Player Matchup

Hel
Hel
Loki_Charms472
Hel
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 114L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
Skrappy67
Gilgamesh
Level 125
God Stats
13W - 5L
1,744 SR
Queue Stats
340W - 297L
1,558 Elo+
Solo
Fenrir
Fenrir
TheFlyingDogg
Fenrir
Level 106
God Stats
108W - 69L
1,731 SR
Queue Stats
158W - 111L
1,677 Elo+
Solo
Hera
Hera
Vaapadre
Hera
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
161W - 166L
1,602 Elo+
Solo
Cupid
Cupid
ediiVSjason
Cupid
Level 81
God Stats
60W - 47L
1,345 SR
Queue Stats
85W - 68L
1,425 Elo+
Solo
Team Averages
Level 124
1,564 SR
1,578 Elo+

VS

Team Averages
Level 120
1,644 SR
1,550 Elo+
Atlas
Atlas
BAM-BAM46
Atlas
Level 126
God Stats
19W - 19L
1,624 SR
Queue Stats
605W - 667L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Chaseybear
Nu Wa
Level 102
God Stats
114W - 116L
1,560 SR
Queue Stats
140W - 159L
1,567 Elo+
Solo
Agni
Agni
FerZombie
Agni
Level 156
God Stats
5W - 1L
1,875 SR
Queue Stats
305W - 303L
1,599 Elo+
Solo
Shiva
Shiva
MidwayPigeon341
Shiva
Level 106
God Stats
42W - 25L
1,662 SR
Queue Stats
155W - 166L
1,505 Elo+
Solo
Anhur
Anhur
tomtomatos
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 226L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
10,282
1,028
8,676
13,256
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Gilgamesh
Skrappy67
Gilgamesh
17
3 / 0 / 14
11,708
1,171
15,533
19,208
16,869
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 2 / 5
11,690
1,169
17,736
15,172
10,847
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
16
2 / 1 / 8
10,269
1,027
18,579
5,245
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 2 / 6
9,892
989
2,750
7,054
2,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

274

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BAM-BAM46
Atlas
15
0 / 7 / 6
9,944
994
9,295
20,412
25,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
15
2 / 2 / 5
9,931
993
11,998
9,168
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Agni
15
0 / 2 / 7
9,623
962
13,263
8,538
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 4
9,900
990
15,118
16,279
17,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
15
3 / 5 / 2
10,687
1,069
8,102
12,622
4,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
18
Kills
7
7
Deaths
18
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
BAM-BAM46
Atlas
0
7
6
0.43
L
Nu Wa
2
2
5
2.25
L
Agni
0
2
7
1.75
W
2
2
12
4
L
2
2
4
2
W
Gilgamesh
Skrappy67
Gilgamesh
3
0
14
10
W
11
2
5
6.75
W
Hera
2
1
8
6
W
0
2
6
1.5
L
Anhur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,274
Damage
57,776
59,935
Taken
67,019
39,956
Mitigated
54,121
24,735
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BAM-BAM46
Atlas
9,295
2,964
1,226
839
20,412
25,765
0
8,589
11,823
14,644
0
L
Nu Wa
11,998
2,293
202
895
9,168
3,142
0
3,200
5,968
34,327
0
L
Agni
13,263
647
63
774
8,538
3,135
0
2,464
6,074
38,164
0
W
8,676
0
9,708
7,827
13,256
7,302
0
8,433
4,823
27,064
0
L
15,118
2,294
239
1,102
16,279
17,913
0
7,015
9,264
0
32,219
W
Gilgamesh
Skrappy67
Gilgamesh
15,533
6,273
2,613
1,888
19,208
16,869
0
10,836
8,372
0
24,836
W
17,736
9,062
0
2,626
15,172
10,847
0
7,572
7,600
0
27,268
W
Hera
18,579
3,556
0
63
5,245
2,282
0
2,524
2,721
45,834
0
W
2,750
1,305
0
10
7,054
2,656
0
5,191
1,863
0
36,956
L
Anhur
8,102
6,186
0
1,191
12,622
4,166
0
5,987
6,635
0
30,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,841
Gold Earned
50,085
228
Minions Killed
176
7
Camps Cleared
6
1,052,391
Distance Traveled
1,047,354
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,944
994
14
1
0
201,194
1
L
Nu Wa
9,931
993
33
3
2
210,678
1
L
Agni
9,623
962
62
6
0
207,256
0
W
Hel
10,282
1,028
41
4
2
204,536
0
L
Shiva
9,900
990
34
3
0
234,081
0
W
Gilgamesh
11,708
1,171
16
2
1
221,978
0
W
Fenrir
11,690
1,169
19
2
1
233,952
0
W
Hera
10,269
1,027
58
6
1
217,399
0
W
Cupid
9,892
989
94
9
2
174,526
0
L
Anhur
10,687
1,069
33
3
4
194,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role