Player Matchup

Camazotz
Camazotz
ESTEFANO-ELPRO97
Camazotz
Level 116
God Stats
2W - 3L
1,410 SR
Queue Stats
281W - 295L
1,462 Elo+
Solo
King Arthur
King Arthur
FaithAway96
King Arthur
Level 131
God Stats
12W - 29L
1,341 SR
Queue Stats
242W - 273L
1,442 Elo+
Party 2
Hou Yi
Hou Yi
GeminiBrother2
Hou Yi
Level 97
God Stats
13W - 8L
1,726 SR
Queue Stats
273W - 262L
1,466 Elo+
Party 3
Terra
Terra
cabeman1234
Terra
Level 68
God Stats
13W - 17L
1,356 SR
Queue Stats
119W - 132L
1,528 Elo+
Party 3
Olorun
Olorun
crunki4911
Olorun
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 178L
1,445 Elo+
Party 2
Team Averages
Level 111
1,466 SR
1,469 Elo+

VS

Team Averages
Level 136
1,505 SR
1,459 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FreakinEpic9
Cthulhu
Level 124
God Stats
8W - 5L
1,566 SR
Queue Stats
356W - 383L
1,400 Elo+
Solo
Shiva
Shiva
SergioGLAO
Shiva
Level 151
God Stats
6W - 7L
1,508 SR
Queue Stats
463W - 471L
1,461 Elo+
Solo
Hades
Hades
SkiftUi
Hades
Level 154
God Stats
2W - 1L
1,510 SR
Queue Stats
67W - 61L
1,507 Elo+
Party 1
Chiron
Chiron
zamorahamlet
Chiron
Level 89
God Stats
10W - 11L
1,441 SR
Queue Stats
143W - 165L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
10,232
487
9,599
21,416
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
FaithAway96
King Arthur
16
4 / 8 / 3
10,076
480
13,293
25,474
13,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 8 / 2
11,228
535
18,334
20,905
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 7 / 7
9,438
449
5,354
20,014
21,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
crunki4911
Olorun
13
1 / 9 / 6
8,566
408
6,893
16,407
5,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
3 / 4 / 9
11,784
561
4,964
15,463
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
FreakinEpic9
Cthulhu
17
4 / 3 / 9
11,444
545
16,936
19,718
23,464
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
17
5 / 4 / 13
12,171
580
14,557
26,334
22,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
SkiftUi
Hades
19
13 / 3 / 8
13,095
624
21,030
20,124
10,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
10 / 2 / 10
12,070
575
22,838
16,337
4,637
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
16
Kills
35
35
Deaths
16
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
4
9
1.88
L
4
3
3
1.83
L
King Arthur
FaithAway96
King Arthur
4
8
3
0.69
W
Cthulhu
FreakinEpic9
Cthulhu
4
3
9
2.83
L
7
8
2
1
W
Shiva
5
4
13
2.88
W
Hades
SkiftUi
Hades
13
3
8
5.67
L
0
7
7
0.5
L
Olorun
crunki4911
Olorun
1
9
6
0.44
W
Chiron
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,473
Damage
80,325
104,216
Taken
97,976
52,996
Mitigated
66,244
30,262
Healing
33,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,964
1,090
0
945
15,463
5,588
5,971
3,369
12,094
0
83,815
L
9,599
3,032
0
10,201
21,416
7,224
0
5,331
16,085
0
68,382
L
King Arthur
FaithAway96
King Arthur
13,293
2,096
0
3,541
25,474
13,506
0
9,070
16,404
0
61,129
W
Cthulhu
FreakinEpic9
Cthulhu
16,936
1,149
1,301
6,475
19,718
23,464
370
2,183
17,535
72,034
0
L
18,334
8,811
0
5,596
20,905
5,947
0
5,772
15,133
0
69,219
W
Shiva
14,557
2,353
3,157
6,390
26,334
22,375
611
3,580
22,754
0
51,811
W
Hades
SkiftUi
Hades
21,030
2,166
814
8,765
20,124
10,180
1,005
2,240
17,884
100,424
0
L
5,354
393
1,669
4,750
20,014
21,185
226
8,337
11,677
26,921
0
L
Olorun
crunki4911
Olorun
6,893
2,761
856
3,649
16,407
5,134
305
9,456
6,951
36,494
4,059
W
Chiron
22,838
12,553
632
5,326
16,337
4,637
1,150
2,211
14,126
0
73,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,540
Gold Earned
60,564
426
Minions Killed
551
0
Camps Cleared
0
1,816,687
Distance Traveled
1,995,142
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,784
561
114
5
0
443,437
0
L
Camazotz
10,232
487
104
5
0
434,974
0
L
King Arthur
10,076
480
98
5
0
343,273
6
W
Cthulhu
11,444
545
128
6
0
388,865
2
L
Hou Yi
11,228
535
98
5
0
313,723
3
W
Shiva
12,171
580
69
3
0
392,119
4
W
Hades
13,095
624
151
7
0
403,886
0
L
Terra
9,438
449
46
2
0
412,865
7
L
Olorun
8,566
408
80
4
0
311,852
3
W
Chiron
12,070
575
89
4
0
366,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role