Player Matchup

Gilgamesh
Gilgamesh
MR_PROARIES
Gilgamesh
Level 82
God Stats
9W - 10L
1,201 SR
Queue Stats
68W - 100L
1,252 Elo+
Party 1
Loki
Loki
adrialagon_13
Loki
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 88L
1,159 Elo+
Party 1
Janus
Janus
jocinsan
Janus
Level 25
God Stats
6W - 3L
1,593 SR
Queue Stats
12W - 21L
1,179 Elo+
Party 1
Geb
Geb
noemonzon
Geb
Level 45
God Stats
8W - 11L
1,545 SR
Queue Stats
70W - 95L
1,261 Elo+
Party 1
Skadi
Skadi
whitex_22
Skadi
Level 7
God Stats
2W - 5L
1,188 SR
Queue Stats
14W - 18L
1,067 Elo+
Party 1
Team Averages
Level 41
1,405 SR
1,184 Elo+

VS

Team Averages
Level 62
1,517 SR
1,276 Elo+
Kukulkan
Kukulkan
HeldStarfish134
Kukulkan
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
433W - 475L
1,380 Elo+
Solo
Yemoja
Yemoja
Ya boi NFFC
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 2
Bastet
Bastet
cWellss
Bastet
Level 60
God Stats
3W - 4L
1,635 SR
Queue Stats
184W - 192L
1,370 Elo+
Solo
Loki
Loki
darknessdu16
Loki
Level 63
God Stats
0W - 2L
1,469 SR
Queue Stats
13W - 22L
1,070 Elo+
Solo
Artemis
Artemis
soulsapper05
Artemis
Level 86
God Stats
3W - 3L
1,479 SR
Queue Stats
125W - 139L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MR_PROARIES
Gilgamesh
18
3 / 2 / 1
10,976
523
13,502
19,346
21,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 2 / 6
12,393
590
18,432
19,107
8,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
jocinsan
Janus
16
2 / 5 / 4
10,534
502
9,287
12,424
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 11
11,555
550
12,040
16,354
21,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
whitex_22
Skadi
14
6 / 7 / 3
9,797
467
10,271
13,000
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 5 / 4
10,232
487
9,633
15,079
5,298
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
13
1 / 5 / 5
8,739
416
4,361
15,556
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
cWellss
Bastet
19
3 / 4 / 1
11,386
542
13,227
24,002
11,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 6 / 3
10,216
486
14,508
12,430
3,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Artemis
soulsapper05
Artemis
14
3 / 8 / 4
8,810
420
13,861
19,175
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
28
Kills
18
18
Deaths
28
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
5
4
1
W
Gilgamesh
MR_PROARIES
Gilgamesh
3
2
1
1.75
L
Yemoja
1
5
5
0.7
W
11
2
6
7
L
Bastet
cWellss
Bastet
3
4
1
0.88
L
8
6
3
1.58
W
Janus
jocinsan
Janus
2
5
4
0.8
W
6
2
11
5.75
L
Artemis
soulsapper05
Artemis
3
8
4
0.63
W
Skadi
whitex_22
Skadi
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,532
Damage
55,590
80,231
Taken
86,242
60,107
Mitigated
40,639
20,744
Healing
23,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,633
1,351
100
2,130
15,079
5,298
452
5,371
9,708
56,704
0
W
Gilgamesh
MR_PROARIES
Gilgamesh
13,502
4,464
0
4,620
19,346
21,178
328
1,942
17,404
0
65,630
L
Yemoja
4,361
1,319
2,422
1,350
15,556
14,551
0
6,142
9,414
19,300
0
W
18,432
7,148
0
7,664
19,107
8,808
757
2,930
16,177
0
100,709
L
Bastet
cWellss
Bastet
13,227
3,841
0
10,709
24,002
11,098
285
1,378
22,624
0
85,908
L
14,508
7,416
0
1,652
12,430
3,943
401
2,441
9,989
0
42,299
W
Janus
jocinsan
Janus
9,287
1,409
0
3,619
12,424
4,591
1,598
1,910
10,514
66,826
0
W
12,040
1,781
541
2,732
16,354
21,090
846
4,352
12,002
38,256
0
L
Artemis
soulsapper05
Artemis
13,861
5,814
2
5,435
19,175
5,749
47
5,995
13,180
0
69,033
W
Skadi
whitex_22
Skadi
10,271
4,797
0
1,568
13,000
4,440
1,606
2,860
10,140
0
43,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,255
Gold Earned
49,383
492
Minions Killed
442
0
Camps Cleared
0
2,006,104
Distance Traveled
1,811,961
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,232
487
98
5
0
337,080
1
W
Gilgamesh
10,976
523
108
5
0
400,248
0
L
Yemoja
8,739
416
35
2
0
347,669
0
W
Loki
12,393
590
149
7
0
459,926
0
L
Bastet
11,386
542
154
7
0
413,756
0
L
Loki
10,216
486
63
3
0
402,013
1
W
Janus
10,534
502
121
6
0
376,843
0
W
Geb
11,555
550
36
2
0
422,335
2
L
Artemis
8,810
420
92
4
0
311,443
1
W
Skadi
9,797
467
78
4
0
346,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role