Player Matchup

Chronos
Chronos
 
Chronos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Samuelcato227
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,442 Elo+
Party 2
Medusa
Medusa
Sepe8
Medusa
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
80W - 96L
1,491 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,478 Elo+

VS

Team Averages
Level 48
1,334 SR
1,325 Elo+
Cerberus
Cerberus
CosiekNoob
Cerberus
Level 63
God Stats
1W - 2L
1,400 SR
Queue Stats
65W - 69L
1,572 Elo+
Solo
Kukulkan
Kukulkan
erSatur
Kukulkan
Level 16
God Stats
3W - 9L
1,295 SR
Queue Stats
4W - 19L
1,120 Elo+
Party 1
Izanami
Izanami
semperamtum
Izanami
Level 64
God Stats
0W - 2L
1,308 SR
Queue Stats
57W - 75L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 2 / 11
7,645
765
4,907
4,807
1,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Samuelcato227
Hercules
13
6 / 1 / 9
8,469
847
10,232
9,233
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Sepe8
Medusa
14
9 / 0 / 6
9,163
916
11,592
3,763
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CosiekNoob
Cerberus
11
1 / 4 / 2
6,976
698
4,454
12,707
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
erSatur
Kukulkan
11
1 / 5 / 1
6,767
677
4,645
7,477
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
semperamtum
Izanami
10
1 / 8 / 1
6,810
681
3,825
9,576
3,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
3
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
11
3.75
L
Cerberus
CosiekNoob
Cerberus
1
4
2
0.5
W
Hercules
Samuelcato227
Hercules
6
1
9
10.5
W
Medusa
Sepe8
Medusa
9
0
6
12
L
Kukulkan
erSatur
Kukulkan
1
5
1
0.3
L
Izanami
semperamtum
Izanami
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,731
Damage
12,924
17,803
Taken
29,760
9,787
Mitigated
14,351
3,880
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,907
2,053
0
1,693
4,807
1,442
0
3,100
1,527
23,793
0
L
Cerberus
CosiekNoob
Cerberus
4,454
292
316
2,203
12,707
8,608
0
2,675
9,790
11,771
0
W
Hercules
Samuelcato227
Hercules
10,232
1,971
0
1,382
9,233
6,799
148
4,287
4,706
0
17,180
W
Medusa
Sepe8
Medusa
11,592
4,136
0
805
3,763
1,546
800
1,862
1,846
0
45,964
L
Kukulkan
erSatur
Kukulkan
4,645
279
65
418
7,477
2,502
0
979
6,392
25,085
0
L
Izanami
semperamtum
Izanami
3,825
1,943
0
250
9,576
3,241
0
1,253
8,226
0
10,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
20,553
144
Minions Killed
97
9
Camps Cleared
1
578,530
Distance Traveled
531,543
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,645
765
35
4
3
179,843
1
L
Cerberus
6,976
698
15
2
1
169,335
4
W
Hercules
8,469
847
17
2
0
190,129
0
W
Medusa
9,163
916
92
9
6
208,558
3
L
Kukulkan
6,767
677
55
6
0
182,136
2
L
Izanami
6,810
681
27
3
0
180,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role