Player Matchup

Charybdis
Charybdis
AZBALLA70
Charybdis
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 22L
1,553 Elo+
Party 1
Merlin
Merlin
elcooltyler
Merlin
Level 125
God Stats
9W - 6L
1,602 SR
Queue Stats
91W - 66L
1,501 Elo+
Party 1
Horus
Horus
souulreefer
Horus
Level 108
God Stats
2W - 0L
1,829 SR
Queue Stats
35W - 42L
1,419 Elo+
Party 1
Team Averages
Level 113
1,644 SR
1,491 Elo+

VS

Team Averages
Level 92
1,485 SR
1,328 Elo+
Tiamat
Tiamat
AngryPanda3534
Tiamat
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 223L
1,329 Elo+
Party 2
Yemoja
Yemoja
EmpressRising111
Yemoja
Level 43
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Izanami
Izanami
ValuelessCone72
Izanami
Level 146
God Stats
1W - 3L
1,734 SR
Queue Stats
101W - 109L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AZBALLA70
Charybdis
15
12 / 2 / 9
10,670
970
13,586
8,811
2,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
15
7 / 1 / 14
10,018
911
10,229
6,000
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 2 / 14
9,495
863
8,856
11,625
4,272
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
8,448
768
7,788
13,307
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 4
6,921
629
2,825
15,944
10,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
2 / 5 / 3
8,865
806
3,444
9,720
2,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
4
5
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AZBALLA70
Charybdis
12
2
9
8.25
L
2
9
3
0.39
L
0
10
4
0.2
L
2
5
3
0.7
W
Merlin
7
1
14
14
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
14,057
26,436
Taken
38,971
9,282
Mitigated
19,312
5,545
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AZBALLA70
Charybdis
13,586
8,063
0
2,360
8,811
2,918
1,264
1,937
6,874
0
44,270
L
7,788
356
201
1,470
13,307
5,927
0
4,017
9,013
20,147
0
L
2,825
926
649
0
15,944
10,859
0
3,166
12,352
10,263
0
L
3,444
1,769
0
1,239
9,720
2,526
0
2,227
7,251
0
29,879
W
Merlin
10,229
230
0
254
6,000
2,092
803
3,647
2,353
38,625
0
W
8,856
3,180
779
2,152
11,625
4,272
132
5,435
6,190
0
20,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
24,234
154
Minions Killed
95
8
Camps Cleared
1
615,074
Distance Traveled
507,354
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,670
970
56
5
5
213,424
2
L
Tiamat
8,448
768
26
2
0
180,201
3
L
Yemoja
6,921
629
10
1
1
154,955
0
L
Izanami
8,865
806
59
5
0
172,198
6
W
Merlin
10,018
911
68
6
2
185,431
1
W
Horus
9,495
863
30
3
1
216,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role