Player Matchup

Nox
Nox
Dirty Chastain
Nox
Level 109
God Stats
7W - 4L
1,927 SR
Queue Stats
190W - 187L
1,490 Elo+
Party 1
Tyr
Tyr
FoxyMongrel
Tyr
Level 129
God Stats
8W - 4L
1,502 SR
Queue Stats
236W - 235L
1,431 Elo+
Party 3
Merlin
Merlin
LunarPathz
Merlin
Level 157
God Stats
2W - 5L
1,153 SR
Queue Stats
506W - 530L
1,510 Elo+
Solo
Fafnir
Fafnir
Lxpus
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 165L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
ayogunz
Cthulhu
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 66L
1,249 Elo+
Party 3
Team Averages
Level 110
1,516 SR
1,434 Elo+

VS

Team Averages
Level 117
1,404 SR
1,490 Elo+
Charybdis
Charybdis
Azlan22
Charybdis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 174L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
DarkNykyrian
Ne Zha
Level 125
God Stats
1W - 4L
1,379 SR
Queue Stats
231W - 244L
1,484 Elo+
Party 2
Janus
Janus
GhostlyVertigo
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 162L
1,500 Elo+
Party 2
Apollo
Apollo
MzPynki88
Apollo
Level 149
God Stats
5W - 12L
1,139 SR
Queue Stats
1,026W - 1,034L
1,464 Elo+
Solo
Agni
Agni
nickjj
Agni
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 122L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
9,432
943
5,393
7,575
3,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 2 / 8
9,571
957
9,713
14,279
13,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
LunarPathz
Merlin
12
2 / 4 / 7
7,758
776
6,461
6,764
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Lxpus
Fafnir
16
4 / 3 / 14
9,302
930
6,579
13,419
18,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ayogunz
Cthulhu
16
5 / 3 / 11
9,423
942
7,181
13,435
13,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azlan22
Charybdis
12
1 / 5 / 7
7,069
707
5,836
6,645
2,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
14
5 / 4 / 4
8,151
815
10,049
8,325
3,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 6
7,892
789
7,119
8,587
2,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
MzPynki88
Apollo
13
2 / 3 / 6
7,551
755
5,495
8,102
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
nickjj
Agni
15
3 / 4 / 8
8,333
833
11,505
6,126
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
22
Kills
13
13
Deaths
22
49
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Azlan22
Charybdis
1
5
7
0.9
L
Ne Zha
5
4
4
1.75
W
5
1
9
9.5
W
6
2
8
5
L
2
6
6
0.83
W
Merlin
LunarPathz
Merlin
2
4
7
1.38
W
Fafnir
Lxpus
Fafnir
4
3
14
3.67
L
Apollo
MzPynki88
Apollo
2
3
6
1.67
W
Cthulhu
ayogunz
Cthulhu
5
3
11
3.5
L
Agni
nickjj
Agni
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,327
Damage
40,004
55,472
Taken
37,785
52,045
Mitigated
13,576
16,020
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Azlan22
Charybdis
5,836
2,535
472
225
6,645
2,433
0
5,298
1,347
0
10,786
L
Ne Zha
10,049
1,545
589
1,381
8,325
3,072
0
5,791
2,534
0
18,043
W
5,393
320
1,278
1,138
7,575
3,490
692
1,302
6,273
24,284
0
W
9,713
1,234
2,075
3,347
14,279
13,567
618
4,600
9,679
0
16,358
L
7,119
804
874
815
8,587
2,631
0
5,284
3,303
14,907
0
W
Merlin
LunarPathz
Merlin
6,461
57
1,018
520
6,764
2,573
1,236
2,846
3,918
9,468
0
W
Fafnir
Lxpus
Fafnir
6,579
1,876
1,290
1,877
13,419
18,420
224
4,437
8,982
12,869
0
L
Apollo
MzPynki88
Apollo
5,495
3,897
678
2,046
8,102
3,256
0
5,539
2,563
0
16,839
W
Cthulhu
ayogunz
Cthulhu
7,181
8
1,827
1,650
13,435
13,995
0
5,439
7,996
19,423
0
L
Agni
nickjj
Agni
11,505
201
322
200
6,126
2,184
0
3,702
2,424
17,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
38,996
111
Minions Killed
82
0
Camps Cleared
0
964,027
Distance Traveled
841,167
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,069
707
11
1
0
146,446
0
L
Ne Zha
8,151
815
10
1
0
190,175
4
W
Nox
9,432
943
52
5
0
193,355
1
W
Tyr
9,571
957
9
1
0
218,903
0
L
Janus
7,892
789
11
1
0
155,095
1
W
Merlin
7,758
776
12
1
0
177,104
1
W
Fafnir
9,302
930
14
1
0
181,105
0
L
Apollo
7,551
755
33
3
0
166,477
0
W
Cthulhu
9,423
942
24
2
0
193,560
1
L
Agni
8,333
833
17
2
0
182,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role