Player Matchup

Persephone
Persephone
AdzS5
Persephone
Level 92
God Stats
13W - 7L
1,504 SR
Queue Stats
322W - 282L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
Hevyheven
Hou Yi
Level 153
God Stats
2W - 2L
1,411 SR
Queue Stats
232W - 203L
1,547 Elo+
Party 1
Shiva
Shiva
ImSnøw
Shiva
Level 156
God Stats
44W - 29L
1,632 SR
Queue Stats
223W - 202L
1,602 Elo+
Party 1
Ymir
Ymir
LubricatedToes
Ymir
Level 29
God Stats
3W - 3L
1,420 SR
Queue Stats
92W - 55L
1,623 Elo+
Party 2
Susano
Susano
Yshéra
Susano
Level 44
God Stats
1W - 0L
1,778 SR
Queue Stats
20W - 14L
1,708 Elo+
Party 1
Team Averages
Level 95
1,549 SR
1,608 Elo+

VS

Team Averages
Level 46
1,506 SR
1,438 Elo+
King Arthur
King Arthur
Countherwheat35
King Arthur
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
331W - 263L
1,226 Elo+
Party 3
Set
Set
MarceloDoAçougue
Set
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,594 Elo+
Party 4
Izanami
Izanami
jjookerr
Izanami
Level 34
God Stats
91W - 81L
1,590 SR
Queue Stats
150W - 174L
1,445 Elo+
Solo
Cthulhu
Cthulhu
shadow241324
Cthulhu
Level 34
God Stats
4W - 7L
1,375 SR
Queue Stats
12W - 25L
1,441 Elo+
Party 4
Zeus
Zeus
vanix300
Zeus
Level 108
God Stats
16W - 13L
1,563 SR
Queue Stats
381W - 348L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AdzS5
Persephone
18
9 / 3 / 6
11,455
603
9,727
10,900
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Hevyheven
Hou Yi
16
8 / 3 / 2
10,246
539
15,503
15,523
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
ImSnøw
Shiva
17
4 / 3 / 5
10,252
540
12,448
14,813
19,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 10
9,427
496
3,676
10,712
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Yshéra
Susano
17
5 / 2 / 4
10,074
530
5,272
11,650
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Countherwheat35
King Arthur
16
3 / 6 / 0
9,855
519
10,665
16,858
13,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 1
8,328
438
4,324
18,972
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
jjookerr
Izanami
15
3 / 5 / 1
9,344
492
7,969
9,747
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
shadow241324
Cthulhu
14
1 / 4 / 1
8,679
457
5,042
10,822
9,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zeus
17
3 / 7 / 1
10,612
559
10,629
12,532
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
29
Kills
11
11
Deaths
29
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
AdzS5
Persephone
9
3
6
4
L
King Arthur
Countherwheat35
King Arthur
3
6
0
0.5
W
Hou Yi
Hevyheven
Hou Yi
8
3
2
3
W
Shiva
ImSnøw
Shiva
4
3
5
2.17
W
3
0
10
8
L
1
7
1
0.21
W
Susano
Yshéra
Susano
5
2
4
3.5
L
Izanami
jjookerr
Izanami
3
5
1
0.7
L
Cthulhu
shadow241324
Cthulhu
1
4
1
0.38
L
Zeus
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,626
Damage
38,629
63,598
Taken
68,931
42,697
Mitigated
34,068
17,780
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AdzS5
Persephone
9,727
1,594
0
2,564
10,900
3,827
0
3,824
7,073
80,946
0
L
King Arthur
Countherwheat35
King Arthur
10,665
912
0
3,251
16,858
13,304
0
778
16,080
9,179
54,941
W
Hou Yi
Hevyheven
Hou Yi
15,503
7,512
0
5,567
15,523
5,475
0
4,921
10,602
0
77,656
W
Shiva
ImSnøw
Shiva
12,448
2,329
33
2,224
14,813
19,909
0
3,435
11,378
0
73,545
W
3,676
668
70
1,942
10,712
9,316
0
3,806
6,906
27,913
3,903
L
4,324
2,093
0
568
18,972
6,453
0
3,280
15,692
0
51,904
W
Susano
Yshéra
Susano
5,272
1,393
0
5,380
11,650
4,170
180
2,083
9,567
0
60,104
L
Izanami
jjookerr
Izanami
7,969
5,419
0
2,693
9,747
1,723
0
3,137
6,610
0
54,173
L
Cthulhu
shadow241324
Cthulhu
5,042
197
194
1,816
10,822
9,168
304
2,209
8,613
41,610
0
L
Zeus
10,629
1,610
0
3,666
12,532
3,420
0
3,841
8,691
81,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,454
Gold Earned
46,818
535
Minions Killed
518
0
Camps Cleared
0
1,795,406
Distance Traveled
1,602,186
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,455
603
134
7
0
342,964
3
L
King Arthur
9,855
519
123
6
0
286,640
4
W
Hou Yi
10,246
539
116
6
0
320,440
3
W
Shiva
10,252
540
135
7
0
359,553
6
W
Ymir
9,427
496
48
3
0
367,865
9
L
Set
8,328
438
75
4
0
317,546
3
W
Susano
10,074
530
102
5
0
404,584
6
L
Izanami
9,344
492
105
6
0
323,283
5
L
Cthulhu
8,679
457
73
4
0
351,739
2
L
Zeus
10,612
559
142
7
0
322,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role