Player Matchup

Anhur
Anhur
CRAZE ABABA
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,551 Elo+
Party 1
Bellona
Bellona
JeromySalami77
Bellona
Level 64
God Stats
7W - 6L
1,262 SR
Queue Stats
86W - 80L
1,484 Elo+
Party 1
Atlas
Atlas
Stellar x Puma
Atlas
Level 114
God Stats
6W - 11L
1,639 SR
Queue Stats
208W - 184L
1,575 Elo+
Party 1
Ra
Ra
bulldogface53
Ra
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 156L
1,511 Elo+
Party 1
Set
Set
swagoulishous11
Set
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 167L
1,524 Elo+
Party 1
Team Averages
Level 98
1,480 SR
1,529 Elo+

VS

Team Averages
Level 133
1,622 SR
1,549 Elo+
Chernobog
Chernobog
FalcoTM
Chernobog
Level 121
God Stats
3W - 0L
1,783 SR
Queue Stats
40W - 28L
1,554 Elo+
Party 2
Thoth
Thoth
HeimdaIlur
Thoth
Level 124
God Stats
7W - 2L
1,661 SR
Queue Stats
16W - 9L
1,514 Elo+
Party 2
Shiva
Shiva
JalenChhan23
Shiva
Level 146
God Stats
1W - 2L
1,599 SR
Queue Stats
33W - 21L
1,550 Elo+
Party 2
Susano
Susano
OhHeCoId
Susano
Level 129
God Stats
4W - 2L
1,632 SR
Queue Stats
24W - 16L
1,536 Elo+
Party 2
Tiamat
Tiamat
jrob4417
Tiamat
Level 147
God Stats
4W - 8L
1,434 SR
Queue Stats
611W - 594L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,717
472
2,045
5,980
546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,844
584
4,427
8,795
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 3 / 4
5,357
536
3,093
8,612
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 2
5,881
588
3,369
4,556
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 3 / 0
6,201
620
6,374
9,437
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FalcoTM
Chernobog
12
6 / 3 / 4
7,238
724
9,624
6,295
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
10
0 / 2 / 1
5,348
535
1,259
3,777
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 7
6,400
640
3,970
7,599
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
OhHeCoId
Susano
13
7 / 1 / 0
7,026
703
6,086
8,356
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
jrob4417
Tiamat
12
0 / 0 / 0
6,719
672
5,694
7,355
4,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
14
14
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Chernobog
FalcoTM
Chernobog
6
3
4
2.67
W
Thoth
0
2
1
0.25
W
1
0
7
4.5
L
0
1
0
0
W
Susano
OhHeCoId
Susano
7
1
0
7
L
0
3
4
0.67
L
1
3
2
0.67
W
Tiamat
jrob4417
Tiamat
0
0
0
0
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,308
Damage
26,633
37,380
Taken
33,382
13,567
Mitigated
12,778
8,038
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,045
1,140
0
668
5,980
546
0
0
5,980
0
12,758
W
Chernobog
FalcoTM
Chernobog
9,624
6,313
0
1,724
6,295
1,607
850
1,305
4,990
0
46,575
W
Thoth
1,259
45
0
614
3,777
980
24
1,711
1,921
29,665
0
W
3,970
1,028
220
2,852
7,599
3,625
0
2,016
5,457
0
21,363
L
4,427
899
0
3,955
8,795
5,409
0
5,492
3,303
0
33,880
W
Susano
OhHeCoId
Susano
6,086
1,969
0
1,570
8,356
2,540
0
1,121
7,197
0
42,952
L
3,093
1,148
0
1,062
8,612
3,848
0
124
8,488
17,392
370
L
3,369
683
84
1,087
4,556
1,023
0
229
4,327
30,881
0
W
Tiamat
jrob4417
Tiamat
5,694
1,166
0
4,986
7,355
4,026
0
0
7,355
42,393
0
L
6,374
3,378
0
1,182
9,437
2,741
0
1,108
8,329
0
34,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
32,731
274
Minions Killed
344
0
Camps Cleared
0
1,029,645
Distance Traveled
1,023,719
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,717
472
30
3
0
188,619
0
W
Chernobog
7,238
724
73
7
0
207,595
1
W
Thoth
5,348
535
51
5
0
180,353
0
W
Shiva
6,400
640
30
3
0
215,497
5
L
Bellona
5,844
584
87
9
0
202,849
1
W
Susano
7,026
703
86
9
0
235,563
2
L
Atlas
5,357
536
22
2
0
201,544
1
L
Ra
5,881
588
74
7
0
224,507
2
W
Tiamat
6,719
672
104
10
0
184,711
0
L
Set
6,201
620
61
6
0
212,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role