Player Matchup

Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SanderBe
Fenrir
Level 155
God Stats
5W - 5L
1,518 SR
Queue Stats
73W - 62L
1,609 Elo+
Party 2
Sylvanus
Sylvanus
Tilofus
Sylvanus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,686 Elo+
Party 2
Poseidon
Poseidon
ZagomBrottos
Poseidon
Level 88
God Stats
15W - 11L
1,667 SR
Queue Stats
863W - 862L
1,570 Elo+
Solo
Ullr
Ullr
nZeeHx
Ullr
Level 24
God Stats
3W - 2L
1,181 SR
Queue Stats
5W - 3L
1,075 Elo+
Party 2
Team Averages
Level 116
1,473 SR
1,488 Elo+

VS

Team Averages
Level 105
1,568 SR
1,604 Elo+
Achilles
Achilles
D2Trash
Achilles
Level 48
God Stats
2W - 4L
1,455 SR
Queue Stats
11W - 13L
1,523 Elo+
Solo
Kukulkan
Kukulkan
Greenracon
Kukulkan
Level 126
God Stats
2W - 4L
1,294 SR
Queue Stats
674W - 627L
1,576 Elo+
Solo
Hachiman
Hachiman
Hevyheven
Hachiman
Level 153
God Stats
1W - 3L
1,702 SR
Queue Stats
232W - 203L
1,559 Elo+
Party 1
Cliodhna
Cliodhna
ImSnøw
Cliodhna
Level 156
God Stats
6W - 6L
1,494 SR
Queue Stats
223W - 202L
1,615 Elo+
Party 1
Athena
Athena
Yshéra
Athena
Level 44
God Stats
3W - 3L
1,898 SR
Queue Stats
20W - 14L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
3 / 3 / 8
14,683
544
9,162
24,190
17,254
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
SanderBe
Fenrir
20
15 / 0 / 14
16,657
617
40,234
50,416
77,261
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Tilofus
Sylvanus
19
3 / 6 / 21
13,430
497
11,624
32,478
40,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
ZagomBrottos
Poseidon
20
13 / 2 / 13
17,210
637
37,868
22,881
11,630
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
nZeeHx
Ullr
20
3 / 3 / 7
14,719
545
4,243
15,618
7,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D2Trash
Achilles
20
6 / 7 / 3
13,158
487
18,707
25,443
16,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Greenracon
Kukulkan
18
4 / 9 / 3
12,544
465
22,398
17,998
9,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Hevyheven
Hachiman
18
3 / 8 / 3
11,708
434
21,629
27,519
11,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
ImSnøw
Cliodhna
18
0 / 5 / 1
11,529
427
23,229
25,293
22,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Yshéra
Athena
14
0 / 8 / 8
9,895
366
6,389
27,894
31,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
37
Kills
13
14
Deaths
37
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
3
8
2.33
L
Achilles
D2Trash
Achilles
6
7
3
1.07
L
Kukulkan
Greenracon
Kukulkan
4
9
3
0.61
L
Hachiman
Hevyheven
Hachiman
3
8
3
0.56
L
Cliodhna
ImSnøw
Cliodhna
0
5
1
0.1
W
Fenrir
SanderBe
Fenrir
15
0
14
22
W
Sylvanus
Tilofus
Sylvanus
3
6
21
2.25
L
Athena
Yshéra
Athena
0
8
8
0.5
W
Poseidon
ZagomBrottos
Poseidon
13
2
13
9.75
W
Ullr
nZeeHx
Ullr
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,131
Damage
92,352
145,583
Taken
124,147
153,843
Mitigated
92,764
61,376
Healing
27,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,162
4,198
0
3,973
24,190
17,254
2,680
3,833
19,570
0
122,323
L
Achilles
D2Trash
Achilles
18,707
5,901
0
3,222
25,443
16,980
0
9,755
15,688
0
102,219
L
Kukulkan
Greenracon
Kukulkan
22,398
2,000
0
2,507
17,998
9,898
0
4,304
13,694
97,205
0
L
Hachiman
Hevyheven
Hachiman
21,629
15,569
0
8,994
27,519
11,860
0
8,370
19,149
0
98,815
L
Cliodhna
ImSnøw
Cliodhna
23,229
2,688
0
10,061
25,293
22,591
0
9,217
16,076
0
99,636
W
Fenrir
SanderBe
Fenrir
40,234
20,454
0
29,893
50,416
77,261
3,379
10,202
39,903
0
124,045
W
Sylvanus
Tilofus
Sylvanus
11,624
2,884
8,003
12,111
32,478
40,646
1,495
8,286
23,182
29,257
11,177
L
Athena
Yshéra
Athena
6,389
2,236
552
2,112
27,894
31,435
0
16,732
11,162
20,170
0
W
Poseidon
ZagomBrottos
Poseidon
37,868
7,044
397
6,446
22,881
11,630
3,299
3,887
18,812
183,565
0
W
Ullr
nZeeHx
Ullr
4,243
693
0
553
15,618
7,052
6,427
3,350
12,188
0
85,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,699
Gold Earned
58,834
785
Minions Killed
702
0
Camps Cleared
0
2,686,853
Distance Traveled
2,468,662
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,683
544
164
6
0
576,445
4
L
Achilles
13,158
487
143
5
0
533,769
1
L
Kukulkan
12,544
465
199
7
0
465,206
6
L
Hachiman
11,708
434
159
6
0
420,727
6
L
Cliodhna
11,529
427
169
6
0
550,775
6
W
Fenrir
16,657
617
159
6
0
553,498
8
W
Sylvanus
13,430
497
48
2
0
502,471
10
L
Athena
9,895
366
32
1
0
498,185
8
W
Poseidon
17,210
637
240
9
0
548,814
8
W
Ullr
14,719
545
174
6
0
505,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role