Player Matchup

Scylla
Scylla
BhadKulture
Scylla
Level 79
God Stats
90W - 105L
1,409 SR
Queue Stats
811W - 826L
1,444 Elo+
Solo
Cthulhu
Cthulhu
DanEtrom
Cthulhu
Level 89
God Stats
3W - 6L
1,558 SR
Queue Stats
471W - 464L
1,463 Elo+
Solo
King Arthur
King Arthur
JohnnyAR15
King Arthur
Level 160
God Stats
13W - 17L
1,531 SR
Queue Stats
408W - 412L
1,504 Elo+
Solo
Odin
Odin
Kyle-Ferd
Odin
Level 69
God Stats
0W - 1L
1,308 SR
Queue Stats
5W - 5L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mascus_x
Morgan Le Fay
Level 51
God Stats
1W - 3L
1,353 SR
Queue Stats
165W - 185L
1,456 Elo+
Solo
Team Averages
Level 90
1,432 SR
1,482 Elo+

VS

Team Averages
Level 81
1,545 SR
1,455 Elo+
Anubis
Anubis
Andony503
Anubis
Level 85
God Stats
3W - 0L
1,771 SR
Queue Stats
53W - 60L
1,425 Elo+
Solo
Chaac
Chaac
Glizzy Jacob129
Chaac
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,299 Elo+
Party 1
Susano
Susano
Sadi am eddie
Susano
Level 124
God Stats
40W - 14L
1,490 SR
Queue Stats
150W - 86L
1,564 Elo+
Party 1
Merlin
Merlin
TMONEY0607474
Merlin
Level 60
God Stats
13W - 12L
1,466 SR
Queue Stats
69W - 67L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Thranduil86
Jing Wei
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
300W - 326L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 3 / 5
10,642
967
12,947
10,960
3,308
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DanEtrom
Cthulhu
16
1 / 5 / 5
10,893
990
13,219
24,745
9,494
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
JohnnyAR15
King Arthur
16
0 / 1 / 6
10,160
924
6,667
14,258
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
16
3 / 3 / 3
10,843
986
6,906
12,030
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
mascus_x
Morgan Le Fay
17
2 / 2 / 5
11,364
1,033
6,231
10,559
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

190

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andony503
Anubis
17
3 / 3 / 5
11,453
1,041
13,383
12,036
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 3 / 7
10,717
974
11,116
13,489
8,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 1 / 7
12,398
1,127
15,878
9,771
3,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 0 / 8
11,237
1,022
14,732
2,751
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Thranduil86
Jing Wei
17
4 / 1 / 6
11,325
1,030
11,827
12,238
3,950
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
7
Kills
14
14
Deaths
8
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
Andony503
Anubis
3
3
5
1.83
L
Scylla
1
3
5
1.17
L
Cthulhu
DanEtrom
Cthulhu
1
5
5
0.7
W
1
3
7
1.5
L
King Arthur
JohnnyAR15
King Arthur
0
1
6
3
L
Odin
3
3
3
1.5
W
4
1
7
7.5
W
2
0
8
6
W
Jing Wei
Thranduil86
Jing Wei
4
1
6
7
L
Morgan Le Fay
mascus_x
Morgan Le Fay
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,970
Damage
66,936
72,552
Taken
50,285
33,434
Mitigated
21,368
10,245
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Andony503
Anubis
13,383
817
0
2,941
12,036
4,815
0
8,747
2,888
40,515
0
L
Scylla
12,947
624
306
985
10,960
3,308
0
2,947
8,013
25,143
0
L
Cthulhu
DanEtrom
Cthulhu
13,219
646
801
2,780
24,745
9,494
0
11,031
13,714
51,333
0
W
11,116
1,306
0
4,192
13,489
8,277
0
8,314
3,808
0
20,316
L
King Arthur
JohnnyAR15
King Arthur
6,667
557
0
3,534
14,258
7,829
0
6,654
7,604
263
11,634
L
Odin
6,906
1,179
43
587
12,030
9,244
0
5,253
6,777
4,181
7,843
W
15,878
3,454
0
1,031
9,771
3,357
0
6,382
2,969
0
36,651
W
14,732
1,223
0
0
2,751
969
0
2,365
346
43,403
0
W
Jing Wei
Thranduil86
Jing Wei
11,827
10,490
0
2,057
12,238
3,950
0
7,950
3,798
0
20,511
L
Morgan Le Fay
mascus_x
Morgan Le Fay
6,231
477
0
1,209
10,559
3,559
0
2,230
8,329
31,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,902
Gold Earned
57,130
200
Minions Killed
240
7
Camps Cleared
11
1,041,958
Distance Traveled
1,090,333
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,453
1,041
79
7
1
196,886
1
L
Scylla
10,642
967
31
3
6
206,598
0
L
Cthulhu
10,893
990
99
9
0
229,141
5
W
Chaac
10,717
974
28
3
0
185,569
1
L
King Arthur
10,160
924
13
1
0
217,927
0
L
Odin
10,843
986
13
1
1
172,334
0
W
Susano
12,398
1,127
39
4
6
254,210
0
W
Merlin
11,237
1,022
68
6
1
219,209
0
W
Jing Wei
11,325
1,030
26
2
3
234,459
0
L
Morgan Le Fay
11,364
1,033
44
4
0
215,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role