7,142
397
104
6
0
320,046
0
W
Terra
9,174
510
49
3
0
377,119
1
W
Chaac
10,493
583
144
8
0
345,138
3
L
Xing Tian
7,126
396
19
1
0
336,645
3
W
He Bo
11,218
623
106
6
0
339,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role