Player Matchup

Atlas
Atlas
Atlanticoast
Atlas
Level 83
God Stats
10W - 7L
1,752 SR
Queue Stats
125W - 127L
1,438 Elo+
Party 1
Eset
Eset
Joasctorb
Eset
Level 102
God Stats
12W - 15L
1,519 SR
Queue Stats
157W - 151L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
KingWrobl24
Sun Wukong
Level 20
God Stats
6W - 4L
1,311 SR
Queue Stats
31W - 51L
1,333 Elo+
Party 1
Xbalanque
Xbalanque
PotbelliedParrot
Xbalanque
Level 25
God Stats
2W - 0L
1,372 SR
Queue Stats
43W - 45L
1,447 Elo+
Party 1
Susano
Susano
mad932
Susano
Level 98
God Stats
1W - 1L
1,321 SR
Queue Stats
46W - 50L
1,436 Elo+
Party 1
Team Averages
Level 66
1,455 SR
1,421 Elo+

VS

Team Averages
Level 44
1,573 SR
1,492 Elo+
Izanami
Izanami
Aelyrii
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
Ikzen
Pele
Level 148
God Stats
16W - 10L
1,649 SR
Queue Stats
255W - 282L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Ruube
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Zivott
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
duhkyuubi
Odin
Level 9
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 8
8,209
631
8,177
12,736
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
13
7 / 3 / 3
8,018
617
6,298
6,839
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
KingWrobl24
Sun Wukong
11
2 / 2 / 0
6,615
509
2,740
5,577
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
12
7 / 3 / 7
7,719
594
8,880
7,820
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
mad932
Susano
13
3 / 1 / 5
7,590
584
6,175
8,715
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aelyrii
Izanami
10
2 / 9 / 1
6,113
470
5,422
9,291
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Ikzen
Pele
13
5 / 3 / 3
7,636
587
7,074
10,672
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Ruube
Kukulkan
10
0 / 6 / 2
6,120
471
3,469
6,009
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Zivott
Bacchus
10
3 / 4 / 3
6,622
509
6,064
11,448
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
10
0 / 3 / 1
5,850
450
2,567
6,727
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
25
Kills
10
10
Deaths
25
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aelyrii
Izanami
2
9
1
0.28
W
6
1
8
10
L
Pele
Ikzen
Pele
5
3
3
2.17
W
Eset
7
3
3
2.83
W
Sun Wukong
KingWrobl24
Sun Wukong
2
2
0
1
W
Xbalanque
7
3
7
3.5
L
Kukulkan
Ruube
Kukulkan
0
6
2
0.17
L
Bacchus
Zivott
Bacchus
3
4
3
1.13
L
Odin
0
3
1
0.17
W
Susano
mad932
Susano
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,270
Damage
24,596
41,687
Taken
44,147
21,834
Mitigated
21,625
9,568
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aelyrii
Izanami
5,422
3,793
0
750
9,291
2,104
124
3,662
5,629
0
27,087
W
8,177
3,531
438
2,714
12,736
10,233
0
3,277
9,459
29,526
0
L
Pele
Ikzen
Pele
7,074
1,546
0
3,958
10,672
4,804
0
1,773
8,899
0
42,856
W
Eset
6,298
308
410
1,712
6,839
2,334
0
1,611
5,193
42,927
0
W
Sun Wukong
KingWrobl24
Sun Wukong
2,740
291
0
921
5,577
3,132
753
0
5,309
180
23,971
W
Xbalanque
8,880
3,595
0
2,339
7,820
2,708
294
2,661
5,159
0
40,126
L
Kukulkan
Ruube
Kukulkan
3,469
289
0
60
6,009
1,623
435
4,800
1,209
27,677
0
L
Bacchus
Zivott
Bacchus
6,064
883
0
828
11,448
7,360
15
3,168
8,280
12,664
1,373
L
Odin
2,567
986
0
712
6,727
5,734
118
1,072
5,227
0
15,289
W
Susano
mad932
Susano
6,175
1,702
35
999
8,715
3,427
127
1,554
7,114
0
50,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
32,341
333
Minions Killed
233
0
Camps Cleared
0
1,317,984
Distance Traveled
1,229,383
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,113
470
47
4
0
223,221
1
W
Atlas
8,209
631
34
3
0
265,642
0
L
Pele
7,636
587
76
6
0
262,962
0
W
Eset
8,018
617
77
6
0
252,461
5
W
Sun Wukong
6,615
509
46
4
0
261,921
3
W
Xbalanque
7,719
594
75
6
0
241,262
3
L
Kukulkan
6,120
471
66
5
0
242,141
1
L
Bacchus
6,622
509
12
1
0
259,706
0
L
Odin
5,850
450
32
2
0
241,353
3
W
Susano
7,590
584
101
8
0
296,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role