Player Matchup

Ymir
Ymir
Franklin21-Z
Ymir
Level 109
God Stats
1W - 1L
1,530 SR
Queue Stats
147W - 150L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
Xpert Blackout
Sun Wukong
Level 42
God Stats
4W - 11L
1,668 SR
Queue Stats
27W - 51L
1,424 Elo+
Solo
Loki
Loki
casaresmatias2
Loki
Level 68
God Stats
5W - 11L
1,470 SR
Queue Stats
181W - 194L
1,474 Elo+
Party 2
Chiron
Chiron
teycerg11
Chiron
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
87W - 102L
1,482 Elo+
Party 2
Skadi
Skadi
xuriysantixpro
Skadi
Level 43
God Stats
11W - 19L
1,466 SR
Queue Stats
123W - 133L
1,554 Elo+
Party 2
Team Averages
Level 74
1,527 SR
1,492 Elo+

VS

Team Averages
Level 78
1,506 SR
1,514 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IPityYouA11
Nu Wa
Level 124
God Stats
164W - 184L
1,594 SR
Queue Stats
584W - 557L
1,549 Elo+
Party 3
Atlas
Atlas
Tqrujq
Atlas
Level 47
God Stats
4W - 4L
1,367 SR
Queue Stats
67W - 93L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
YouDidntGetBeads
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,703 Elo+
Party 3
Bacchus
Bacchus
twan5124
Bacchus
Level 44
God Stats
24W - 13L
1,569 SR
Queue Stats
109W - 119L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,245
393
7,217
19,293
20,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Xpert Blackout
Sun Wukong
13
0 / 3 / 0
8,778
418
5,920
14,577
7,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 2 / 0
11,407
543
5,286
13,621
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
teycerg11
Chiron
17
2 / 1 / 1
10,388
495
6,910
11,331
3,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 9 / 2
8,708
415
7,884
16,644
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
13 / 1 / 6
12,598
600
22,476
12,837
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 4 / 5
10,447
497
12,010
8,287
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Tqrujq
Atlas
16
5 / 1 / 12
10,457
498
6,985
13,557
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 0 / 7
10,590
504
7,195
11,723
8,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
twan5124
Bacchus
16
2 / 0 / 4
9,723
463
5,049
7,418
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
21
21
Deaths
6
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
1
6
16
L
0
6
1
0.08
W
1
4
5
0.88
W
Atlas
Tqrujq
Atlas
5
1
12
11
L
Sun Wukong
Xpert Blackout
Sun Wukong
0
3
0
0
W
0
0
7
3.5
L
4
2
0
2
L
Chiron
teycerg11
Chiron
2
1
1
2.5
W
Bacchus
twan5124
Bacchus
2
0
4
4
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,217
Damage
53,715
75,466
Taken
53,822
40,308
Mitigated
36,038
15,043
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
22,476
8,984
0
6,364
12,837
4,554
920
413
12,424
94,495
0
L
7,217
1,335
127
1,939
19,293
20,366
0
12,784
6,225
41,786
0
W
12,010
2,261
0
433
8,287
2,950
410
703
7,584
86,960
0
W
Atlas
Tqrujq
Atlas
6,985
2,892
398
1,767
13,557
11,917
64
3,710
9,847
33,330
4,948
L
Sun Wukong
Xpert Blackout
Sun Wukong
5,920
1,093
0
1,820
14,577
7,135
541
9,756
4,213
0
50,277
W
7,195
1,576
1,822
7,486
11,723
8,627
303
2,204
9,519
66,712
26,504
L
5,286
863
0
5,820
13,621
4,571
0
6,005
7,312
0
106,915
L
Chiron
teycerg11
Chiron
6,910
2,828
218
3,780
11,331
3,209
0
8,117
2,949
0
90,449
W
Bacchus
twan5124
Bacchus
5,049
369
0
3,400
7,418
7,990
620
187
7,231
41,460
0
L
7,884
3,140
0
1,339
16,644
5,027
11
14,077
2,418
0
57,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
53,815
630
Minions Killed
639
0
Camps Cleared
0
1,910,659
Distance Traveled
2,015,797
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,598
600
155
7
0
415,257
5
L
Ymir
8,245
393
57
3
0
321,621
0
W
Nu Wa
10,447
497
170
8
0
383,482
3
W
Atlas
10,457
498
40
2
0
423,613
2
L
Sun Wukong
8,778
418
104
5
0
381,002
3
W
Sylvanus
10,590
504
183
9
0
397,532
3
L
Loki
11,407
543
184
9
0
451,789
3
L
Chiron
10,388
495
176
8
0
401,251
4
W
Bacchus
9,723
463
91
4
0
395,913
6
L
Skadi
8,708
415
109
5
0
354,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role