Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GFTW_TheKiller
Bastet
Level 88
God Stats
6W - 4L
1,502 SR
Queue Stats
90W - 98L
1,371 Elo+
Party 3
Bacchus
Bacchus
GFTW_TheKing
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 80L
1,414 Elo+
Party 3
Apollo
Apollo
light-ticket062
Apollo
Level 81
God Stats
9W - 4L
1,433 SR
Queue Stats
94W - 98L
1,351 Elo+
Party 3
Scylla
Scylla
m4th4
Scylla
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,327 Elo+
Solo
Team Averages
Level 91
1,487 SR
1,393 Elo+

VS

Team Averages
Level 56
1,366 SR
1,308 Elo+
Rama
Rama
Banski-4
Rama
Level 40
God Stats
0W - 3L
1,151 SR
Queue Stats
25W - 55L
1,226 Elo+
Party 2
Izanami
Izanami
Carttivo
Izanami
Level 44
God Stats
1W - 2L
1,499 SR
Queue Stats
4W - 6L
1,292 Elo+
Solo
Persephone
Persephone
Paskop1992
Persephone
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
8W - 25L
1,169 Elo+
Party 2
Baron Samedi
Baron Samedi
The3rd_neliel
Baron Samedi
Level 108
God Stats
10W - 12L
1,424 SR
Queue Stats
358W - 435L
1,384 Elo+
Party 1
Ymir
Ymir
dollarsan420
Ymir
Level 58
God Stats
6W - 7L
1,464 SR
Queue Stats
72W - 97L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 1 / 0
4,935
449
598
5,114
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 2
6,408
583
5,435
6,513
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
GFTW_TheKing
Bacchus
9
4 / 1 / 4
6,105
555
4,921
5,264
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 0 / 6
6,618
602
5,866
5,191
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
m4th4
Scylla
10
0 / 2 / 2
5,666
515
2,743
3,452
1,036
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
2 / 5 / 0
4,749
432
4,562
7,922
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Carttivo
Izanami
8
1 / 2 / 0
5,174
470
1,136
6,352
1,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Paskop1992
Persephone
4
0 / 0 / 0
4,073
370
562
1,287
265
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
The3rd_neliel
Baron Samedi
11
1 / 1 / 0
6,250
568
1,538
3,012
2,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

7
0 / 5 / 1
4,723
429
1,830
9,995
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
4
4
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
0
0
L
Rama
2
5
0
0.4
L
Izanami
Carttivo
Izanami
1
2
0
0.5
W
3
0
2
4
W
Bacchus
GFTW_TheKing
Bacchus
4
1
4
6
L
Persephone
Paskop1992
Persephone
0
0
0
0
L
Baron Samedi
The3rd_neliel
Baron Samedi
1
1
0
1
L
0
5
1
0.1
W
6
0
6
9
W
Scylla
m4th4
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
9,628
25,534
Taken
28,568
12,742
Mitigated
11,594
9,531
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
598
0
0
925
5,114
3,641
0
1,154
3,767
0
15,784
L
Rama
4,562
3,796
0
1,976
7,922
1,981
0
3,006
4,916
0
17,611
L
Izanami
Carttivo
Izanami
1,136
530
0
1,367
6,352
1,624
0
1,732
4,620
0
22,572
W
5,435
1,448
0
4,317
6,513
2,110
0
551
5,898
0
37,493
W
Bacchus
GFTW_TheKing
Bacchus
4,921
776
94
1,935
5,264
4,389
377
1,121
4,143
15,472
0
L
Persephone
Paskop1992
Persephone
562
142
0
970
1,287
265
0
202
1,085
4,771
0
L
Baron Samedi
The3rd_neliel
Baron Samedi
1,538
0
0
1,033
3,012
2,135
716
0
2,850
30,136
0
L
1,830
596
64
1,479
9,995
5,589
0
2,724
7,271
11,302
0
W
5,866
4,123
0
1,900
5,191
1,566
516
535
4,656
0
29,153
W
Scylla
m4th4
Scylla
2,743
48
0
360
3,452
1,036
866
312
3,140
27,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
24,969
251
Minions Killed
171
0
Camps Cleared
0
990,442
Distance Traveled
777,981
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,935
449
41
4
0
201,211
3
L
Rama
4,749
432
29
3
0
182,763
0
L
Izanami
5,174
470
45
4
0
191,253
5
W
Bastet
6,408
583
81
7
0
234,781
4
W
Bacchus
6,105
555
17
2
0
186,150
0
L
Persephone
4,073
370
15
1
0
53,885
0
L
Baron Samedi
6,250
568
69
6
0
180,974
2
L
Ymir
4,723
429
13
1
0
169,106
1
W
Apollo
6,618
602
60
5
0
192,401
3
W
Scylla
5,666
515
52
5
0
175,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role