Player Matchup

Hel
Hel
MajstroHraj
Hel
Level 147
God Stats
3W - 2L
1,855 SR
Queue Stats
102W - 114L
1,521 Elo+
Solo
Thanatos
Thanatos
SickJay
Thanatos
Level 88
God Stats
0W - 1L
1,516 SR
Queue Stats
40W - 21L
1,665 Elo+
Party 2
Nu Wa
Nu Wa
mórtyy
Nu Wa
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,551 Elo+
Party 2
Ah Puch
Ah Puch
xIISheeesH
Ah Puch
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 125L
1,592 Elo+
Party 3
Agni
Agni
zTheStyler
Agni
Level 136
God Stats
2W - 4L
1,508 SR
Queue Stats
249W - 233L
1,583 Elo+
Party 3
Team Averages
Level 108
1,576 SR
1,582 Elo+

VS

Team Averages
Level 56
1,525 SR
1,591 Elo+
Yemoja
Yemoja
Dexkr
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Eikjoo
Nu Wa
Level 27
God Stats
6W - 3L
1,522 SR
Queue Stats
329W - 203L
1,654 Elo+
Party 1
Zhong Kui
Zhong Kui
WolfexX4
Zhong Kui
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,470 Elo+
Solo
Cabrakan
Cabrakan
hesselberg
Cabrakan
Level 100
God Stats
17W - 5L
1,405 SR
Queue Stats
328W - 195L
1,674 Elo+
Party 1
Ne Zha
Ne Zha
hysetryne
Ne Zha
Level 121
God Stats
2W - 2L
1,698 SR
Queue Stats
341W - 218L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 11
12,770
672
8,530
15,000
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
SickJay
Thanatos
17
3 / 7 / 6
10,963
577
14,574
16,471
9,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
mórtyy
Nu Wa
20
6 / 3 / 13
12,951
682
23,913
16,610
5,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
xIISheeesH
Ah Puch
20
3 / 4 / 10
12,079
636
20,008
18,846
6,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 7
10,736
565
10,940
20,481
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dexkr
Yemoja
20
4 / 2 / 8
12,963
682
11,285
15,695
19,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Eikjoo
Nu Wa
19
1 / 2 / 14
11,658
614
17,181
11,470
6,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
WolfexX4
Zhong Kui
18
3 / 7 / 8
11,781
620
12,840
20,314
18,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
hesselberg
Cabrakan
20
3 / 5 / 15
12,033
633
10,321
19,992
29,400
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
hysetryne
Ne Zha
20
9 / 4 / 10
14,811
780
29,733
19,156
13,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
75
20
Kills
20
20
Deaths
20
47
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dexkr
Yemoja
4
2
8
4
W
Nu Wa
Eikjoo
Nu Wa
1
2
14
4
L
6
1
11
11.5
L
Thanatos
SickJay
Thanatos
3
7
6
0.86
W
Zhong Kui
WolfexX4
Zhong Kui
3
7
8
1
W
Cabrakan
hesselberg
Cabrakan
3
5
15
2.1
W
Ne Zha
hysetryne
Ne Zha
9
4
10
3.5
L
Nu Wa
mórtyy
Nu Wa
6
3
13
4.17
L
Ah Puch
xIISheeesH
Ah Puch
3
4
10
2
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,965
Damage
81,360
87,408
Taken
86,627
34,101
Mitigated
87,156
49,959
Healing
34,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dexkr
Yemoja
11,285
1,336
9,579
4,490
15,695
19,733
441
11,486
4,209
31,733
0
W
Nu Wa
Eikjoo
Nu Wa
17,181
2,769
1,582
544
11,470
6,196
1,319
8,919
2,551
53,767
0
L
8,530
908
21,001
9,334
15,000
5,811
378
7,059
7,941
34,415
0
L
Thanatos
SickJay
Thanatos
14,574
2,991
735
5,787
16,471
9,146
169
11,435
5,036
0
23,119
W
Zhong Kui
WolfexX4
Zhong Kui
12,840
596
933
3,622
20,314
18,302
1,188
13,434
6,880
40,718
0
W
Cabrakan
hesselberg
Cabrakan
10,321
862
2,266
3,459
19,992
29,400
272
14,410
5,582
15,565
0
W
Ne Zha
hysetryne
Ne Zha
29,733
4,064
4,120
4,342
19,156
13,525
2,193
15,142
4,014
0
64,741
L
Nu Wa
mórtyy
Nu Wa
23,913
4,825
1,045
2,774
16,610
5,857
1,329
8,916
7,694
52,575
0
L
Ah Puch
xIISheeesH
Ah Puch
20,008
301
1,132
5,145
18,846
6,631
781
10,449
8,397
53,800
0
L
10,940
192
1,044
1,962
20,481
6,656
993
13,768
6,713
21,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,499
Gold Earned
63,246
233
Minions Killed
258
0
Camps Cleared
0
1,537,875
Distance Traveled
1,668,854
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,963
682
33
2
0
302,186
0
W
Nu Wa
11,658
614
74
4
0
352,808
1
L
Hel
12,770
672
44
2
0
380,426
6
L
Thanatos
10,963
577
20
1
0
299,190
0
W
Zhong Kui
11,781
620
106
6
0
294,365
0
W
Cabrakan
12,033
633
8
0
0
353,162
1
W
Ne Zha
14,811
780
37
2
0
366,333
2
L
Nu Wa
12,951
682
67
4
0
273,547
0
L
Ah Puch
12,079
636
68
4
0
320,702
3
L
Agni
10,736
565
34
2
0
264,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role