Player Matchup

Cthulhu
Cthulhu
Derku
Cthulhu
Level 43
God Stats
28W - 20L
1,708 SR
Queue Stats
354W - 330L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
DrDank194
Cliodhna
Level 54
God Stats
5W - 9L
1,424 SR
Queue Stats
182W - 170L
1,591 Elo+
Party 1
Medusa
Medusa
GeneralTalia607
Medusa
Level 89
God Stats
7W - 7L
1,463 SR
Queue Stats
7W - 7L
1,306 Elo+
Party 3
Ymir
Ymir
ImNotTito
Ymir
Level 48
God Stats
1W - 0L
1,860 SR
Queue Stats
8W - 6L
1,506 Elo+
Party 3
Baron Samedi
Baron Samedi
Ravioliii
Baron Samedi
Level 48
God Stats
38W - 47L
1,514 SR
Queue Stats
558W - 528L
1,548 Elo+
Party 1
Team Averages
Level 56
1,594 SR
1,511 Elo+

VS

Team Averages
Level 93
1,605 SR
1,536 Elo+
Serqet
Serqet
CurtPaladin9969
Serqet
Level 47
God Stats
5W - 7L
1,487 SR
Queue Stats
375W - 332L
1,481 Elo+
Party 4
Zeus
Zeus
YoLegxcy
Zeus
Level 143
God Stats
14W - 13L
1,633 SR
Queue Stats
159W - 144L
1,655 Elo+
Party 4
Jormungandr
Jormungandr
for_lord_moji
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,429 Elo+
Party 2
Izanami
Izanami
ossamness
Izanami
Level 142
God Stats
16W - 17L
1,690 SR
Queue Stats
52W - 56L
1,681 Elo+
Party 4
Baron Samedi
Baron Samedi
shayanbakhsi6473
Baron Samedi
Level 128
God Stats
2W - 1L
1,714 SR
Queue Stats
216W - 233L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Derku
Cthulhu
11
1 / 0 / 2
6,580
548
4,380
5,769
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cliodhna
DrDank194
Cliodhna
13
6 / 1 / 2
7,957
663
4,974
6,022
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,303
525
3,165
6,581
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
10
1 / 0 / 2
6,475
540
937
5,580
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Ravioliii
Baron Samedi
13
2 / 2 / 3
7,385
615
4,852
5,246
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
5,981
498
2,807
6,244
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
2 / 3 / 1
6,783
565
2,062
5,081
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jormungandr
for_lord_moji
Jormungandr
11
0 / 3 / 0
6,169
514
3,976
9,540
5,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ossamness
Izanami
12
2 / 1 / 2
6,782
565
3,645
5,510
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
shayanbakhsi6473
Baron Samedi
1
0 / 0 / 0
3,681
307
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
7
7
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Cthulhu
Derku
Cthulhu
1
0
2
2
W
Cliodhna
DrDank194
Cliodhna
6
1
2
7
W
0
4
1
0.13
W
Ymir
1
0
2
2
W
Baron Samedi
Ravioliii
Baron Samedi
2
2
3
1.75
L
Zeus
2
3
1
0.83
L
Jormungandr
for_lord_moji
Jormungandr
0
3
0
0
L
Izanami
ossamness
Izanami
2
1
2
3
L
Baron Samedi
shayanbakhsi6473
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,308
Damage
12,490
29,198
Taken
26,375
12,348
Mitigated
11,224
10,443
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,807
526
0
2,116
6,244
1,908
0
1,100
5,144
0
24,527
W
Cthulhu
Derku
Cthulhu
4,380
941
0
2,326
5,769
4,223
196
3,247
2,522
32,643
0
W
Cliodhna
DrDank194
Cliodhna
4,974
1,581
0
2,860
6,022
1,607
0
974
4,682
0
44,632
W
3,165
1,284
0
1,737
6,581
1,305
852
0
6,381
0
40,376
W
Ymir
937
77
0
930
5,580
2,902
0
0
5,418
11,523
0
W
Baron Samedi
Ravioliii
Baron Samedi
4,852
341
316
2,274
5,246
2,311
816
1,817
3,429
42,283
0
L
Zeus
2,062
401
0
902
5,081
2,024
0
2,362
2,719
45,764
0
L
Jormungandr
for_lord_moji
Jormungandr
3,976
1,583
0
1,055
9,540
5,508
0
5,927
3,130
33,660
0
L
Izanami
ossamness
Izanami
3,645
1,708
0
1,408
5,510
1,784
0
297
5,213
0
47,153
L
Baron Samedi
shayanbakhsi6473
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,700
Gold Earned
29,396
316
Minions Killed
331
0
Camps Cleared
0
1,159,958
Distance Traveled
892,865
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,981
498
51
4
0
262,593
0
W
Cthulhu
6,580
548
55
5
0
235,461
4
W
Cliodhna
7,957
663
87
7
0
283,967
3
W
Medusa
6,303
525
82
7
0
201,800
3
W
Ymir
6,475
540
13
1
0
213,179
1
W
Baron Samedi
7,385
615
79
7
0
225,551
2
L
Zeus
6,783
565
103
9
0
223,398
2
L
Jormungandr
6,169
514
81
7
0
178,449
1
L
Izanami
6,782
565
96
8
0
221,671
1
L
Baron Samedi
3,681
307
0
0
0
6,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role