Player Matchup

Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
GirkLoth
Serqet
Level 116
God Stats
2W - 8L
1,267 SR
Queue Stats
187W - 155L
1,546 Elo+
Party 3
Ares
Ares
TurroBandoIero
Ares
Level 125
God Stats
10W - 6L
1,781 SR
Queue Stats
402W - 336L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
xXmadafacaXx
Cernunnos
Level 57
God Stats
2W - 1L
1,220 SR
Queue Stats
52W - 39L
1,623 Elo+
Party 3
Team Averages
Level 98
1,454 SR
1,543 Elo+

VS

Team Averages
Level 111
1,549 SR
1,568 Elo+
Hel
Hel
BomdeBico
Hel
Level 122
God Stats
6W - 1L
1,500 SR
Queue Stats
207W - 133L
1,694 Elo+
Party 1
Odin
Odin
SexyVeneno
Odin
Level 149
God Stats
3W - 1L
1,871 SR
Queue Stats
248W - 161L
1,656 Elo+
Party 1
Thor
Thor
SwedeØ
Thor
Level 99
God Stats
1W - 1L
1,238 SR
Queue Stats
31W - 27L
1,487 Elo+
Party 1
Chronos
Chronos
TheLuchoRex
Chronos
Level 119
God Stats
3W - 1L
1,480 SR
Queue Stats
30W - 34L
1,478 Elo+
Solo
Hou Yi
Hou Yi
ÐarkzGƒx
Hou Yi
Level 66
God Stats
3W - 2L
1,659 SR
Queue Stats
15W - 6L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 4 / 2
8,557
450
7,785
9,847
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
11
0 / 7 / 7
7,811
411
7,140
16,883
13,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
GirkLoth
Serqet
14
1 / 5 / 3
8,732
460
4,829
15,448
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 5 / 2
10,053
529
14,414
19,834
16,335
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
xXmadafacaXx
Cernunnos
16
5 / 7 / 2
10,552
555
12,723
17,028
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
10,621
559
10,631
11,404
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 15
9,680
509
6,035
15,739
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
SwedeØ
Thor
17
7 / 2 / 4
11,030
581
6,885
13,106
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
TheLuchoRex
Chronos
18
5 / 4 / 2
11,709
616
13,035
14,438
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
ÐarkzGƒx
Hou Yi
17
10 / 3 / 8
11,721
617
18,961
13,190
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
14
Kills
27
28
Deaths
14
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
2
0.25
L
Baron Samedi
 
Baron Samedi
0
7
7
0.5
W
5
2
6
4
L
Serqet
GirkLoth
Serqet
1
5
3
0.5
W
0
3
15
2.5
W
Thor
SwedeØ
Thor
7
2
4
4.5
W
Chronos
TheLuchoRex
Chronos
5
4
2
1.5
L
8
5
2
1.8
L
Cernunnos
xXmadafacaXx
Cernunnos
5
7
2
0.86
W
Hou Yi
ÐarkzGƒx
Hou Yi
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,891
Damage
55,547
79,040
Taken
67,877
41,877
Mitigated
34,050
24,654
Healing
22,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,785
3,439
230
3,357
9,847
3,493
992
2,029
7,818
54,947
6,177
L
Baron Samedi
 
Baron Samedi
7,140
867
1,138
3,834
16,883
13,440
0
5,297
11,586
19,018
3,192
W
10,631
1,018
6,004
4,577
11,404
4,067
507
4,198
6,644
66,425
0
L
Serqet
GirkLoth
Serqet
4,829
498
0
4,295
15,448
4,545
0
4,104
11,344
0
46,994
W
6,035
685
0
1,838
15,739
15,398
158
6,419
9,320
527
18,888
W
Thor
SwedeØ
Thor
6,885
1,415
0
3,176
13,106
4,532
828
4,426
8,680
0
62,470
W
Chronos
TheLuchoRex
Chronos
13,035
6,065
0
1,717
14,438
5,940
4,992
9,562
4,426
67,573
5,739
L
14,414
684
0
5,871
19,834
16,335
74
8,534
11,300
50,824
0
L
Cernunnos
xXmadafacaXx
Cernunnos
12,723
6,520
0
5,929
17,028
4,064
1,026
2,633
14,395
0
71,601
W
Hou Yi
ÐarkzGƒx
Hou Yi
18,961
9,374
0
5,314
13,190
4,113
3,376
3,198
9,806
0
83,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,705
Gold Earned
54,761
438
Minions Killed
490
0
Camps Cleared
0
1,728,206
Distance Traveled
1,863,042
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,557
450
133
7
0
276,661
4
L
Baron Samedi
7,811
411
19
1
0
352,642
7
W
Hel
10,621
559
118
6
0
382,136
6
L
Serqet
8,732
460
86
5
0
416,603
2
W
Odin
9,680
509
26
1
0
380,764
11
W
Thor
11,030
581
105
6
0
405,643
1
W
Chronos
11,709
616
130
7
0
355,932
3
L
Ares
10,053
529
80
4
0
348,195
2
L
Cernunnos
10,552
555
120
6
0
334,105
0
W
Hou Yi
11,721
617
111
6
0
338,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role