Player Matchup

Cthulhu
Cthulhu
FrostyLocust
Cthulhu
Level 107
God Stats
13W - 14L
1,141 SR
Queue Stats
212W - 181L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
GeckoTheGuy
Danzaburou
Level 49
God Stats
6W - 8L
1,788 SR
Queue Stats
240W - 213L
1,538 Elo+
Party 2
Khepri
Khepri
Icetrias
Khepri
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 8L
1,479 Elo+
Party 3
Mercury
Mercury
MajinKneega
Mercury
Level 112
God Stats
4W - 3L
1,303 SR
Queue Stats
256W - 232L
1,513 Elo+
Party 2
Merlin
Merlin
SandpaperVEVO
Merlin
Level 31
God Stats
4W - 4L
1,922 SR
Queue Stats
29W - 31L
1,508 Elo+
Party 3
Team Averages
Level 65
1,531 SR
1,515 Elo+

VS

Team Averages
Level 62
1,604 SR
1,574 Elo+
Ah Muzen Cab
Ah Muzen Cab
BronzeCarry
Ah Muzen Cab
Level 88
God Stats
4W - 2L
1,624 SR
Queue Stats
134W - 100L
1,551 Elo+
Party 1
King Arthur
King Arthur
MrSchmood
King Arthur
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 61L
1,652 Elo+
Party 1
Nu Wa
Nu Wa
Stormzii
Nu Wa
Level 72
God Stats
20W - 12L
1,649 SR
Queue Stats
194W - 146L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
TotemPrince
Kuzenbo
Level 27
God Stats
11W - 17L
1,702 SR
Queue Stats
364W - 371L
1,658 Elo+
Party 1
Mulan
Mulan
ronito1108
Mulan
Level 84
God Stats
38W - 34L
1,543 SR
Queue Stats
398W - 389L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrostyLocust
Cthulhu
10
2 / 2 / 1
5,865
587
6,281
8,574
7,236
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GeckoTheGuy
Danzaburou
10
1 / 2 / 0
5,453
545
2,175
5,061
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
Icetrias
Khepri
8
0 / 3 / 0
4,627
463
851
8,760
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
MajinKneega
Mercury
10
2 / 3 / 0
5,755
576
2,067
6,558
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 1
5,510
551
5,226
5,418
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BronzeCarry
Ah Muzen Cab
12
4 / 0 / 0
6,797
680
4,343
3,623
1,027
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MrSchmood
King Arthur
10
1 / 3 / 2
5,880
588
4,459
9,115
3,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
Stormzii
Nu Wa
11
3 / 1 / 5
6,356
636
5,972
4,991
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TotemPrince
Kuzenbo
11
2 / 1 / 5
6,378
638
3,484
5,176
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
12
5 / 1 / 4
6,718
672
4,782
6,611
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
15
15
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BronzeCarry
Ah Muzen Cab
4
0
0
4
L
Cthulhu
FrostyLocust
Cthulhu
2
2
1
1.25
L
Danzaburou
GeckoTheGuy
Danzaburou
1
2
0
0.5
L
Khepri
Icetrias
Khepri
0
3
0
0
L
Mercury
MajinKneega
Mercury
2
3
0
0.67
W
King Arthur
MrSchmood
King Arthur
1
3
2
0.67
L
1
5
1
0.3
W
Nu Wa
Stormzii
Nu Wa
3
1
5
5.5
W
Kuzenbo
TotemPrince
Kuzenbo
2
1
5
4.5
W
Mulan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
23,040
34,371
Taken
29,516
15,143
Mitigated
13,159
5,739
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BronzeCarry
Ah Muzen Cab
4,343
1,983
0
931
3,623
1,027
1,131
86
3,537
0
48,878
L
Cthulhu
FrostyLocust
Cthulhu
6,281
870
103
2,154
8,574
7,236
0
308
8,266
31,008
0
L
Danzaburou
GeckoTheGuy
Danzaburou
2,175
669
0
1,574
5,061
1,048
0
811
4,250
0
29,317
L
Khepri
Icetrias
Khepri
851
67
32
1,876
8,760
4,015
0
4,360
4,400
13,898
0
L
Mercury
MajinKneega
Mercury
2,067
800
0
0
6,558
1,451
0
675
5,883
0
32,091
W
King Arthur
MrSchmood
King Arthur
4,459
468
0
1,693
9,115
3,703
80
5,564
3,551
0
28,575
L
5,226
492
0
0
5,418
1,393
0
2,833
2,585
33,537
0
W
Nu Wa
Stormzii
Nu Wa
5,972
1,571
0
500
4,991
1,338
518
2,607
2,384
36,507
0
W
Kuzenbo
TotemPrince
Kuzenbo
3,484
1,372
153
1,972
5,176
4,610
32
1,812
3,364
14,562
3,639
W
Mulan
4,782
401
0
2,830
6,611
2,481
0
2,289
4,322
0
34,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,210
Gold Earned
32,129
281
Minions Killed
348
0
Camps Cleared
0
966,996
Distance Traveled
1,025,261
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,797
680
107
11
0
190,132
5
L
Cthulhu
5,865
587
59
6
0
195,162
0
L
Danzaburou
5,453
545
66
7
0
160,128
2
L
Khepri
4,627
463
20
2
0
190,890
2
L
Mercury
5,755
576
74
7
0
245,469
2
W
King Arthur
5,880
588
62
6
0
211,260
1
L
Merlin
5,510
551
62
6
0
175,347
3
W
Nu Wa
6,356
636
71
7
0
189,561
3
W
Kuzenbo
6,378
638
34
3
0
201,747
3
W
Mulan
6,718
672
74
7
0
232,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role