Player Matchup

Sol
Sol
BakedBean007631
Sol
Level 103
God Stats
15W - 11L
1,602 SR
Queue Stats
296W - 306L
1,525 Elo+
Party 2
Hercules
Hercules
EB_Jolly
Hercules
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,543 Elo+
Solo
Fafnir
Fafnir
ZBRADrizzle
Fafnir
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 248L
1,476 Elo+
Party 2
Team Averages
Level 106
1,534 SR
1,515 Elo+

VS

Team Averages
Level 84
1,456 SR
1,423 Elo+
Sol
Sol
MiNdLeSs Pr0D
Sol
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,481 Elo+
Party 1
Thanatos
Thanatos
Torm2811
Thanatos
Level 42
God Stats
3W - 5L
1,367 SR
Queue Stats
60W - 88L
1,385 Elo+
Solo
Chaac
Chaac
ultracookies74
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 6
7,598
633
11,225
11,621
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
EB_Jolly
Hercules
12
4 / 5 / 0
8,161
680
5,524
20,979
13,490
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
11
2 / 4 / 4
8,572
714
5,751
14,012
16,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
10,092
841
19,320
10,339
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Torm2811
Thanatos
12
3 / 3 / 7
8,579
715
9,870
10,591
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 11
9,137
761
8,262
13,247
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
15
15
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
Hercules
EB_Jolly
Hercules
4
5
0
0.8
W
9
1
5
11.5
W
Thanatos
Torm2811
Thanatos
3
3
7
2.17
L
Fafnir
2
4
4
1
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,500
Damage
37,452
46,612
Taken
34,177
32,555
Mitigated
20,635
14,084
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,225
4,751
0
3,873
11,621
3,018
0
6,000
5,338
31,151
0
L
Hercules
EB_Jolly
Hercules
5,524
1,319
238
4,718
20,979
13,490
0
5,515
14,762
0
16,428
W
19,320
8,086
0
5,547
10,339
4,059
1,668
6,177
4,162
48,293
5,780
W
Thanatos
Torm2811
Thanatos
9,870
2,335
445
8,785
10,591
4,957
710
5,515
5,076
0
18,975
L
Fafnir
5,751
1,999
0
5,255
14,012
16,047
0
5,835
7,495
12,861
0
W
8,262
2,397
0
7,033
13,247
11,619
153
5,568
7,679
0
20,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,331
Gold Earned
27,808
82
Minions Killed
109
1
Camps Cleared
9
593,093
Distance Traveled
695,585
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,598
633
52
4
1
170,972
1
L
Hercules
8,161
680
16
1
0
221,430
0
W
Sol
10,092
841
67
6
6
218,034
2
W
Thanatos
8,579
715
15
1
0
240,903
1
L
Fafnir
8,572
714
14
1
0
200,691
5
W
Chaac
9,137
761
27
2
3
236,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role