Player Matchup

Shiva
Shiva
FloGrownTJP3678
Shiva
Level 105
God Stats
10W - 12L
1,534 SR
Queue Stats
188W - 206L
1,443 Elo+
Party 1
Janus
Janus
Merqd Ya
Janus
Level 108
God Stats
40W - 42L
1,370 SR
Queue Stats
855W - 551L
1,644 Elo+
Party 1
Gilgamesh
Gilgamesh
uh Tazz
Gilgamesh
Level 95
God Stats
24W - 13L
1,452 SR
Queue Stats
169W - 115L
1,590 Elo+
Party 1
Team Averages
Level 103
1,452 SR
1,559 Elo+

VS

Team Averages
Level 87
1,426 SR
1,427 Elo+
Aphrodite
Aphrodite
Lord-Belz
Aphrodite
Level 129
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 2L
1,525 Elo+
Party 2
Thanatos
Thanatos
MunchieCrunchy
Thanatos
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 126L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
Oathan
Cthulhu
Level 51
God Stats
4W - 5L
1,476 SR
Queue Stats
110W - 145L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 7
13,785
766
26,571
26,304
13,062
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Merqd Ya
Janus
18
7 / 6 / 14
14,122
785
18,260
13,221
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
uh Tazz
Gilgamesh
18
11 / 4 / 9
14,322
796
26,129
22,040
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lord-Belz
Aphrodite
17
1 / 9 / 10
12,516
695
10,218
23,623
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
16
10 / 15 / 3
13,847
769
20,988
28,686
12,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Oathan
Cthulhu
18
7 / 3 / 8
14,782
821
17,443
33,551
34,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
26
Kills
18
18
Deaths
27
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
8
7
1.44
L
Aphrodite
Lord-Belz
Aphrodite
1
9
10
0.67
W
Janus
Merqd Ya
Janus
7
6
14
2.33
L
Thanatos
10
15
3
0.77
L
Cthulhu
Oathan
Cthulhu
7
3
8
3.67
W
Gilgamesh
uh Tazz
Gilgamesh
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,960
Damage
48,649
61,565
Taken
85,860
36,706
Mitigated
54,120
11,898
Healing
38,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,571
6,707
848
6,617
26,304
13,062
1,330
14,661
11,390
0
68,523
L
Aphrodite
Lord-Belz
Aphrodite
10,218
371
8,194
10,441
23,623
6,699
943
2,651
20,585
40,923
0
W
Janus
Merqd Ya
Janus
18,260
979
0
2,206
13,221
3,925
541
5,281
7,571
56,960
0
L
Thanatos
20,988
7,350
0
10,627
28,686
12,575
177
6,539
21,237
0
31,116
L
Cthulhu
Oathan
Cthulhu
17,443
1,586
0
9,236
33,551
34,846
813
8,809
23,903
40,109
0
W
Gilgamesh
uh Tazz
Gilgamesh
26,129
10,594
0
2,227
22,040
19,719
287
8,089
13,527
420
54,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,229
Gold Earned
41,145
200
Minions Killed
122
11
Camps Cleared
3
972,964
Distance Traveled
888,870
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,785
766
66
4
0
324,510
0
L
Aphrodite
12,516
695
60
3
1
283,547
3
W
Janus
14,122
785
82
5
5
307,125
5
L
Thanatos
13,847
769
18
1
1
260,335
1
L
Cthulhu
14,782
821
44
2
1
344,988
1
W
Gilgamesh
14,322
796
52
3
6
341,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role