Player Matchup

Anhur
Anhur
Diamond IV
AuGooose
Anhur
Diamond IV
Level 158
God Stats
5W - 10L
1,536 SR
Queue Stats
138W - 121L
2,142 MMR
Solo
Shiva
Shiva
Diamond V
FatherFrank
Shiva
Diamond V
Level 152
God Stats
0W - 3L
1,545 SR
Queue Stats
133W - 109L
2,055 MMR
Party 3
Geb
Geb
Diamond V
Joqsan
Geb
Diamond V
Level 158
God Stats
4W - 5L
1,575 SR
Queue Stats
265W - 250L
2,085 MMR
Solo
Da Ji
Da Ji
Diamond IV
LaggyyP15
Da Ji
Diamond IV
Level 156
God Stats
4W - 4L
1,771 SR
Queue Stats
141W - 116L
2,231 MMR
Party 3
Tiamat
Tiamat
Diamond IV
Ralphian
Tiamat
Diamond IV
Level 160
God Stats
1W - 7L
1,291 SR
Queue Stats
108W - 90L
2,167 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,543 SR
2,136 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,632 SR
2,290 MMR
Guan Yu
Guan Yu
Masters
Bùttlover
Guan Yu
Masters
Level 67
God Stats
4W - 3L
1,688 SR
Queue Stats
160W - 149L
2,646 MMR
Party 2
He Bo
He Bo
Diamond IV
KindBud
He Bo
Diamond IV
Level 160
God Stats
2W - 1L
1,509 SR
Queue Stats
107W - 97L
2,181 MMR
Party 1
Athena
Athena
Platinum II
Loli
Athena
Platinum II
Level 160
God Stats
4W - 4L
1,836 SR
Queue Stats
18W - 20L
2,001 MMR
Party 1
Awilix
Awilix
Diamond IV
Voltcha
Awilix
Diamond IV
Level 126
God Stats
2W - 1L
1,434 SR
Queue Stats
267W - 260L
2,061 MMR
Solo
Chiron
Chiron
Masters
xTooTrillx
Chiron
Masters
Level 153
God Stats
3W - 0L
1,692 SR
Queue Stats
193W - 148L
2,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AuGooose
Anhur
12
2 / 3 / 0
7,210
515
4,906
9,364
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 2
7,030
502
7,288
12,050
6,122
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
Joqsan
Geb
9
0 / 3 / 3
6,259
447
3,938
9,823
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
LaggyyP15
Da Ji
13
5 / 1 / 0
7,757
554
5,357
9,089
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Ralphian
Tiamat
11
0 / 4 / 5
6,723
480
6,636
7,499
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniCamazotzMedusaArtio

VS

Bans
CliodhnaThothPersephoneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bùttlover
Guan Yu
15
4 / 0 / 5
8,730
624
6,064
10,115
7,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
KindBud
He Bo
13
3 / 2 / 5
8,029
574
7,970
6,198
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Loli
Athena
12
2 / 2 / 10
7,766
555
5,152
13,176
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Voltcha
Awilix
12
0 / 3 / 7
7,381
527
4,856
10,500
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
xTooTrillx
Chiron
14
6 / 0 / 4
8,448
603
7,936
8,479
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
15
15
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
AuGooose
Anhur
2
3
0
0.67
W
Guan Yu
Bùttlover
Guan Yu
4
0
5
6.5
L
0
4
2
0.25
L
Geb
Joqsan
Geb
0
3
3
0.5
W
He Bo
KindBud
He Bo
3
2
5
2.75
L
Da Ji
LaggyyP15
Da Ji
5
1
0
5
W
Athena
Loli
Athena
2
2
10
3.5
L
Tiamat
Ralphian
Tiamat
0
4
5
0.63
W
Awilix
Voltcha
Awilix
0
3
7
1.17
W
Chiron
xTooTrillx
Chiron
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,125
Damage
31,978
47,825
Taken
48,468
19,151
Mitigated
29,139
11,264
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AuGooose
Anhur
4,906
3,392
0
2,657
9,364
1,984
0
2,769
6,595
0
48,357
W
Guan Yu
Bùttlover
Guan Yu
6,064
527
2,056
4,572
10,115
7,500
173
2,335
7,780
0
58,222
L
7,288
892
0
2,065
12,050
6,122
0
1,978
10,072
0
47,592
L
Geb
Joqsan
Geb
3,938
158
0
1,361
9,823
4,795
0
3,026
6,797
10,768
2,133
W
He Bo
KindBud
He Bo
7,970
236
0
620
6,198
1,850
898
1,894
4,304
55,107
0
L
Da Ji
LaggyyP15
Da Ji
5,357
1,011
0
3,283
9,089
2,941
0
1,416
7,673
0
48,717
W
Athena
Loli
Athena
5,152
1,742
0
2,231
13,176
13,876
438
3,340
9,836
16,493
0
L
Tiamat
Ralphian
Tiamat
6,636
491
0
1,898
7,499
3,309
0
3,933
3,566
46,947
0
W
Awilix
Voltcha
Awilix
4,856
1,343
0
2,533
10,500
3,316
0
1,140
9,360
0
43,427
W
Chiron
xTooTrillx
Chiron
7,936
4,031
1,210
4,125
8,479
2,597
1,728
1,279
7,200
0
56,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,979
Gold Earned
40,354
381
Minions Killed
447
0
Camps Cleared
0
1,398,044
Distance Traveled
1,542,950
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,210
515
108
8
0
252,801
3
W
Guan Yu
8,730
624
122
9
0
334,931
1
L
Shiva
7,030
502
90
6
0
273,322
1
L
Geb
6,259
447
14
1
0
302,712
13
W
He Bo
8,029
574
111
8
0
284,402
4
L
Da Ji
7,757
554
85
6
0
298,825
3
W
Athena
7,766
555
21
2
0
328,540
1
L
Tiamat
6,723
480
84
6
0
270,384
5
W
Awilix
7,381
527
87
6
0
318,497
3
W
Chiron
8,448
603
106
8
0
276,580
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role