Player Matchup

Charybdis
Charybdis
MajinLover
Charybdis
Level 47
God Stats
4W - 2L
1,285 SR
Queue Stats
78W - 100L
1,404 Elo+
Solo
Bakasura
Bakasura
RL-Sleepy
Bakasura
Level 51
God Stats
1W - 2L
1,745 SR
Queue Stats
21W - 27L
1,423 Elo+
Party 2
Skadi
Skadi
ZynnOfficial
Skadi
Level 24
God Stats
1W - 3L
1,615 SR
Queue Stats
80W - 89L
1,368 Elo+
Party 2
Poseidon
Poseidon
shover1205
Poseidon
Level 67
God Stats
4W - 8L
1,506 SR
Queue Stats
88W - 71L
1,422 Elo+
Party 2
Cerberus
Cerberus
slickrick420420
Cerberus
Level 82
God Stats
3W - 8L
1,332 SR
Queue Stats
118W - 109L
1,418 Elo+
Party 2
Team Averages
Level 54
1,497 SR
1,407 Elo+

VS

Team Averages
Level 43
1,522 SR
1,413 Elo+
Da Ji
Da Ji
BerrysNCreme
Da Ji
Level 85
God Stats
24W - 31L
1,476 SR
Queue Stats
112W - 123L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
BigDilfJosh
Sun Wukong
Level 40
God Stats
6W - 11L
1,379 SR
Queue Stats
31W - 36L
1,447 Elo+
Party 1
Yemoja
Yemoja
Efamm
Yemoja
Level 37
God Stats
8W - 5L
1,519 SR
Queue Stats
27W - 36L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
Great_WT_Moose
Ah Puch
Level 39
God Stats
23W - 23L
1,594 SR
Queue Stats
250W - 274L
1,434 Elo+
Solo
Cernunnos
Cernunnos
vSplashyETC
Cernunnos
Level 14
God Stats
7W - 4L
1,639 SR
Queue Stats
14W - 12L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MajinLover
Charybdis
18
3 / 7 / 11
12,918
445
13,559
19,799
15,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
RL-Sleepy
Bakasura
20
8 / 11 / 10
14,363
495
17,262
29,983
11,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 6 / 7
11,249
388
13,106
14,520
5,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
shover1205
Poseidon
20
8 / 11 / 5
14,421
497
30,752
22,873
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
18
5 / 5 / 6
12,529
432
17,233
31,701
43,391
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 11 / 6
16,801
579
25,040
28,220
11,689
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
BigDilfJosh
Sun Wukong
20
8 / 1 / 13
15,642
539
20,714
28,090
28,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Efamm
Yemoja
18
1 / 4 / 17
13,149
453
11,879
25,132
30,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 6 / 15
13,927
480
14,800
26,693
10,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
vSplashyETC
Cernunnos
20
4 / 5 / 7
14,468
499
11,662
16,768
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
97
27
Kills
39
40
Deaths
27
39
Assists
58
Player
Kills
Deaths
Assists
KDA
W
19
11
6
2
W
Sun Wukong
BigDilfJosh
Sun Wukong
8
1
13
14.5
W
Yemoja
Efamm
Yemoja
1
4
17
2.38
W
7
6
15
2.42
L
Charybdis
MajinLover
Charybdis
3
7
11
1.21
L
Bakasura
RL-Sleepy
Bakasura
8
11
10
1.18
L
3
6
7
1.08
L
Poseidon
shover1205
Poseidon
8
11
5
0.95
L
Cerberus
5
5
6
1.6
W
Cernunnos
vSplashyETC
Cernunnos
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,912
Damage
84,095
118,876
Taken
124,903
85,151
Mitigated
86,973
18,790
Healing
32,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,040
7,167
0
5,682
28,220
11,689
4,278
12,485
15,187
0
82,081
W
Sun Wukong
BigDilfJosh
Sun Wukong
20,714
2,922
0
7,762
28,090
28,695
2,265
12,150
15,880
0
99,356
W
Yemoja
Efamm
Yemoja
11,879
1,638
5,470
3,240
25,132
30,289
913
8,770
16,101
36,659
0
W
14,800
170
0
6,293
26,693
10,972
2,178
10,395
16,078
78,421
0
L
Charybdis
MajinLover
Charybdis
13,559
5,209
0
2,483
19,799
15,715
518
5,184
14,615
0
57,428
L
Bakasura
RL-Sleepy
Bakasura
17,262
11,256
0
5,841
29,983
11,769
0
5,927
24,056
0
106,292
L
13,106
5,263
0
825
14,520
5,194
52
4,285
10,235
0
58,288
L
Poseidon
shover1205
Poseidon
30,752
2,205
0
125
22,873
9,082
454
5,474
17,399
125,085
0
L
Cerberus
17,233
1,412
0
9,516
31,701
43,391
0
5,809
25,892
76,402
0
W
Cernunnos
vSplashyETC
Cernunnos
11,662
5,443
0
4,482
16,768
5,328
3,895
4,185
12,572
0
108,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,480
Gold Earned
73,987
655
Minions Killed
543
0
Camps Cleared
0
2,317,836
Distance Traveled
2,572,782
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,801
579
79
3
0
473,582
2
W
Sun Wukong
15,642
539
157
5
0
604,338
5
W
Yemoja
13,149
453
56
2
0
488,080
5
W
Ah Puch
13,927
480
94
3
0
514,499
6
L
Charybdis
12,918
445
80
3
0
450,658
2
L
Bakasura
14,363
495
140
5
0
581,016
1
L
Skadi
11,249
388
94
3
0
364,440
1
L
Poseidon
14,421
497
162
6
0
454,272
1
L
Cerberus
12,529
432
179
6
0
467,450
2
W
Cernunnos
14,468
499
157
5
0
492,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role