Player Matchup

Chaac
Chaac
ActualProblem
Chaac
Level 78
God Stats
7W - 0L
1,833 SR
Queue Stats
14W - 9L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
DM29x
Ah Puch
Level 120
God Stats
1W - 1L
1,138 SR
Queue Stats
30W - 24L
1,537 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Digestive8143
Kumbhakarna
Level 25
God Stats
4W - 2L
1,860 SR
Queue Stats
4W - 2L
1,811 Elo+
Party 2
Apollo
Apollo
HackerMan197
Apollo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,527 Elo+
Party 2
Cliodhna
Cliodhna
Karkoli
Cliodhna
Level 68
God Stats
10W - 6L
1,661 SR
Queue Stats
14W - 10L
1,581 Elo+
Party 2
Team Averages
Level 71
1,598 SR
1,611 Elo+

VS

Team Averages
Level 49
1,423 SR
1,227 Elo+
Hades
Hades
TSAR_1991
Hades
Level 64
God Stats
26W - 29L
1,300 SR
Queue Stats
29W - 31L
1,256 Elo+
Party 1
Athena
Athena
ZiNNKiTO1
Athena
Level 85
God Stats
0W - 3L
1,313 SR
Queue Stats
126W - 149L
1,353 Elo+
Party 1
Neith
Neith
gix750
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,176 Elo+
Party 1
Scylla
Scylla
stepniak112
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,199 Elo+
Party 1
Nemesis
Nemesis
uncrowned_king19
Nemesis
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 14
10,344
544
15,530
19,005
14,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
DM29x
Ah Puch
16
13 / 3 / 11
11,290
594
17,844
11,234
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Digestive8143
Kumbhakarna
12
1 / 1 / 10
9,246
487
3,253
14,204
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
16
11 / 2 / 14
10,628
559
15,944
13,048
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Karkoli
Cliodhna
15
6 / 2 / 14
10,152
534
11,042
12,711
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
TSAR_1991
Hades
14
1 / 6 / 2
9,163
482
12,513
16,794
13,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
ZiNNKiTO1
Athena
10
1 / 8 / 1
7,442
392
4,315
23,821
21,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
gix750
Neith
8
0 / 7 / 1
6,148
324
1,891
7,014
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
1 / 10 / 1
7,888
415
5,883
15,622
4,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 5 / 1
8,614
453
7,549
14,438
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
12
36
Kills
6
11
Deaths
36
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
Ah Puch
DM29x
Ah Puch
13
3
11
6.17
W
Kumbhakarna
Digestive8143
Kumbhakarna
1
1
10
6
W
Apollo
11
2
14
9
W
Cliodhna
Karkoli
Cliodhna
6
2
14
6.5
L
Hades
TSAR_1991
Hades
1
6
2
0.33
L
Athena
ZiNNKiTO1
Athena
1
8
1
0.19
L
Neith
gix750
Neith
0
7
1
0.07
L
Scylla
1
10
1
0.15
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,613
Damage
32,151
70,202
Taken
77,689
40,220
Mitigated
47,889
30,068
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,530
4,610
0
10,367
19,005
14,187
1,576
9,216
9,789
0
55,470
W
Ah Puch
DM29x
Ah Puch
17,844
1,244
476
4,898
11,234
3,955
1,579
5,916
5,318
62,079
0
W
Kumbhakarna
Digestive8143
Kumbhakarna
3,253
436
237
2,397
14,204
11,832
600
4,614
9,590
16,365
0
W
Apollo
15,944
11,121
0
6,313
13,048
5,059
4,243
3,424
9,624
0
82,447
W
Cliodhna
Karkoli
Cliodhna
11,042
742
331
5,049
12,711
5,187
1,171
4,556
8,155
0
57,299
L
Hades
TSAR_1991
Hades
12,513
233
223
4,622
16,794
13,454
0
2,858
13,936
56,881
0
L
Athena
ZiNNKiTO1
Athena
4,315
1,281
198
2,963
23,821
21,452
0
5,191
18,630
20,309
0
L
Neith
gix750
Neith
1,891
433
0
90
7,014
2,178
0
1,866
5,148
0
10,118
L
Scylla
5,883
358
0
1,437
15,622
4,256
378
8,245
7,377
33,734
0
L
7,549
2,827
121
2,912
14,438
6,549
443
2,937
11,501
0
51,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
39,255
405
Minions Killed
313
0
Camps Cleared
0
1,852,759
Distance Traveled
1,555,610
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,344
544
95
5
0
364,719
4
W
Ah Puch
11,290
594
71
4
0
328,859
2
W
Kumbhakarna
9,246
487
38
2
0
361,432
3
W
Apollo
10,628
559
106
6
0
371,365
4
W
Cliodhna
10,152
534
95
5
0
426,384
4
L
Hades
9,163
482
120
6
0
317,908
3
L
Athena
7,442
392
29
2
0
336,644
2
L
Neith
6,148
324
20
1
0
192,906
0
L
Scylla
7,888
415
63
3
0
302,508
3
L
Nemesis
8,614
453
81
4
0
405,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role