Player Matchup

Anhur
Anhur
AngryHank
Anhur
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
502W - 510L
1,420 Elo+
Party 1
Izanami
Izanami
Cryptonomic
Izanami
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
290W - 388L
1,244 Elo+
Party 3
Merlin
Merlin
IVIavin
Merlin
Level 49
God Stats
204W - 202L
1,494 SR
Queue Stats
341W - 379L
1,415 Elo+
Party 1
Hel
Hel
Moonlitnitely
Hel
Level 65
God Stats
15W - 12L
1,500 SR
Queue Stats
342W - 440L
1,422 Elo+
Party 3
Kuzenbo
Kuzenbo
PeanutFox
Kuzenbo
Level 35
God Stats
0W - 3L
1,256 SR
Queue Stats
268W - 318L
1,373 Elo+
Party 1
Team Averages
Level 44
1,450 SR
1,375 Elo+

VS

Team Averages
Level 66
1,652 SR
1,578 Elo+
Kuzenbo
Kuzenbo
DiscardedBabyArm
Kuzenbo
Level 7
God Stats
4W - 1L
1,537 SR
Queue Stats
22W - 9L
1,411 Elo+
Party 2
Discordia
Discordia
MissStellaBell
Discordia
Level 42
God Stats
29W - 23L
1,630 SR
Queue Stats
67W - 74L
1,568 Elo+
Solo
Artemis
Artemis
Mr2TallJaw
Artemis
Level 157
God Stats
26W - 5L
1,723 SR
Queue Stats
90W - 65L
1,624 Elo+
Party 2
Hachiman
Hachiman
SirBilboSwaggins
Hachiman
Level 48
God Stats
9W - 4L
1,756 SR
Queue Stats
10W - 8L
1,650 Elo+
Party 2
Ares
Ares
THESEACLOWN
Ares
Level 78
God Stats
171W - 186L
1,616 SR
Queue Stats
399W - 434L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AngryHank
Anhur
15
0 / 6 / 2
8,962
896
8,794
16,420
6,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Cryptonomic
Izanami
14
2 / 11 / 1
9,409
941
6,644
15,718
5,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
IVIavin
Merlin
15
0 / 3 / 3
8,954
895
12,176
13,721
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 1
9,272
927
5,710
17,132
6,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
PeanutFox
Kuzenbo
14
0 / 3 / 2
9,509
951
3,687
22,218
22,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

89

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 19
11,212
1,121
9,351
12,354
18,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
MissStellaBell
Discordia
17
1 / 0 / 16
10,317
1,032
10,670
3,689
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Mr2TallJaw
Artemis
18
18 / 0 / 8
13,366
1,337
38,897
10,643
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 12
11,230
1,123
12,710
3,675
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 19
10,845
1,085
8,730
12,490
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
102
3
Kills
28
28
Deaths
3
9
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anhur
AngryHank
Anhur
0
6
2
0.17
L
Izanami
Cryptonomic
Izanami
2
11
1
0.23
W
2
0
19
11.5
L
Merlin
IVIavin
Merlin
0
3
3
0.5
W
Discordia
MissStellaBell
Discordia
1
0
16
9
L
1
5
1
0.3
W
Artemis
Mr2TallJaw
Artemis
18
0
8
22
L
Kuzenbo
PeanutFox
Kuzenbo
0
3
2
0.33
W
6
0
12
12
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,011
Damage
80,358
85,209
Taken
42,851
45,835
Mitigated
36,647
11,827
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AngryHank
Anhur
8,794
3,575
0
426
16,420
6,172
0
6,369
9,883
0
17,229
L
Izanami
Cryptonomic
Izanami
6,644
4,575
0
1,046
15,718
5,990
0
6,337
9,191
0
28,030
W
9,351
2,917
0
988
12,354
18,654
0
6,754
5,600
23,328
0
L
Merlin
IVIavin
Merlin
12,176
359
0
416
13,721
5,010
0
5,226
8,315
25,139
0
W
Discordia
MissStellaBell
Discordia
10,670
1,256
0
768
3,689
1,425
0
1,956
1,733
34,920
0
L
5,710
1,008
2,194
4,173
17,132
6,435
0
3,491
13,499
23,172
0
W
Artemis
Mr2TallJaw
Artemis
38,897
25,883
0
7,585
10,643
3,491
0
5,943
4,700
0
59,439
L
Kuzenbo
PeanutFox
Kuzenbo
3,687
1,483
0
3,572
22,218
22,228
0
6,456
15,570
9,120
0
W
12,710
5,963
0
1,949
3,675
1,457
0
2,194
1,481
0
37,305
W
8,730
29
0
996
12,490
11,620
0
4,726
7,764
10,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,106
Gold Earned
56,970
137
Minions Killed
206
3
Camps Cleared
11
801,582
Distance Traveled
921,915
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,962
896
14
1
1
165,116
0
L
Izanami
9,409
941
42
4
0
131,953
0
W
Kuzenbo
11,212
1,121
29
3
0
224,289
0
L
Merlin
8,954
895
28
3
2
186,638
1
W
Discordia
10,317
1,032
82
8
1
174,064
0
L
Hel
9,272
927
44
4
0
143,425
0
W
Artemis
13,366
1,337
29
3
3
177,889
3
L
Kuzenbo
9,509
951
9
1
0
174,450
0
W
Hachiman
11,230
1,123
64
6
7
166,899
0
W
Ares
10,845
1,085
2
0
0
178,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role