Player Matchup

Zeus
Zeus
C4 Bungler
Zeus
Level 28
God Stats
4W - 0L
1,744 SR
Queue Stats
318W - 148L
1,707 Elo+
Party 2
Chiron
Chiron
Jainso
Chiron
Level 44
God Stats
30W - 24L
1,668 SR
Queue Stats
462W - 465L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Macreoni
Tsukuyomi
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 77L
1,632 Elo+
Party 2
Chaac
Chaac
Tearindisup
Chaac
Level 86
God Stats
25W - 15L
1,611 SR
Queue Stats
433W - 305L
1,551 Elo+
Party 2
Geb
Geb
lelii17
Geb
Level 27
God Stats
30W - 10L
1,782 SR
Queue Stats
225W - 141L
1,647 Elo+
Party 2
Team Averages
Level 46
1,661 SR
1,594 Elo+

VS

Team Averages
Level 48
1,500 SR
1,417 Elo+
Thoth
Thoth
Gameiro490
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,436 Elo+
Solo
Anhur
Anhur
dapm9
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,428 Elo+
Party 1
Neith
Neith
t8kitIndafAce
Neith
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 86L
1,412 Elo+
Party 1
Set
Set
xDJ KGFx
Set
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 118L
1,404 Elo+
Party 1
Geb
Geb
xJELLY KGFx
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 160L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 6
7,947
722
5,983
1,883
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Jainso
Chiron
11
10 / 0 / 3
7,050
641
7,429
6,229
1,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
Macreoni
Tsukuyomi
13
9 / 1 / 6
8,075
734
6,680
6,028
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 1 / 5
6,362
578
2,855
7,869
2,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
10
1 / 1 / 12
6,358
578
4,254
8,529
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
0 / 8 / 0
4,794
436
1,112
5,504
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
dapm9
Anhur
9
1 / 5 / 0
5,342
486
3,064
7,171
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 6 / 2
4,414
401
2,507
6,060
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 0
4,554
414
3,335
8,271
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 4 / 1
4,974
452
2,631
8,599
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
30
Kills
2
3
Deaths
30
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
Thoth
0
8
0
0
W
Chiron
Jainso
Chiron
10
0
3
11.5
W
Tsukuyomi
Macreoni
Tsukuyomi
9
1
6
12
W
2
1
5
4.5
L
Anhur
dapm9
Anhur
1
5
0
0.2
W
Geb
1
1
12
7
L
0
6
2
0.17
L
0
7
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,201
Damage
12,649
30,538
Taken
35,605
11,662
Mitigated
8,956
10,403
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,983
1,089
0
728
1,883
615
890
294
1,589
46,921
0
L
Thoth
1,112
170
0
10
5,504
1,259
0
2,426
3,078
18,754
0
W
Chiron
Jainso
Chiron
7,429
3,490
250
2,402
6,229
1,583
742
1,054
5,175
0
31,983
W
Tsukuyomi
Macreoni
Tsukuyomi
6,680
2,494
0
2,758
6,028
2,015
60
699
5,329
0
47,923
W
2,855
613
0
1,935
7,869
2,650
0
0
7,869
0
26,409
L
Anhur
dapm9
Anhur
3,064
1,677
0
1,648
7,171
1,553
964
1,561
5,610
0
21,714
W
Geb
4,254
632
0
2,330
8,529
4,799
0
1,696
6,833
11,550
5,495
L
2,507
1,460
181
955
6,060
928
0
964
5,096
0
13,603
L
3,335
1,517
0
512
8,271
2,074
0
2,869
5,402
0
18,327
L
2,631
415
0
1,170
8,599
3,142
0
1,619
6,980
11,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,792
Gold Earned
24,078
318
Minions Killed
154
0
Camps Cleared
0
1,068,310
Distance Traveled
942,611
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,947
722
94
9
0
218,563
0
L
Thoth
4,794
436
31
3
0
197,700
0
W
Chiron
7,050
641
58
5
0
198,273
2
W
Tsukuyomi
8,075
734
86
8
0
238,666
0
W
Chaac
6,362
578
58
5
0
203,172
4
L
Anhur
5,342
486
43
4
0
168,685
6
W
Geb
6,358
578
22
2
0
209,636
5
L
Neith
4,414
401
21
2
0
182,499
0
L
Set
4,554
414
33
3
0
217,714
3
L
Geb
4,974
452
26
2
0
176,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role